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* Fixed a couple of typosGravatar Benoit Steiner2016-03-22
* Avoid using std::vector whenever possibleGravatar Benoit Steiner2016-03-22
* Use an enum instead of a static const int to prevent possible link errorGravatar Benoit Steiner2016-03-22
* Fixed contractions of 16 bit floatsGravatar Benoit Steiner2016-03-22
* Worked around a constness related issueGravatar Benoit Steiner2016-03-21
* Small cleanupGravatar Benoit Steiner2016-03-21
* Marked variables that's only used in debug mode as suchGravatar Benoit Steiner2016-03-21
* Explicitly cast the default value into the proper scalar type.Gravatar Benoit Steiner2016-03-21
* Renamed some class members to make the code more readable.Gravatar Benoit Steiner2016-03-18
* Fixed a bug in the padding of extracted image patches.Gravatar Benoit Steiner2016-03-18
* Worked around constness issueGravatar Benoit Steiner2016-03-18
* Fixed compilation warningGravatar Benoit Steiner2016-03-18
* Avoid mutable class members when possibleGravatar Benoit Steiner2016-03-17
* Allocate the mersenne twister used by the random number generators on the hea...Gravatar Benoit Steiner2016-03-17
* Fix bug in tensor contraction. The code assumes that contraction axis indices...Gravatar Benoit Steiner2016-03-17
* Merged in ebrevdo/eigen (pull request PR-169)Gravatar Christoph Hertzberg2016-03-16
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* | Made the comparison of Eigen::array GPU friendlyGravatar Benoit Steiner2016-03-11
* | Added a comparison operator for Eigen::arrayGravatar Benoit Steiner2016-03-11
* | Worked around visual studio compilation warnings.Gravatar Benoit Steiner2016-03-09
* | Fixed a typo.Gravatar Benoit Steiner2016-03-10
* | Made the list reductions less ambiguous.Gravatar Benoit Steiner2016-03-09
* | Avoid implicit castGravatar Benoit Steiner2016-03-09
* | Made sure to include the <random> header file when compiling with visual studioGravatar Benoit Steiner2016-03-09
* | Avoid unnecessary conversion from 32bit int to 64bit unsigned intGravatar Benoit Steiner2016-03-09
* | Enable the random number generators when compiling with visual studioGravatar Benoit Steiner2016-03-09
* | Fixed the integer division code on windowsGravatar Benoit Steiner2016-03-09
* | Fixed static assertionGravatar Benoit Steiner2016-03-08
| * Properly fix merge issues.Gravatar Eugene Brevdo2016-03-08
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* | Replace std::vector with our own implementation, as using the stl when compil...Gravatar Benoit Steiner2016-03-08
* | Simplified the full reduction codeGravatar Benoit Steiner2016-03-08
* | Fixed the tensor generator codeGravatar Benoit Steiner2016-03-08
* | Fixed the tensor concatenation codeGravatar Benoit Steiner2016-03-08
* | Fixed the tensor layout swapping codeGravatar Benoit Steiner2016-03-08
* | Fixed the tensor chipping code.Gravatar Benoit Steiner2016-03-08
* | Decoupled the packet type definition from the definition of the tensor ops. A...Gravatar Benoit Steiner2016-03-08
* | Use NumTraits::highest() and NumTraits::lowest() instead of the std::numeric_...Gravatar Benoit Steiner2016-03-07
* | Added the ability to pad a tensor using a non-zero valueGravatar Benoit Steiner2016-03-07
* | Fix a couple of typos in the code.Gravatar Benoit Steiner2016-03-07
| * Fix Eigen's building of sharded tests that use CUDA & more igamma/igammac bug...Gravatar Eugene Brevdo2016-03-07
* | Don't warn that msvc 2015 isn't c++11 compliant just because it doesn't claim...Gravatar Benoit Steiner2016-03-06
* | Turn on some of the cxx11 features when compiling with visual studio 2015Gravatar Benoit Steiner2016-03-05
* | Use EIGEN_PI instead of redefining our own constant PIGravatar Benoit Steiner2016-03-05
* | Don't rely on the M_PI constant since not all compilers provide it.Gravatar Benoit Steiner2016-03-04
* | Fixed the computation of leading zeros when compiling with msvc.Gravatar Benoit Steiner2016-03-04
* | Don't use implicit type conversions in initializer lists since not all compil...Gravatar Benoit Steiner2016-03-04
* | Fixed a typoGravatar Benoit Steiner2016-03-04
* | Added support for rounding, flooring, and ceiling to the tensor apiGravatar Benoit Steiner2016-03-03
* | Improved the performance of large outer reductions on cudaGravatar Benoit Steiner2016-02-29
* | Made the signature of the inner and outer reducers consistentGravatar Benoit Steiner2016-02-29
* | Optimized the performance of narrow reductions on CUDA devicesGravatar Benoit Steiner2016-02-29