diff options
Diffstat (limited to 'unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h')
-rw-r--r-- | unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h b/unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h index b886e278c..dd3bf4dd1 100644 --- a/unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h +++ b/unsupported/Eigen/src/SpecialFunctions/arch/GPU/GpuSpecialFunctions.h @@ -205,159 +205,159 @@ double2 pbetainc<double2>(const double2& a, const double2& b, const double2& x) } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pi0e<float4>(const float4& x) { - using numext::i0e; - return make_float4(i0e(x.x), i0e(x.y), i0e(x.z), i0e(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_i0e<float4>(const float4& x) { + using numext::bessel_i0e; + return make_float4(bessel_i0e(x.x), bessel_i0e(x.y), bessel_i0e(x.z), bessel_i0e(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pi0e<double2>(const double2& x) { - using numext::i0e; - return make_double2(i0e(x.x), i0e(x.y)); +pbessel_i0e<double2>(const double2& x) { + using numext::bessel_i0e; + return make_double2(bessel_i0e(x.x), bessel_i0e(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pi0<float4>(const float4& x) { - using numext::i0; - return make_float4(i0(x.x), i0(x.y), i0(x.z), i0(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_i0<float4>(const float4& x) { + using numext::bessel_i0; + return make_float4(bessel_i0(x.x), bessel_i0(x.y), bessel_i0(x.z), bessel_i0(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pi0<double2>(const double2& x) { - using numext::i0; - return make_double2(i0(x.x), i0(x.y)); +pbessel_i0<double2>(const double2& x) { + using numext::bessel_i0; + return make_double2(bessel_i0(x.x), bessel_i0(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pi1e<float4>(const float4& x) { - using numext::i1e; - return make_float4(i1e(x.x), i1e(x.y), i1e(x.z), i1e(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_i1e<float4>(const float4& x) { + using numext::bessel_i1e; + return make_float4(bessel_i1e(x.x), bessel_i1e(x.y), bessel_i1e(x.z), bessel_i1e(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pi1e<double2>(const double2& x) { - using numext::i1e; - return make_double2(i1e(x.x), i1e(x.y)); +pbessel_i1e<double2>(const double2& x) { + using numext::bessel_i1e; + return make_double2(bessel_i1e(x.x), bessel_i1e(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pi1<float4>(const float4& x) { - using numext::i1; - return make_float4(i1(x.x), i1(x.y), i1(x.z), i1(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_i1<float4>(const float4& x) { + using numext::bessel_i1; + return make_float4(bessel_i1(x.x), bessel_i1(x.y), bessel_i1(x.z), bessel_i1(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pi1<double2>(const double2& x) { - using numext::i1; - return make_double2(i1(x.x), i1(x.y)); +pbessel_i1<double2>(const double2& x) { + using numext::bessel_i1; + return make_double2(bessel_i1(x.x), bessel_i1(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pk0e<float4>(const float4& x) { - using numext::k0e; - return make_float4(k0e(x.x), k0e(x.y), k0e(x.z), k0e(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_k0e<float4>(const float4& x) { + using numext::bessel_k0e; + return make_float4(bessel_k0e(x.x), bessel_k0e(x.y), bessel_k0e(x.z), bessel_k0e(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pk0e<double2>(const double2& x) { - using numext::k0e; - return make_double2(k0e(x.x), k0e(x.y)); +pbessel_k0e<double2>(const double2& x) { + using numext::bessel_k0e; + return make_double2(bessel_k0e(x.x), bessel_k0e(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pk0<float4>(const float4& x) { - using numext::k0; - return make_float4(k0(x.x), k0(x.y), k0(x.z), k0(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_k0<float4>(const float4& x) { + using numext::bessel_k0; + return make_float4(bessel_k0(x.x), bessel_k0(x.y), bessel_k0(x.z), bessel_k0(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pk0<double2>(const double2& x) { - using numext::k0; - return make_double2(k0(x.x), k0(x.y)); +pbessel_k0<double2>(const double2& x) { + using numext::bessel_k0; + return make_double2(bessel_k0(x.x), bessel_k0(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pk1e<float4>(const float4& x) { - using numext::k1e; - return make_float4(k1e(x.x), k1e(x.y), k1e(x.z), k1e(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_k1e<float4>(const float4& x) { + using numext::bessel_k1e; + return make_float4(bessel_k1e(x.x), bessel_k1e(x.y), bessel_k1e(x.z), bessel_k1e(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pk1e<double2>(const double2& x) { - using numext::k1e; - return make_double2(k1e(x.x), k1e(x.y)); +pbessel_k1e<double2>(const double2& x) { + using numext::bessel_k1e; + return make_double2(bessel_k1e(x.x), bessel_k1e(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pk1<float4>(const float4& x) { - using numext::k1; - return make_float4(k1(x.x), k1(x.y), k1(x.z), k1(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_k1<float4>(const float4& x) { + using numext::bessel_k1; + return make_float4(bessel_k1(x.x), bessel_k1(x.y), bessel_k1(x.z), bessel_k1(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pk1<double2>(const double2& x) { - using numext::k1; - return make_double2(k1(x.x), k1(x.y)); +pbessel_k1<double2>(const double2& x) { + using numext::bessel_k1; + return make_double2(bessel_k1(x.x), bessel_k1(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pj0<float4>(const float4& x) { - using numext::j0; - return make_float4(j0(x.x), j0(x.y), j0(x.z), j0(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_j0<float4>(const float4& x) { + using numext::bessel_j0; + return make_float4(bessel_j0(x.x), bessel_j0(x.y), bessel_j0(x.z), bessel_j0(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pj0<double2>(const double2& x) { - using numext::j0; - return make_double2(j0(x.x), j0(x.y)); +pbessel_j0<double2>(const double2& x) { + using numext::bessel_j0; + return make_double2(bessel_j0(x.x), bessel_j0(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pj1<float4>(const float4& x) { - using numext::j1; - return make_float4(j1(x.x), j1(x.y), j1(x.z), j1(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_j1<float4>(const float4& x) { + using numext::bessel_j1; + return make_float4(bessel_j1(x.x), bessel_j1(x.y), bessel_j1(x.z), bessel_j1(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -pj1<double2>(const double2& x) { - using numext::j1; - return make_double2(j1(x.x), j1(x.y)); +pbessel_j1<double2>(const double2& x) { + using numext::bessel_j1; + return make_double2(bessel_j1(x.x), bessel_j1(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 py0<float4>(const float4& x) { - using numext::y0; - return make_float4(y0(x.x), y0(x.y), y0(x.z), y0(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_y0<float4>(const float4& x) { + using numext::bessel_y0; + return make_float4(bessel_y0(x.x), bessel_y0(x.y), bessel_y0(x.z), bessel_y0(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -py0<double2>(const double2& x) { - using numext::y0; - return make_double2(y0(x.x), y0(x.y)); +pbessel_y0<double2>(const double2& x) { + using numext::bessel_y0; + return make_double2(bessel_y0(x.x), bessel_y0(x.y)); } template <> -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 py1<float4>(const float4& x) { - using numext::y1; - return make_float4(y1(x.x), y1(x.y), y1(x.z), y1(x.w)); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pbessel_y1<float4>(const float4& x) { + using numext::bessel_y1; + return make_float4(bessel_y1(x.x), bessel_y1(x.y), bessel_y1(x.z), bessel_y1(x.w)); } template <> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 -py1<double2>(const double2& x) { - using numext::y1; - return make_double2(y1(x.x), y1(x.y)); +pbessel_y1<double2>(const double2& x) { + using numext::bessel_y1; + return make_double2(bessel_y1(x.x), bessel_y1(x.y)); } #endif |