aboutsummaryrefslogtreecommitdiffhomepage
path: root/unsupported/Eigen/src/SVD/BDCSVD.h
diff options
context:
space:
mode:
Diffstat (limited to 'unsupported/Eigen/src/SVD/BDCSVD.h')
-rw-r--r--unsupported/Eigen/src/SVD/BDCSVD.h748
1 files changed, 748 insertions, 0 deletions
diff --git a/unsupported/Eigen/src/SVD/BDCSVD.h b/unsupported/Eigen/src/SVD/BDCSVD.h
new file mode 100644
index 000000000..11d4882e4
--- /dev/null
+++ b/unsupported/Eigen/src/SVD/BDCSVD.h
@@ -0,0 +1,748 @@
+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra.
+//
+// We used the "A Divide-And-Conquer Algorithm for the Bidiagonal SVD"
+// research report written by Ming Gu and Stanley C.Eisenstat
+// The code variable names correspond to the names they used in their
+// report
+//
+// Copyright (C) 2013 Gauthier Brun <brun.gauthier@gmail.com>
+// Copyright (C) 2013 Nicolas Carre <nicolas.carre@ensimag.fr>
+// Copyright (C) 2013 Jean Ceccato <jean.ceccato@ensimag.fr>
+// Copyright (C) 2013 Pierre Zoppitelli <pierre.zoppitelli@ensimag.fr>
+//
+// Source Code Form is subject to the terms of the Mozilla
+// Public License v. 2.0. If a copy of the MPL was not distributed
+// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef EIGEN_BDCSVD_H
+#define EIGEN_BDCSVD_H
+
+#define EPSILON 0.0000000000000001
+
+#define ALGOSWAP 32
+
+namespace Eigen {
+/** \ingroup SVD_Module
+ *
+ *
+ * \class BDCSVD
+ *
+ * \brief class Bidiagonal Divide and Conquer SVD
+ *
+ * \param MatrixType the type of the matrix of which we are computing the SVD decomposition
+ * We plan to have a very similar interface to JacobiSVD on this class.
+ * It should be used to speed up the calcul of SVD for big matrices.
+ */
+template<typename _MatrixType>
+class BDCSVD : public SVDBase<_MatrixType>
+{
+ typedef SVDBase<_MatrixType> Base;
+
+public:
+ using Base::rows;
+ using Base::cols;
+
+ typedef _MatrixType MatrixType;
+ typedef typename MatrixType::Scalar Scalar;
+ typedef typename NumTraits<typename MatrixType::Scalar>::Real RealScalar;
+ typedef typename MatrixType::Index Index;
+ enum {
+ RowsAtCompileTime = MatrixType::RowsAtCompileTime,
+ ColsAtCompileTime = MatrixType::ColsAtCompileTime,
+ DiagSizeAtCompileTime = EIGEN_SIZE_MIN_PREFER_DYNAMIC(RowsAtCompileTime, ColsAtCompileTime),
+ MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime,
+ MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime,
+ MaxDiagSizeAtCompileTime = EIGEN_SIZE_MIN_PREFER_FIXED(MaxRowsAtCompileTime, MaxColsAtCompileTime),
+ MatrixOptions = MatrixType::Options
+ };
+
+ typedef Matrix<Scalar, RowsAtCompileTime, RowsAtCompileTime,
+ MatrixOptions, MaxRowsAtCompileTime, MaxRowsAtCompileTime>
+ MatrixUType;
+ typedef Matrix<Scalar, ColsAtCompileTime, ColsAtCompileTime,
+ MatrixOptions, MaxColsAtCompileTime, MaxColsAtCompileTime>
+ MatrixVType;
+ typedef typename internal::plain_diag_type<MatrixType, RealScalar>::type SingularValuesType;
+ typedef typename internal::plain_row_type<MatrixType>::type RowType;
+ typedef typename internal::plain_col_type<MatrixType>::type ColType;
+ typedef Matrix<Scalar, Dynamic, Dynamic> MatrixX;
+ typedef Matrix<RealScalar, Dynamic, Dynamic> MatrixXr;
+ typedef Matrix<RealScalar, Dynamic, 1> VectorType;
+
+ /** \brief Default Constructor.
+ *
+ * The default constructor is useful in cases in which the user intends to
+ * perform decompositions via BDCSVD::compute(const MatrixType&).
+ */
+ BDCSVD()
+ : SVDBase<_MatrixType>::SVDBase(),
+ algoswap(ALGOSWAP)
+ {}
+
+
+ /** \brief Default Constructor with memory preallocation
+ *
+ * Like the default constructor but with preallocation of the internal data
+ * according to the specified problem size.
+ * \sa BDCSVD()
+ */
+ BDCSVD(Index rows, Index cols, unsigned int computationOptions = 0)
+ : SVDBase<_MatrixType>::SVDBase(),
+ algoswap(ALGOSWAP)
+ {
+ allocate(rows, cols, computationOptions);
+ }
+
+ /** \brief Constructor performing the decomposition of given matrix.
+ *
+ * \param matrix the matrix to decompose
+ * \param computationOptions optional parameter allowing to specify if you want full or thin U or V unitaries to be computed.
+ * By default, none is computed. This is a bit - field, the possible bits are #ComputeFullU, #ComputeThinU,
+ * #ComputeFullV, #ComputeThinV.
+ *
+ * Thin unitaries are only available if your matrix type has a Dynamic number of columns (for example MatrixXf). They also are not
+ * available with the (non - default) FullPivHouseholderQR preconditioner.
+ */
+ BDCSVD(const MatrixType& matrix, unsigned int computationOptions = 0)
+ : SVDBase<_MatrixType>::SVDBase(),
+ algoswap(ALGOSWAP)
+ {
+ compute(matrix, computationOptions);
+ }
+
+ ~BDCSVD()
+ {
+ }
+ /** \brief Method performing the decomposition of given matrix using custom options.
+ *
+ * \param matrix the matrix to decompose
+ * \param computationOptions optional parameter allowing to specify if you want full or thin U or V unitaries to be computed.
+ * By default, none is computed. This is a bit - field, the possible bits are #ComputeFullU, #ComputeThinU,
+ * #ComputeFullV, #ComputeThinV.
+ *
+ * Thin unitaries are only available if your matrix type has a Dynamic number of columns (for example MatrixXf). They also are not
+ * available with the (non - default) FullPivHouseholderQR preconditioner.
+ */
+ SVDBase<MatrixType>& compute(const MatrixType& matrix, unsigned int computationOptions);
+
+ /** \brief Method performing the decomposition of given matrix using current options.
+ *
+ * \param matrix the matrix to decompose
+ *
+ * This method uses the current \a computationOptions, as already passed to the constructor or to compute(const MatrixType&, unsigned int).
+ */
+ SVDBase<MatrixType>& compute(const MatrixType& matrix)
+ {
+ return compute(matrix, this->m_computationOptions);
+ }
+
+ void setSwitchSize(int s)
+ {
+ eigen_assert(s>3 && "BDCSVD the size of the algo switch has to be greater than 4");
+ algoswap = s;
+ }
+
+
+ /** \returns a (least squares) solution of \f$ A x = b \f$ using the current SVD decomposition of A.
+ *
+ * \param b the right - hand - side of the equation to solve.
+ *
+ * \note Solving requires both U and V to be computed. Thin U and V are enough, there is no need for full U or V.
+ *
+ * \note SVD solving is implicitly least - squares. Thus, this method serves both purposes of exact solving and least - squares solving.
+ * In other words, the returned solution is guaranteed to minimize the Euclidean norm \f$ \Vert A x - b \Vert \f$.
+ */
+ template<typename Rhs>
+ inline const internal::solve_retval<BDCSVD, Rhs>
+ solve(const MatrixBase<Rhs>& b) const
+ {
+ eigen_assert(this->m_isInitialized && "BDCSVD is not initialized.");
+ eigen_assert(SVDBase<_MatrixType>::computeU() && SVDBase<_MatrixType>::computeV() &&
+ "BDCSVD::solve() requires both unitaries U and V to be computed (thin unitaries suffice).");
+ return internal::solve_retval<BDCSVD, Rhs>(*this, b.derived());
+ }
+
+
+ const MatrixUType& matrixU() const
+ {
+ eigen_assert(this->m_isInitialized && "SVD is not initialized.");
+ if (isTranspose){
+ eigen_assert(this->computeV() && "This SVD decomposition didn't compute U. Did you ask for it?");
+ return this->m_matrixV;
+ }
+ else
+ {
+ eigen_assert(this->computeU() && "This SVD decomposition didn't compute U. Did you ask for it?");
+ return this->m_matrixU;
+ }
+
+ }
+
+
+ const MatrixVType& matrixV() const
+ {
+ eigen_assert(this->m_isInitialized && "SVD is not initialized.");
+ if (isTranspose){
+ eigen_assert(this->computeU() && "This SVD decomposition didn't compute V. Did you ask for it?");
+ return this->m_matrixU;
+ }
+ else
+ {
+ eigen_assert(this->computeV() && "This SVD decomposition didn't compute V. Did you ask for it?");
+ return this->m_matrixV;
+ }
+ }
+
+private:
+ void allocate(Index rows, Index cols, unsigned int computationOptions);
+ void divide (Index firstCol, Index lastCol, Index firstRowW,
+ Index firstColW, Index shift);
+ void deflation43(Index firstCol, Index shift, Index i, Index size);
+ void deflation44(Index firstColu , Index firstColm, Index firstRowW, Index firstColW, Index i, Index j, Index size);
+ void deflation(Index firstCol, Index lastCol, Index k, Index firstRowW, Index firstColW, Index shift);
+ void copyUV(MatrixXr naiveU, MatrixXr naiveV, MatrixX householderU, MatrixX houseHolderV);
+
+protected:
+ MatrixXr m_naiveU, m_naiveV;
+ MatrixXr m_computed;
+ Index nRec;
+ int algoswap;
+ bool isTranspose, compU, compV;
+
+}; //end class BDCSVD
+
+
+// Methode to allocate ans initialize matrix and attributs
+template<typename MatrixType>
+void BDCSVD<MatrixType>::allocate(Index rows, Index cols, unsigned int computationOptions)
+{
+ isTranspose = (cols > rows);
+ if (SVDBase<MatrixType>::allocate(rows, cols, computationOptions)) return;
+ m_computed = MatrixXr::Zero(this->m_diagSize + 1, this->m_diagSize );
+ if (isTranspose){
+ compU = this->computeU();
+ compV = this->computeV();
+ }
+ else
+ {
+ compV = this->computeU();
+ compU = this->computeV();
+ }
+ if (compU) m_naiveU = MatrixXr::Zero(this->m_diagSize + 1, this->m_diagSize + 1 );
+ else m_naiveU = MatrixXr::Zero(2, this->m_diagSize + 1 );
+
+ if (compV) m_naiveV = MatrixXr::Zero(this->m_diagSize, this->m_diagSize);
+
+
+ //should be changed for a cleaner implementation
+ if (isTranspose){
+ bool aux;
+ if (this->computeU()||this->computeV()){
+ aux = this->m_computeFullU;
+ this->m_computeFullU = this->m_computeFullV;
+ this->m_computeFullV = aux;
+ aux = this->m_computeThinU;
+ this->m_computeThinU = this->m_computeThinV;
+ this->m_computeThinV = aux;
+ }
+ }
+}// end allocate
+
+// Methode which compute the BDCSVD for the int
+template<>
+SVDBase<Matrix<int, Dynamic, Dynamic> >&
+BDCSVD<Matrix<int, Dynamic, Dynamic> >::compute(const MatrixType& matrix, unsigned int computationOptions) {
+ allocate(matrix.rows(), matrix.cols(), computationOptions);
+ this->m_nonzeroSingularValues = 0;
+ m_computed = Matrix<int, Dynamic, Dynamic>::Zero(rows(), cols());
+ for (int i=0; i<this->m_diagSize; i++) {
+ this->m_singularValues.coeffRef(i) = 0;
+ }
+ if (this->m_computeFullU) this->m_matrixU = Matrix<int, Dynamic, Dynamic>::Zero(rows(), rows());
+ if (this->m_computeFullV) this->m_matrixV = Matrix<int, Dynamic, Dynamic>::Zero(cols(), cols());
+ this->m_isInitialized = true;
+ return *this;
+}
+
+
+// Methode which compute the BDCSVD
+template<typename MatrixType>
+SVDBase<MatrixType>&
+BDCSVD<MatrixType>::compute(const MatrixType& matrix, unsigned int computationOptions)
+{
+ allocate(matrix.rows(), matrix.cols(), computationOptions);
+ using std::abs;
+
+ //**** step 1 Bidiagonalization isTranspose = (matrix.cols()>matrix.rows()) ;
+ MatrixType copy;
+ if (isTranspose) copy = matrix.adjoint();
+ else copy = matrix;
+
+ internal::UpperBidiagonalization<MatrixX > bid(copy);
+
+ //**** step 2 Divide
+ // this is ugly and has to be redone (care of complex cast)
+ MatrixXr temp;
+ temp = bid.bidiagonal().toDenseMatrix().transpose();
+ m_computed.setZero();
+ for (int i=0; i<this->m_diagSize - 1; i++) {
+ m_computed(i, i) = temp(i, i);
+ m_computed(i + 1, i) = temp(i + 1, i);
+ }
+ m_computed(this->m_diagSize - 1, this->m_diagSize - 1) = temp(this->m_diagSize - 1, this->m_diagSize - 1);
+ divide(0, this->m_diagSize - 1, 0, 0, 0);
+
+ //**** step 3 copy
+ for (int i=0; i<this->m_diagSize; i++) {
+ RealScalar a = abs(m_computed.coeff(i, i));
+ this->m_singularValues.coeffRef(i) = a;
+ if (a == 0){
+ this->m_nonzeroSingularValues = i;
+ break;
+ }
+ else if (i == this->m_diagSize - 1)
+ {
+ this->m_nonzeroSingularValues = i + 1;
+ break;
+ }
+ }
+ copyUV(m_naiveV, m_naiveU, bid.householderU(), bid.householderV());
+ this->m_isInitialized = true;
+ return *this;
+}// end compute
+
+
+template<typename MatrixType>
+void BDCSVD<MatrixType>::copyUV(MatrixXr naiveU, MatrixXr naiveV, MatrixX householderU, MatrixX householderV){
+ if (this->computeU()){
+ MatrixX temp = MatrixX::Zero(naiveU.rows(), naiveU.cols());
+ temp.real() = naiveU;
+ if (this->m_computeThinU){
+ this->m_matrixU = MatrixX::Identity(householderU.cols(), this->m_nonzeroSingularValues );
+ this->m_matrixU.block(0, 0, this->m_diagSize, this->m_nonzeroSingularValues) =
+ temp.block(0, 0, this->m_diagSize, this->m_nonzeroSingularValues);
+ this->m_matrixU = householderU * this->m_matrixU ;
+ }
+ else
+ {
+ this->m_matrixU = MatrixX::Identity(householderU.cols(), householderU.cols());
+ this->m_matrixU.block(0, 0, this->m_diagSize, this->m_diagSize) = temp.block(0, 0, this->m_diagSize, this->m_diagSize);
+ this->m_matrixU = householderU * this->m_matrixU ;
+ }
+ }
+ if (this->computeV()){
+ MatrixX temp = MatrixX::Zero(naiveV.rows(), naiveV.cols());
+ temp.real() = naiveV;
+ if (this->m_computeThinV){
+ this->m_matrixV = MatrixX::Identity(householderV.cols(),this->m_nonzeroSingularValues );
+ this->m_matrixV.block(0, 0, this->m_nonzeroSingularValues, this->m_nonzeroSingularValues) =
+ temp.block(0, 0, this->m_nonzeroSingularValues, this->m_nonzeroSingularValues);
+ this->m_matrixV = householderV * this->m_matrixV ;
+ }
+ else
+ {
+ this->m_matrixV = MatrixX::Identity(householderV.cols(), householderV.cols());
+ this->m_matrixV.block(0, 0, this->m_diagSize, this->m_diagSize) = temp.block(0, 0, this->m_diagSize, this->m_diagSize);
+ this->m_matrixV = householderV * this->m_matrixV;
+ }
+ }
+}
+
+// The divide algorithm is done "in place", we are always working on subsets of the same matrix. The divide methods takes as argument the
+// place of the submatrix we are currently working on.
+
+//@param firstCol : The Index of the first column of the submatrix of m_computed and for m_naiveU;
+//@param lastCol : The Index of the last column of the submatrix of m_computed and for m_naiveU;
+// lastCol + 1 - firstCol is the size of the submatrix.
+//@param firstRowW : The Index of the first row of the matrix W that we are to change. (see the reference paper section 1 for more information on W)
+//@param firstRowW : Same as firstRowW with the column.
+//@param shift : Each time one takes the left submatrix, one must add 1 to the shift. Why? Because! We actually want the last column of the U submatrix
+// to become the first column (*coeff) and to shift all the other columns to the right. There are more details on the reference paper.
+template<typename MatrixType>
+void BDCSVD<MatrixType>::divide (Index firstCol, Index lastCol, Index firstRowW,
+ Index firstColW, Index shift)
+{
+ // requires nbRows = nbCols + 1;
+ using std::pow;
+ using std::sqrt;
+ using std::abs;
+ const Index n = lastCol - firstCol + 1;
+ const Index k = n/2;
+ RealScalar alphaK;
+ RealScalar betaK;
+ RealScalar r0;
+ RealScalar lambda, phi, c0, s0;
+ MatrixXr l, f;
+ // We use the other algorithm which is more efficient for small
+ // matrices.
+ if (n < algoswap){
+ JacobiSVD<MatrixXr> b(m_computed.block(firstCol, firstCol, n + 1, n),
+ ComputeFullU | (ComputeFullV * compV)) ;
+ if (compU) m_naiveU.block(firstCol, firstCol, n + 1, n + 1).real() << b.matrixU();
+ else
+ {
+ m_naiveU.row(0).segment(firstCol, n + 1).real() << b.matrixU().row(0);
+ m_naiveU.row(1).segment(firstCol, n + 1).real() << b.matrixU().row(n);
+ }
+ if (compV) m_naiveV.block(firstRowW, firstColW, n, n).real() << b.matrixV();
+ m_computed.block(firstCol + shift, firstCol + shift, n + 1, n).setZero();
+ for (int i=0; i<n; i++)
+ {
+ m_computed(firstCol + shift + i, firstCol + shift +i) = b.singularValues().coeffRef(i);
+ }
+ return;
+ }
+ // We use the divide and conquer algorithm
+ alphaK = m_computed(firstCol + k, firstCol + k);
+ betaK = m_computed(firstCol + k + 1, firstCol + k);
+ // The divide must be done in that order in order to have good results. Divide change the data inside the submatrices
+ // and the divide of the right submatrice reads one column of the left submatrice. That's why we need to treat the
+ // right submatrix before the left one.
+ divide(k + 1 + firstCol, lastCol, k + 1 + firstRowW, k + 1 + firstColW, shift);
+ divide(firstCol, k - 1 + firstCol, firstRowW, firstColW + 1, shift + 1);
+ if (compU)
+ {
+ lambda = m_naiveU(firstCol + k, firstCol + k);
+ phi = m_naiveU(firstCol + k + 1, lastCol + 1);
+ }
+ else
+ {
+ lambda = m_naiveU(1, firstCol + k);
+ phi = m_naiveU(0, lastCol + 1);
+ }
+ r0 = sqrt((abs(alphaK * lambda) * abs(alphaK * lambda))
+ + abs(betaK * phi) * abs(betaK * phi));
+ if (compU)
+ {
+ l = m_naiveU.row(firstCol + k).segment(firstCol, k);
+ f = m_naiveU.row(firstCol + k + 1).segment(firstCol + k + 1, n - k - 1);
+ }
+ else
+ {
+ l = m_naiveU.row(1).segment(firstCol, k);
+ f = m_naiveU.row(0).segment(firstCol + k + 1, n - k - 1);
+ }
+ if (compV) m_naiveV(firstRowW+k, firstColW) = 1;
+ if (r0 == 0)
+ {
+ c0 = 1;
+ s0 = 0;
+ }
+ else
+ {
+ c0 = alphaK * lambda / r0;
+ s0 = betaK * phi / r0;
+ }
+ if (compU)
+ {
+ MatrixXr q1 (m_naiveU.col(firstCol + k).segment(firstCol, k + 1));
+ // we shiftW Q1 to the right
+ for (Index i = firstCol + k - 1; i >= firstCol; i--)
+ {
+ m_naiveU.col(i + 1).segment(firstCol, k + 1) << m_naiveU.col(i).segment(firstCol, k + 1);
+ }
+ // we shift q1 at the left with a factor c0
+ m_naiveU.col(firstCol).segment( firstCol, k + 1) << (q1 * c0);
+ // last column = q1 * - s0
+ m_naiveU.col(lastCol + 1).segment(firstCol, k + 1) << (q1 * ( - s0));
+ // first column = q2 * s0
+ m_naiveU.col(firstCol).segment(firstCol + k + 1, n - k) <<
+ m_naiveU.col(lastCol + 1).segment(firstCol + k + 1, n - k) *s0;
+ // q2 *= c0
+ m_naiveU.col(lastCol + 1).segment(firstCol + k + 1, n - k) *= c0;
+ }
+ else
+ {
+ RealScalar q1 = (m_naiveU(0, firstCol + k));
+ // we shift Q1 to the right
+ for (Index i = firstCol + k - 1; i >= firstCol; i--)
+ {
+ m_naiveU(0, i + 1) = m_naiveU(0, i);
+ }
+ // we shift q1 at the left with a factor c0
+ m_naiveU(0, firstCol) = (q1 * c0);
+ // last column = q1 * - s0
+ m_naiveU(0, lastCol + 1) = (q1 * ( - s0));
+ // first column = q2 * s0
+ m_naiveU(1, firstCol) = m_naiveU(1, lastCol + 1) *s0;
+ // q2 *= c0
+ m_naiveU(1, lastCol + 1) *= c0;
+ m_naiveU.row(1).segment(firstCol + 1, k).setZero();
+ m_naiveU.row(0).segment(firstCol + k + 1, n - k - 1).setZero();
+ }
+ m_computed(firstCol + shift, firstCol + shift) = r0;
+ m_computed.col(firstCol + shift).segment(firstCol + shift + 1, k) << alphaK * l.transpose().real();
+ m_computed.col(firstCol + shift).segment(firstCol + shift + k + 1, n - k - 1) << betaK * f.transpose().real();
+
+
+ // the line below do the deflation of the matrix for the third part of the algorithm
+ // Here the deflation is commented because the third part of the algorithm is not implemented
+ // the third part of the algorithm is a fast SVD on the matrix m_computed which works thanks to the deflation
+
+ deflation(firstCol, lastCol, k, firstRowW, firstColW, shift);
+
+ // Third part of the algorithm, since the real third part of the algorithm is not implemeted we use a JacobiSVD
+ JacobiSVD<MatrixXr> res= JacobiSVD<MatrixXr>(m_computed.block(firstCol + shift, firstCol +shift, n + 1, n),
+ ComputeFullU | (ComputeFullV * compV)) ;
+ if (compU) m_naiveU.block(firstCol, firstCol, n + 1, n + 1) *= res.matrixU();
+ else m_naiveU.block(0, firstCol, 2, n + 1) *= res.matrixU();
+
+ if (compV) m_naiveV.block(firstRowW, firstColW, n, n) *= res.matrixV();
+ m_computed.block(firstCol + shift, firstCol + shift, n, n) << MatrixXr::Zero(n, n);
+ for (int i=0; i<n; i++)
+ m_computed(firstCol + shift + i, firstCol + shift +i) = res.singularValues().coeffRef(i);
+ // end of the third part
+
+
+}// end divide
+
+
+// page 12_13
+// i >= 1, di almost null and zi non null.
+// We use a rotation to zero out zi applied to the left of M
+template <typename MatrixType>
+void BDCSVD<MatrixType>::deflation43(Index firstCol, Index shift, Index i, Index size){
+ using std::abs;
+ using std::sqrt;
+ using std::pow;
+ RealScalar c = m_computed(firstCol + shift, firstCol + shift);
+ RealScalar s = m_computed(i, firstCol + shift);
+ RealScalar r = sqrt(pow(abs(c), 2) + pow(abs(s), 2));
+ if (r == 0){
+ m_computed(i, i)=0;
+ return;
+ }
+ c/=r;
+ s/=r;
+ m_computed(firstCol + shift, firstCol + shift) = r;
+ m_computed(i, firstCol + shift) = 0;
+ m_computed(i, i) = 0;
+ if (compU){
+ m_naiveU.col(firstCol).segment(firstCol,size) =
+ c * m_naiveU.col(firstCol).segment(firstCol, size) -
+ s * m_naiveU.col(i).segment(firstCol, size) ;
+
+ m_naiveU.col(i).segment(firstCol, size) =
+ (c + s*s/c) * m_naiveU.col(i).segment(firstCol, size) +
+ (s/c) * m_naiveU.col(firstCol).segment(firstCol,size);
+ }
+}// end deflation 43
+
+
+// page 13
+// i,j >= 1, i != j and |di - dj| < epsilon * norm2(M)
+// We apply two rotations to have zj = 0;
+template <typename MatrixType>
+void BDCSVD<MatrixType>::deflation44(Index firstColu , Index firstColm, Index firstRowW, Index firstColW, Index i, Index j, Index size){
+ using std::abs;
+ using std::sqrt;
+ using std::conj;
+ using std::pow;
+ RealScalar c = m_computed(firstColm, firstColm + j - 1);
+ RealScalar s = m_computed(firstColm, firstColm + i - 1);
+ RealScalar r = sqrt(pow(abs(c), 2) + pow(abs(s), 2));
+ if (r==0){
+ m_computed(firstColm + i, firstColm + i) = m_computed(firstColm + j, firstColm + j);
+ return;
+ }
+ c/=r;
+ s/=r;
+ m_computed(firstColm + i, firstColm) = r;
+ m_computed(firstColm + i, firstColm + i) = m_computed(firstColm + j, firstColm + j);
+ m_computed(firstColm + j, firstColm) = 0;
+ if (compU){
+ m_naiveU.col(firstColu + i).segment(firstColu, size) =
+ c * m_naiveU.col(firstColu + i).segment(firstColu, size) -
+ s * m_naiveU.col(firstColu + j).segment(firstColu, size) ;
+
+ m_naiveU.col(firstColu + j).segment(firstColu, size) =
+ (c + s*s/c) * m_naiveU.col(firstColu + j).segment(firstColu, size) +
+ (s/c) * m_naiveU.col(firstColu + i).segment(firstColu, size);
+ }
+ if (compV){
+ m_naiveV.col(firstColW + i).segment(firstRowW, size - 1) =
+ c * m_naiveV.col(firstColW + i).segment(firstRowW, size - 1) +
+ s * m_naiveV.col(firstColW + j).segment(firstRowW, size - 1) ;
+
+ m_naiveV.col(firstColW + j).segment(firstRowW, size - 1) =
+ (c + s*s/c) * m_naiveV.col(firstColW + j).segment(firstRowW, size - 1) -
+ (s/c) * m_naiveV.col(firstColW + i).segment(firstRowW, size - 1);
+ }
+}// end deflation 44
+
+
+
+template <typename MatrixType>
+void BDCSVD<MatrixType>::deflation(Index firstCol, Index lastCol, Index k, Index firstRowW, Index firstColW, Index shift){
+ //condition 4.1
+ RealScalar EPS = EPSILON * (std::max<RealScalar>(m_computed(firstCol + shift + 1, firstCol + shift + 1), m_computed(firstCol + k, firstCol + k)));
+ const Index length = lastCol + 1 - firstCol;
+ if (m_computed(firstCol + shift, firstCol + shift) < EPS){
+ m_computed(firstCol + shift, firstCol + shift) = EPS;
+ }
+ //condition 4.2
+ for (Index i=firstCol + shift + 1;i<=lastCol + shift;i++){
+ if (std::abs(m_computed(i, firstCol + shift)) < EPS){
+ m_computed(i, firstCol + shift) = 0;
+ }
+ }
+
+ //condition 4.3
+ for (Index i=firstCol + shift + 1;i<=lastCol + shift; i++){
+ if (m_computed(i, i) < EPS){
+ deflation43(firstCol, shift, i, length);
+ }
+ }
+
+ //condition 4.4
+
+ Index i=firstCol + shift + 1, j=firstCol + shift + k + 1;
+ //we stock the final place of each line
+ Index *permutation = new Index[length];
+
+ for (Index p =1; p < length; p++) {
+ if (i> firstCol + shift + k){
+ permutation[p] = j;
+ j++;
+ } else if (j> lastCol + shift)
+ {
+ permutation[p] = i;
+ i++;
+ }
+ else
+ {
+ if (m_computed(i, i) < m_computed(j, j)){
+ permutation[p] = j;
+ j++;
+ }
+ else
+ {
+ permutation[p] = i;
+ i++;
+ }
+ }
+ }
+ //we do the permutation
+ RealScalar aux;
+ //we stock the current index of each col
+ //and the column of each index
+ Index *realInd = new Index[length];
+ Index *realCol = new Index[length];
+ for (int pos = 0; pos< length; pos++){
+ realCol[pos] = pos + firstCol + shift;
+ realInd[pos] = pos;
+ }
+ const Index Zero = firstCol + shift;
+ VectorType temp;
+ for (int i = 1; i < length - 1; i++){
+ const Index I = i + Zero;
+ const Index realI = realInd[i];
+ const Index j = permutation[length - i] - Zero;
+ const Index J = realCol[j];
+
+ //diag displace
+ aux = m_computed(I, I);
+ m_computed(I, I) = m_computed(J, J);
+ m_computed(J, J) = aux;
+
+ //firstrow displace
+ aux = m_computed(I, Zero);
+ m_computed(I, Zero) = m_computed(J, Zero);
+ m_computed(J, Zero) = aux;
+
+ // change columns
+ if (compU) {
+ temp = m_naiveU.col(I - shift).segment(firstCol, length + 1);
+ m_naiveU.col(I - shift).segment(firstCol, length + 1) <<
+ m_naiveU.col(J - shift).segment(firstCol, length + 1);
+ m_naiveU.col(J - shift).segment(firstCol, length + 1) << temp;
+ }
+ else
+ {
+ temp = m_naiveU.col(I - shift).segment(0, 2);
+ m_naiveU.col(I - shift).segment(0, 2) <<
+ m_naiveU.col(J - shift).segment(0, 2);
+ m_naiveU.col(J - shift).segment(0, 2) << temp;
+ }
+ if (compV) {
+ const Index CWI = I + firstColW - Zero;
+ const Index CWJ = J + firstColW - Zero;
+ temp = m_naiveV.col(CWI).segment(firstRowW, length);
+ m_naiveV.col(CWI).segment(firstRowW, length) << m_naiveV.col(CWJ).segment(firstRowW, length);
+ m_naiveV.col(CWJ).segment(firstRowW, length) << temp;
+ }
+
+ //update real pos
+ realCol[realI] = J;
+ realCol[j] = I;
+ realInd[J - Zero] = realI;
+ realInd[I - Zero] = j;
+ }
+ for (Index i = firstCol + shift + 1; i<lastCol + shift;i++){
+ if ((m_computed(i + 1, i + 1) - m_computed(i, i)) < EPS){
+ deflation44(firstCol ,
+ firstCol + shift,
+ firstRowW,
+ firstColW,
+ i - Zero,
+ i + 1 - Zero,
+ length);
+ }
+ }
+ delete [] permutation;
+ delete [] realInd;
+ delete [] realCol;
+
+}//end deflation
+
+
+namespace internal{
+
+template<typename _MatrixType, typename Rhs>
+struct solve_retval<BDCSVD<_MatrixType>, Rhs>
+ : solve_retval_base<BDCSVD<_MatrixType>, Rhs>
+{
+ typedef BDCSVD<_MatrixType> BDCSVDType;
+ EIGEN_MAKE_SOLVE_HELPERS(BDCSVDType, Rhs)
+
+ template<typename Dest> void evalTo(Dest& dst) const
+ {
+ eigen_assert(rhs().rows() == dec().rows());
+ // A = U S V^*
+ // So A^{ - 1} = V S^{ - 1} U^*
+ Index diagSize = (std::min)(dec().rows(), dec().cols());
+ typename BDCSVDType::SingularValuesType invertedSingVals(diagSize);
+ Index nonzeroSingVals = dec().nonzeroSingularValues();
+ invertedSingVals.head(nonzeroSingVals) = dec().singularValues().head(nonzeroSingVals).array().inverse();
+ invertedSingVals.tail(diagSize - nonzeroSingVals).setZero();
+
+ dst = dec().matrixV().leftCols(diagSize)
+ * invertedSingVals.asDiagonal()
+ * dec().matrixU().leftCols(diagSize).adjoint()
+ * rhs();
+ return;
+ }
+};
+
+} //end namespace internal
+
+ /** \svd_module
+ *
+ * \return the singular value decomposition of \c *this computed by
+ * BDC Algorithm
+ *
+ * \sa class BDCSVD
+ */
+/*
+template<typename Derived>
+BDCSVD<typename MatrixBase<Derived>::PlainObject>
+MatrixBase<Derived>::bdcSvd(unsigned int computationOptions) const
+{
+ return BDCSVD<PlainObject>(*this, computationOptions);
+}
+*/
+
+} // end namespace Eigen
+
+#endif