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-rw-r--r--doc/I00_CustomizingEigen.dox36
1 files changed, 18 insertions, 18 deletions
diff --git a/doc/I00_CustomizingEigen.dox b/doc/I00_CustomizingEigen.dox
index d87fb8d6a..1c7a45355 100644
--- a/doc/I00_CustomizingEigen.dox
+++ b/doc/I00_CustomizingEigen.dox
@@ -43,7 +43,7 @@ inline Scalar squaredDistanceTo(const MatrixBase<OtherDerived>& other) const
template<typename OtherDerived>
inline RealScalar distanceTo(const MatrixBase<OtherDerived>& other) const
-{ return ei_sqrt(derived().squaredDistanceTo(other)); }
+{ return internal::sqrt(derived().squaredDistanceTo(other)); }
inline void scaleTo(RealScalar l) { RealScalar vl = norm(); if (vl>1e-9) derived() *= (l/vl); }
@@ -58,13 +58,13 @@ void makeFloor(const MatrixBase<OtherDerived>& other) { derived() = derived().cw
template<typename OtherDerived>
void makeCeil(const MatrixBase<OtherDerived>& other) { derived() = derived().cwiseMax(other.derived()); }
-const CwiseUnaryOp<ei_scalar_add_op<Scalar>, Derived>
+const CwiseUnaryOp<internal::scalar_add_op<Scalar>, Derived>
operator+(const Scalar& scalar) const
-{ return CwiseUnaryOp<ei_scalar_add_op<Scalar>, Derived>(derived(), ei_scalar_add_op<Scalar>(scalar)); }
+{ return CwiseUnaryOp<internal::scalar_add_op<Scalar>, Derived>(derived(), internal::scalar_add_op<Scalar>(scalar)); }
-friend const CwiseUnaryOp<ei_scalar_add_op<Scalar>, Derived>
+friend const CwiseUnaryOp<internal::scalar_add_op<Scalar>, Derived>
operator+(const Scalar& scalar, const MatrixBase<Derived>& mat)
-{ return CwiseUnaryOp<ei_scalar_add_op<Scalar>, Derived>(mat.derived(), ei_scalar_add_op<Scalar>(scalar)); }
+{ return CwiseUnaryOp<internal::scalar_add_op<Scalar>, Derived>(mat.derived(), internal::scalar_add_op<Scalar>(scalar)); }
\endcode
Then one can the following declaration in the config.h or whatever prerequisites header file of his project:
@@ -124,7 +124,7 @@ By default, Eigen currently supports the following scalar types: \c int, \c floa
In order to add support for a custom type \c T you need:
1 - make sure the common operator (+,-,*,/,etc.) are supported by the type \c T
2 - add a specialization of struct Eigen::NumTraits<T> (see \ref NumTraits)
- 3 - define a couple of math functions for your type such as: ei_sqrt, ei_abs, etc...
+ 3 - define a couple of math functions for your type such as: internal::sqrt, internal::abs, etc...
(see the file Eigen/src/Core/MathFunctions.h)
Here is a concrete example adding support for the Adolc's \c adouble type. <a href="https://projects.coin-or.org/ADOL-C">Adolc</a> is an automatic differentiation library. The type \c adouble is basically a real value tracking the values of any number of partial derivatives.
@@ -158,21 +158,21 @@ template<> struct NumTraits<adtl::adouble>
}
// the Adolc's type adouble is defined in the adtl namespace
-// therefore, the following ei_* functions *must* be defined
+// therefore, the following internal::* functions *must* be defined
// in the same namespace
namespace adtl {
- inline const adouble& ei_conj(const adouble& x) { return x; }
- inline const adouble& ei_real(const adouble& x) { return x; }
- inline adouble ei_imag(const adouble&) { return 0.; }
- inline adouble ei_abs(const adouble& x) { return fabs(x); }
- inline adouble ei_abs2(const adouble& x) { return x*x; }
- inline adouble ei_sqrt(const adouble& x) { return sqrt(x); }
- inline adouble ei_exp(const adouble& x) { return exp(x); }
- inline adouble ei_log(const adouble& x) { return log(x); }
- inline adouble ei_sin(const adouble& x) { return sin(x); }
- inline adouble ei_cos(const adouble& x) { return cos(x); }
- inline adouble ei_pow(const adouble& x, adouble y) { return pow(x, y); }
+ inline const adouble& internal::conj(const adouble& x) { return x; }
+ inline const adouble& internal::real(const adouble& x) { return x; }
+ inline adouble internal::imag(const adouble&) { return 0.; }
+ inline adouble internal::abs(const adouble& x) { return fabs(x); }
+ inline adouble internal::abs2(const adouble& x) { return x*x; }
+ inline adouble internal::sqrt(const adouble& x) { return sqrt(x); }
+ inline adouble internal::exp(const adouble& x) { return exp(x); }
+ inline adouble internal::log(const adouble& x) { return log(x); }
+ inline adouble internal::sin(const adouble& x) { return sin(x); }
+ inline adouble internal::cos(const adouble& x) { return cos(x); }
+ inline adouble internal::pow(const adouble& x, adouble y) { return pow(x, y); }
}