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-rw-r--r--Eigen/src/Geometry/Rotation.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/Eigen/src/Geometry/Rotation.h b/Eigen/src/Geometry/Rotation.h
index fb4179786..e0855b739 100644
--- a/Eigen/src/Geometry/Rotation.h
+++ b/Eigen/src/Geometry/Rotation.h
@@ -28,7 +28,9 @@
// this file aims to contains the various representations of rotation/orientation
// in 2D and 3D space excepted Matrix and Quaternion.
-/** \class ToRotationMatrix
+/** \geometry_module
+ *
+ * \class ToRotationMatrix
*
* \brief Template static struct to convert any rotation representation to a matrix form
*
@@ -101,7 +103,9 @@ struct ToRotationMatrix<Scalar, Dim, MatrixBase<OtherDerived> >
}
};
-/** \class Rotation2D
+/** \geometry_module
+ *
+ * \class Rotation2D
*
* \brief Represents a rotation/orientation in a 2 dimensional space.
*