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-rw-r--r--Eigen/src/Geometry/Rotation.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Eigen/src/Geometry/Rotation.h b/Eigen/src/Geometry/Rotation.h
index 47a10938e..a0421b211 100644
--- a/Eigen/src/Geometry/Rotation.h
+++ b/Eigen/src/Geometry/Rotation.h
@@ -103,7 +103,7 @@ struct ToRotationMatrix<Scalar, Dim, MatrixBase<OtherDerived> >
}
};
-/** \geometry_module \ingroup Geometry
+/** \geometry_module \ingroup GeometryModule
*
* \class Rotation2D
*
@@ -114,7 +114,7 @@ struct ToRotationMatrix<Scalar, Dim, MatrixBase<OtherDerived> >
* This class is equivalent to a single scalar representing a counter clock wise rotation
* as a single angle in radian. It provides some additional features such as the automatic
* conversion from/to a 2x2 rotation matrix. Moreover this class aims to provide a similar
- * interface to Quaternion in order to facilitate the writing of generic algorithm
+ * interface to Quaternion in order to facilitate the writing of generic algorithms
* dealing with rotations.
*
* \sa class Quaternion, class Transform