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-rw-r--r--Eigen/src/Geometry/Quaternion.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Eigen/src/Geometry/Quaternion.h b/Eigen/src/Geometry/Quaternion.h
index 9385f259d..2f9f97807 100644
--- a/Eigen/src/Geometry/Quaternion.h
+++ b/Eigen/src/Geometry/Quaternion.h
@@ -358,7 +358,7 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::setFromTwoVectors(const MatrixBas
{
Vector3 v0 = a.normalized();
Vector3 v1 = b.normalized();
- Scalar c = v0.dot(v1);
+ Scalar c = v1.dot(v0);
// if dot == -1, vectors are nearly opposites
// => accuraletly compute the rotation axis by computing the