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Diffstat (limited to 'Eigen/src/Geometry/AngleAxis.h')
-rw-r--r-- | Eigen/src/Geometry/AngleAxis.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Eigen/src/Geometry/AngleAxis.h b/Eigen/src/Geometry/AngleAxis.h index 9fd239354..b9dfa6972 100644 --- a/Eigen/src/Geometry/AngleAxis.h +++ b/Eigen/src/Geometry/AngleAxis.h @@ -39,8 +39,6 @@ * \li \c AngleAxisf for \c float * \li \c AngleAxisd for \c double * - * \addexample AngleAxisForEuler \label How to define a rotation from Euler-angles - * * Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily * mimic Euler-angles. Here is an example: * \include AngleAxis_mimic_euler.cpp @@ -85,7 +83,7 @@ public: AngleAxis() {} /** Constructs and initialize the angle-axis rotation from an \a angle in radian * and an \a axis which \b must \b be \b normalized. - * + * * \warning If the \a axis vector is not normalized, then the angle-axis object * represents an invalid rotation. */ template<typename Derived> |