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-rw-r--r--Eigen/src/Geometry/AngleAxis.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Eigen/src/Geometry/AngleAxis.h b/Eigen/src/Geometry/AngleAxis.h
index 83ee1be46..78328b6b5 100644
--- a/Eigen/src/Geometry/AngleAxis.h
+++ b/Eigen/src/Geometry/AngleAxis.h
@@ -169,8 +169,8 @@ template<typename Scalar>
template<typename QuatDerived>
EIGEN_DEVICE_FUNC AngleAxis<Scalar>& AngleAxis<Scalar>::operator=(const QuaternionBase<QuatDerived>& q)
{
- EIGEN_USING_STD_MATH(atan2)
- EIGEN_USING_STD_MATH(abs)
+ EIGEN_USING_STD(atan2)
+ EIGEN_USING_STD(abs)
Scalar n = q.vec().norm();
if(n<NumTraits<Scalar>::epsilon())
n = q.vec().stableNorm();
@@ -217,8 +217,8 @@ template<typename Scalar>
typename AngleAxis<Scalar>::Matrix3
EIGEN_DEVICE_FUNC AngleAxis<Scalar>::toRotationMatrix(void) const
{
- EIGEN_USING_STD_MATH(sin)
- EIGEN_USING_STD_MATH(cos)
+ EIGEN_USING_STD(sin)
+ EIGEN_USING_STD(cos)
Matrix3 res;
Vector3 sin_axis = sin(m_angle) * m_axis;
Scalar c = cos(m_angle);