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-rw-r--r--Eigen/src/Core/PacketMath.h93
1 files changed, 92 insertions, 1 deletions
diff --git a/Eigen/src/Core/PacketMath.h b/Eigen/src/Core/PacketMath.h
index 5a5f15dad..140dcdde5 100644
--- a/Eigen/src/Core/PacketMath.h
+++ b/Eigen/src/Core/PacketMath.h
@@ -25,6 +25,10 @@
#ifndef EIGEN_PACKET_MATH_H
#define EIGEN_PACKET_MATH_H
+#ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
+#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 16
+#endif
+
// Default implementation for types not supported by the vectorization.
// In practice these functions are provided to make easier the writting
// of generic vectorized code. However, at runtime, they should never be
@@ -53,6 +57,11 @@ template <typename Scalar> inline Scalar ei_pfirst(const Scalar& a) { return a;
#ifdef EIGEN_VECTORIZE_SSE
+#ifdef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
+#undef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
+#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 16
+#endif
+
template<> struct ei_packet_traits<float> { typedef __m128 type; enum {size=4}; };
template<> struct ei_packet_traits<double> { typedef __m128d type; enum {size=2}; };
template<> struct ei_packet_traits<int> { typedef __m128i type; enum {size=4}; };
@@ -116,7 +125,89 @@ inline float ei_pfirst(const __m128& a) { return _mm_cvtss_f32(a); }
inline double ei_pfirst(const __m128d& a) { return _mm_cvtsd_f64(a); }
inline int ei_pfirst(const __m128i& a) { return _mm_cvtsi128_si32(a); }
-#endif // EIGEN_VECTORIZE_SSE
+#elif defined(EIGEN_VECTORIZE_ALTIVEC)
+
+#ifdef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
+#undef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
+#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4
+#endif
+
+static const vector int v0i = vec_splat_u32(0);
+static const vector int v16i_ = vec_splat_u32(-16);
+static const vector float v0f = (vector float) v0i;
+
+template<> struct ei_packet_traits<float> { typedef vector float type; enum {size=4}; };
+template<> struct ei_packet_traits<int> { typedef vector int type; enum {size=4}; };
+
+inline vector float ei_padd(const vector float a, const vector float b) { return vec_add(a,b); }
+inline vector int ei_padd(const vector int a, const vector int b) { return vec_add(a,b); }
+
+inline vector float ei_psub(const vector float a, const vector float b) { return vec_sub(a,b); }
+inline vector int ei_psub(const vector int a, const vector int b) { return vec_sub(a,b); }
+
+inline vector float ei_pmul(const vector float a, const vector float b) { return vec_madd(a,b, v0f); }
+inline vector int ei_pmul(const vector int a, const vector int b)
+{
+ // Taken from http://
+
+ //Set up constants
+ vector int bswap, lowProduct, highProduct;
+
+ //Do real work
+ bswap = vec_rl( (vector unsigned int)b, (vector unsigned int)v16i_ );
+ lowProduct = vec_mulo( (vector short)a,(vector short)b );
+ highProduct = vec_msum((vector short)a,(vector short)bswap, v0i);
+ highProduct = vec_sl( (vector unsigned int)highProduct, (vector unsigned int)v16i_ );
+ return vec_add( lowProduct, highProduct );
+}
+
+inline vector float ei_pmadd(const vector float a, const vector float b, const vector float c) { return vec_madd(a, b, c); }
+
+inline vector float ei_pmin(const vector float a, const vector float b) { return vec_min(a,b); }
+inline vector int ei_pmin(const vector int a, const vector int b) { return vec_min(a,b); }
+
+inline vector float ei_pmax(const vector float a, const vector float b) { return vec_max(a,b); }
+inline vector int ei_pmax(const vector int a, const vector int b) { return vec_max(a,b); }
+
+inline vector float ei_pload(const float* from) { return vec_ld(0, from); }
+inline vector int ei_pload(const int* from) { return vec_ld(0, from); }
+
+inline vector float ei_pset1(const float& from)
+{
+ static float __attribute__(aligned(16)) af[4];
+ af[0] = from;
+ vector float vc = vec_ld(0, af);
+ vc = vec_splat(vc, 0);
+ return vc;
+}
+
+inline vector int ei_pset1(const int& from)
+{
+ static int __attribute__(aligned(16)) ai[4];
+ ai[0] = from;
+ vector int vc = vec_ld(0, ai);
+ vc = vec_splat(vc, 0);
+ return vc;
+}
+
+inline void ei_pstore(float* to, const vector float from) { vec_st(from, 0, to); }
+inline void ei_pstore(int* to, const vector int from) { vec_st(from, 0, to); }
+
+inline float ei_pfirst(const vector float a)
+{
+ static float __attribute__(aligned(16)) af[4];
+ vec_st(a, 0, af);
+ return af[0];
+}
+
+inline int ei_pfirst(const vector int a)
+{
+ static int __attribute__(aligned(16)) ai[4];
+ vec_st(a, 0, ai);
+ return ai[0];
+}
+
+#endif // EIGEN_VECTORIZE_ALTIVEC & SSE
#endif // EIGEN_PACKET_MATH_H