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author | Gael Guennebaud <g.gael@free.fr> | 2018-07-17 14:46:15 +0200 |
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committer | Gael Guennebaud <g.gael@free.fr> | 2018-07-17 14:46:15 +0200 |
commit | 82f0ce27261df3b21037d93d4595655b3df754a6 (patch) | |
tree | aa62ebfceb605052be0cc3c4456852dfecef7fda /unsupported/test/openglsupport.cpp | |
parent | 37f4bdd97df454f2c85c6047d190f5db21c3a09b (diff) |
Get rid of EIGEN_TEST_FUNC, unit tests must now be declared with EIGEN_DECLARE_TEST(mytest) { /* code */ }.
This provide several advantages:
- more flexibility in designing unit tests
- unit tests can be glued to speed up compilation
- unit tests are compiled with same predefined macros, which is a requirement for zapcc
Diffstat (limited to 'unsupported/test/openglsupport.cpp')
-rw-r--r-- | unsupported/test/openglsupport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/unsupported/test/openglsupport.cpp b/unsupported/test/openglsupport.cpp index 706a816f7..460830086 100644 --- a/unsupported/test/openglsupport.cpp +++ b/unsupported/test/openglsupport.cpp @@ -106,7 +106,7 @@ GLint createShader(const char* vtx, const char* frg) return prg_id; } -void test_openglsupport() +EIGEN_DECLARE_TEST(openglsupport) { int argc = 0; glutInit(&argc, 0); |