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authorGravatar Gael Guennebaud <g.gael@free.fr>2009-03-18 20:06:06 +0000
committerGravatar Gael Guennebaud <g.gael@free.fr>2009-03-18 20:06:06 +0000
commit4bb5221d229703a906c6fe805b73fac2496c8bea (patch)
treef318f150d2051ce3d2c5912a6d243659e7bdc0c5 /unsupported/test/BVH.cpp
parent3d385ae9680fdd5093401ace8a5588444434d194 (diff)
Add BVH module in unsupported (patch from Ilya Baran)
(I thought I committed it a week ago but it seems the command failed)
Diffstat (limited to 'unsupported/test/BVH.cpp')
-rw-r--r--unsupported/test/BVH.cpp221
1 files changed, 221 insertions, 0 deletions
diff --git a/unsupported/test/BVH.cpp b/unsupported/test/BVH.cpp
new file mode 100644
index 000000000..445489eef
--- /dev/null
+++ b/unsupported/test/BVH.cpp
@@ -0,0 +1,221 @@
+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra. Eigen itself is part of the KDE project.
+//
+// Copyright (C) 2009 Ilya Baran <ibaran@mit.edu>
+//
+// Eigen is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 3 of the License, or (at your option) any later version.
+//
+// Alternatively, you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of
+// the License, or (at your option) any later version.
+//
+// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License and a copy of the GNU General Public License along with
+// Eigen. If not, see <http://www.gnu.org/licenses/>.
+
+#include <Eigen/StdVector>
+#include "main.h"
+#include <unsupported/Eigen/BVH>
+
+inline double SQR(double x) { return x * x; }
+
+template<int Dim>
+struct Ball
+{
+EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(double, Dim)
+
+ typedef Matrix<double, Dim, 1> VectorType;
+
+ Ball() {}
+ Ball(const VectorType &c, double r) : center(c), radius(r) {}
+
+ VectorType center;
+ double radius;
+};
+
+template<int Dim> AlignedBox<double, Dim> ei_bounding_box(const Matrix<double, Dim, 1> &v) { return AlignedBox<double, Dim>(v); }
+template<int Dim> AlignedBox<double, Dim> ei_bounding_box(const Ball<Dim> &b)
+{ return AlignedBox<double, Dim>(b.center.cwise() - b.radius, b.center.cwise() + b.radius); }
+
+template<int Dim>
+struct BallPointStuff //this class provides functions to be both an intersector and a minimizer, both for a ball and a point and for two trees
+{
+ typedef double Scalar;
+ typedef Matrix<double, Dim, 1> VectorType;
+ typedef Ball<Dim> BallType;
+ typedef AlignedBox<double, Dim> BoxType;
+
+ BallPointStuff() : calls(0), count(0) {}
+ BallPointStuff(const VectorType &inP) : p(inP), calls(0), count(0) {}
+
+
+ bool intersectVolume(const BoxType &r) { ++calls; return r.contains(p); }
+ bool intersectObject(const BallType &b) {
+ ++calls;
+ if((b.center - p).squaredNorm() < SQR(b.radius))
+ ++count;
+ return false; //continue
+ }
+
+ bool intersectVolumeVolume(const BoxType &r1, const BoxType &r2) { ++calls; return !(r1.intersection(r2)).isNull(); }
+ bool intersectVolumeObject(const BoxType &r, const BallType &b) { ++calls; return r.squaredExteriorDistance(b.center) < SQR(b.radius); }
+ bool intersectObjectVolume(const BallType &b, const BoxType &r) { ++calls; return r.squaredExteriorDistance(b.center) < SQR(b.radius); }
+ bool intersectObjectObject(const BallType &b1, const BallType &b2){
+ ++calls;
+ if((b1.center - b2.center).norm() < b1.radius + b2.radius)
+ ++count;
+ return false;
+ }
+ bool intersectVolumeObject(const BoxType &r, const VectorType &v) { ++calls; return r.contains(v); }
+ bool intersectObjectObject(const BallType &b, const VectorType &v){
+ ++calls;
+ if((b.center - v).squaredNorm() < SQR(b.radius))
+ ++count;
+ return false;
+ }
+
+ double minimumOnVolume(const BoxType &r) { ++calls; return r.squaredExteriorDistance(p); }
+ double minimumOnObject(const BallType &b) { ++calls; return std::max(0., (b.center - p).squaredNorm() - SQR(b.radius)); }
+ double minimumOnVolumeVolume(const BoxType &r1, const BoxType &r2) { ++calls; return r1.squaredExteriorDistance(r2); }
+ double minimumOnVolumeObject(const BoxType &r, const BallType &b) { ++calls; return SQR(std::max(0., r.exteriorDistance(b.center) - b.radius)); }
+ double minimumOnObjectVolume(const BallType &b, const BoxType &r) { ++calls; return SQR(std::max(0., r.exteriorDistance(b.center) - b.radius)); }
+ double minimumOnObjectObject(const BallType &b1, const BallType &b2){ ++calls; return SQR(std::max(0., (b1.center - b2.center).norm() - b1.radius - b2.radius)); }
+ double minimumOnVolumeObject(const BoxType &r, const VectorType &v) { ++calls; return r.squaredExteriorDistance(v); }
+ double minimumOnObjectObject(const BallType &b, const VectorType &v){ ++calls; return SQR(std::max(0., (b.center - v).norm() - b.radius)); }
+
+ VectorType p;
+ int calls;
+ int count;
+};
+
+template<int Dim>
+struct TreeTest
+{
+ typedef Matrix<double, Dim, 1> VectorType;
+ typedef Ball<Dim> BallType;
+ typedef AlignedBox<double, Dim> BoxType;
+
+ void testIntersect1()
+ {
+ std::vector<BallType> b;
+ for(int i = 0; i < 500; ++i) {
+ b.push_back(BallType(VectorType::Random(), 0.5 * ei_random(0., 1.)));
+ }
+ KdBVH<double, Dim, BallType> tree(b.begin(), b.end());
+
+ VectorType pt = VectorType::Random();
+ BallPointStuff<Dim> i1(pt), i2(pt);
+
+ for(int i = 0; i < (int)b.size(); ++i)
+ i1.intersectObject(b[i]);
+
+ BVIntersect(tree, i2);
+
+ VERIFY(i1.count == i2.count);
+ }
+
+ void testMinimize1()
+ {
+ std::vector<BallType> b;
+ for(int i = 0; i < 500; ++i) {
+ b.push_back(BallType(VectorType::Random(), 0.01 * ei_random(0., 1.)));
+ }
+ KdBVH<double, Dim, BallType> tree(b.begin(), b.end());
+
+ VectorType pt = VectorType::Random();
+ BallPointStuff<Dim> i1(pt), i2(pt);
+
+ double m1 = std::numeric_limits<double>::max(), m2 = m1;
+
+ for(int i = 0; i < (int)b.size(); ++i)
+ m1 = std::min(m1, i1.minimumOnObject(b[i]));
+
+ m2 = BVMinimize(tree, i2);
+
+ VERIFY_IS_APPROX(m1, m2);
+ }
+
+ void testIntersect2()
+ {
+ std::vector<BallType> b;
+ std::vector<VectorType> v;
+
+ for(int i = 0; i < 50; ++i) {
+ b.push_back(BallType(VectorType::Random(), 0.5 * ei_random(0., 1.)));
+ for(int j = 0; j < 3; ++j)
+ v.push_back(VectorType::Random());
+ }
+
+ KdBVH<double, Dim, BallType> tree(b.begin(), b.end());
+ KdBVH<double, Dim, VectorType> vTree(v.begin(), v.end());
+
+ BallPointStuff<Dim> i1, i2;
+
+ for(int i = 0; i < (int)b.size(); ++i)
+ for(int j = 0; j < (int)v.size(); ++j)
+ i1.intersectObjectObject(b[i], v[j]);
+
+ BVIntersect(tree, vTree, i2);
+
+ VERIFY(i1.count == i2.count);
+ }
+
+ void testMinimize2()
+ {
+ std::vector<BallType> b;
+ std::vector<VectorType> v;
+
+ for(int i = 0; i < 50; ++i) {
+ b.push_back(BallType(VectorType::Random(), 1e-7 + 1e-6 * ei_random(0., 1.)));
+ for(int j = 0; j < 3; ++j)
+ v.push_back(VectorType::Random());
+ }
+
+ KdBVH<double, Dim, BallType> tree(b.begin(), b.end());
+ KdBVH<double, Dim, VectorType> vTree(v.begin(), v.end());
+
+ BallPointStuff<Dim> i1, i2;
+
+ double m1 = std::numeric_limits<double>::max(), m2 = m1;
+
+ for(int i = 0; i < (int)b.size(); ++i)
+ for(int j = 0; j < (int)v.size(); ++j)
+ m1 = std::min(m1, i1.minimumOnObjectObject(b[i], v[j]));
+
+ m2 = BVMinimize(tree, vTree, i2);
+
+ VERIFY_IS_APPROX(m1, m2);
+ }
+};
+
+void test_BVH()
+{
+ for(int i = 0; i < g_repeat; i++) {
+ TreeTest<2> test2;
+ CALL_SUBTEST(test2.testIntersect1());
+ CALL_SUBTEST(test2.testMinimize1());
+ CALL_SUBTEST(test2.testIntersect2());
+ CALL_SUBTEST(test2.testMinimize2());
+
+ TreeTest<3> test3;
+ CALL_SUBTEST(test3.testIntersect1());
+ CALL_SUBTEST(test3.testMinimize1());
+ CALL_SUBTEST(test3.testIntersect2());
+ CALL_SUBTEST(test3.testMinimize2());
+
+ TreeTest<4> test4;
+ CALL_SUBTEST(test4.testIntersect1());
+ CALL_SUBTEST(test4.testMinimize1());
+ CALL_SUBTEST(test4.testIntersect2());
+ CALL_SUBTEST(test4.testMinimize2());
+ }
+}