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authorGravatar Benoit Steiner <benoit.steiner.goog@gmail.com>2016-03-28 10:01:04 -0700
committerGravatar Benoit Steiner <benoit.steiner.goog@gmail.com>2016-03-28 10:01:04 -0700
commit6772f653c33bd78c25623619581836bac1d1d20a (patch)
tree2a548a5df095ccaf6cd246d05af43bf5a7163dea /unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h
parent1bc81f78895effe972ef8df5a138d267a74295fb (diff)
Made it possible to customize the threadpool
Diffstat (limited to 'unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h')
-rw-r--r--unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h79
1 files changed, 57 insertions, 22 deletions
diff --git a/unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h b/unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h
index 23b1765ba..cd3dd214b 100644
--- a/unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h
+++ b/unsupported/Eigen/CXX11/src/Tensor/TensorDeviceThreadPool.h
@@ -24,36 +24,40 @@ class ThreadPoolInterface {
// The implementation of the ThreadPool type ensures that the Schedule method
// runs the functions it is provided in FIFO order when the scheduling is done
// by a single thread.
-class ThreadPool : public ThreadPoolInterface {
+// Environment provides a way to create threads and also allows to intercept
+// task submission and execution.
+template <typename Environment>
+class ThreadPoolTempl : public ThreadPoolInterface {
public:
// Construct a pool that contains "num_threads" threads.
- explicit ThreadPool(int num_threads) : threads_(num_threads), waiters_(num_threads) {
+ explicit ThreadPoolTempl(int num_threads, Environment env = Environment())
+ : env_(env), threads_(num_threads), waiters_(num_threads) {
for (int i = 0; i < num_threads; i++) {
- threads_.push_back(new std::thread([this]() { WorkerLoop(); }));
+ threads_.push_back(env.CreateThread([this]() { WorkerLoop(); }));
}
}
// Wait until all scheduled work has finished and then destroy the
// set of threads.
- ~ThreadPool()
- {
+ ~ThreadPoolTempl() {
{
// Wait for all work to get done.
std::unique_lock<std::mutex> l(mu_);
- empty_.wait(l, [this]() { return pending_.empty(); });
+ while (!pending_.empty()) {
+ empty_.wait(l);
+ }
exiting_ = true;
// Wakeup all waiters.
for (auto w : waiters_) {
w->ready = true;
- w->work = nullptr;
+ w->task.f = nullptr;
w->cv.notify_one();
}
}
// Wait for threads to finish.
for (auto t : threads_) {
- t->join();
delete t;
}
}
@@ -61,14 +65,15 @@ class ThreadPool : public ThreadPoolInterface {
// Schedule fn() for execution in the pool of threads. The functions are
// executed in the order in which they are scheduled.
void Schedule(std::function<void()> fn) {
+ Task t = env_.CreateTask(std::move(fn));
std::unique_lock<std::mutex> l(mu_);
if (waiters_.empty()) {
- pending_.push_back(fn);
+ pending_.push_back(std::move(t));
} else {
Waiter* w = waiters_.back();
waiters_.pop_back();
w->ready = true;
- w->work = fn;
+ w->task = std::move(t);
w->cv.notify_one();
}
}
@@ -77,46 +82,76 @@ class ThreadPool : public ThreadPoolInterface {
void WorkerLoop() {
std::unique_lock<std::mutex> l(mu_);
Waiter w;
+ Task t;
while (!exiting_) {
- std::function<void()> fn;
if (pending_.empty()) {
// Wait for work to be assigned to me
w.ready = false;
waiters_.push_back(&w);
- w.cv.wait(l, [&w]() { return w.ready; });
- fn = w.work;
- w.work = nullptr;
+ while (!w.ready) {
+ w.cv.wait(l);
+ }
+ t = w.task;
+ w.task.f = nullptr;
} else {
// Pick up pending work
- fn = pending_.front();
+ t = std::move(pending_.front());
pending_.pop_front();
if (pending_.empty()) {
empty_.notify_all();
}
}
- if (fn) {
+ if (t.f) {
mu_.unlock();
- fn();
+ env_.ExecuteTask(t);
+ t.f = nullptr;
mu_.lock();
}
}
}
private:
+ typedef typename Environment::Task Task;
+ typedef typename Environment::EnvThread Thread;
+
struct Waiter {
std::condition_variable cv;
- std::function<void()> work;
+ Task task;
bool ready;
};
+ Environment env_;
std::mutex mu_;
- MaxSizeVector<std::thread*> threads_; // All threads
- MaxSizeVector<Waiter*> waiters_; // Stack of waiting threads.
- std::deque<std::function<void()>> pending_; // Queue of pending work
- std::condition_variable empty_; // Signaled on pending_.empty()
+ MaxSizeVector<Thread*> threads_; // All threads
+ MaxSizeVector<Waiter*> waiters_; // Stack of waiting threads.
+ std::deque<Task> pending_; // Queue of pending work
+ std::condition_variable empty_; // Signaled on pending_.empty()
bool exiting_ = false;
};
+struct StlThreadEnvironment {
+ struct Task {
+ std::function<void()> f;
+ };
+
+ // EnvThread constructor must start the thread,
+ // destructor must join the thread.
+ class EnvThread {
+ public:
+ EnvThread(std::function<void()> f) : thr_(f) {}
+ ~EnvThread() { thr_.join(); }
+
+ private:
+ std::thread thr_;
+ };
+
+ EnvThread* CreateThread(std::function<void()> f) { return new EnvThread(f); }
+ Task CreateTask(std::function<void()> f) { return Task{std::move(f)}; }
+ void ExecuteTask(const Task& t) { t.f(); }
+};
+
+typedef ThreadPoolTempl<StlThreadEnvironment> ThreadPool;
+
// Barrier is an object that allows one or more threads to wait until
// Notify has been called a specified number of times.