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authorGravatar Gael Guennebaud <g.gael@free.fr>2009-05-03 17:19:19 +0000
committerGravatar Gael Guennebaud <g.gael@free.fr>2009-05-03 17:19:19 +0000
commitc25fc50d540501f5b937792c6f758d14d6317530 (patch)
tree197b0ad1b33b6bd74422e8e1af762b80b3237de6 /unsupported/Eigen/AlignedVector3
parent469b8aa380323f89c59cfd4cde4f9849aa5b9cc7 (diff)
add an AlignedVector3 module suitable for vectorization of 3D vectors
Diffstat (limited to 'unsupported/Eigen/AlignedVector3')
-rw-r--r--unsupported/Eigen/AlignedVector3191
1 files changed, 191 insertions, 0 deletions
diff --git a/unsupported/Eigen/AlignedVector3 b/unsupported/Eigen/AlignedVector3
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+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra. Eigen itself is part of the KDE project.
+//
+// Copyright (C) 2009 Gael Guennebaud <g.gael@free.fr>
+//
+// Eigen is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 3 of the License, or (at your option) any later version.
+//
+// Alternatively, you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of
+// the License, or (at your option) any later version.
+//
+// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License and a copy of the GNU General Public License along with
+// Eigen. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef EIGEN_ALIGNED_VECTOR3
+#define EIGEN_ALIGNED_VECTOR3
+
+#include <Eigen/Geometry>
+
+namespace Eigen {
+
+/** \ingroup Unsupported_modules
+ * \defgroup AlignedVector3_Module Aligned vector3 module
+ *
+ * \code
+ * #include <unsupported/Eigen/AlignedVector3>
+ * \endcode
+ */
+ //@{
+
+
+/** \class AlignedVector3
+ *
+ * \brief A vectorization frinedly 3D vector
+ *
+ * This class represents a 3D vector internally using a 4D vector
+ * such that vectorization can be seamlessly enabled. Of course,
+ * the same result can be achieved by directly using a 4D vector.
+ * This class makes this process simpler.
+ *
+ */
+// TODO specialize Cwise
+template<typename _Scalar> class AlignedVector3;
+
+template<typename _Scalar> struct ei_traits<AlignedVector3<_Scalar> >
+ : ei_traits<Matrix<_Scalar,3,1,0,4,1> >
+{
+};
+
+template<typename _Scalar> class AlignedVector3
+ : public MatrixBase<AlignedVector3<_Scalar> >
+{
+ typedef Matrix<_Scalar,4,1> CoeffType;
+ CoeffType m_coeffs;
+ public:
+
+ EIGEN_GENERIC_PUBLIC_INTERFACE(AlignedVector3)
+ using Base::operator*;
+
+ inline int rows() const { return 3; }
+ inline int cols() const { return 1; }
+
+ inline const Scalar coeff(int row, int col) const
+ { return m_coeffs.coeff(row, col); }
+
+ inline Scalar& coeffRef(int row, int col)
+ { return m_coeffs.coeffRef(row, col); }
+
+ inline const Scalar coeff(int index) const
+ { return m_coeffs.coeff(index); }
+
+ inline Scalar& coeffRef(int index)
+ { return m_coeffs.coeffRef(index);}
+
+
+ inline AlignedVector3(const Scalar& x, const Scalar& y, const Scalar& z)
+ : m_coeffs(x, y, z, Scalar(0))
+ {}
+
+ inline AlignedVector3(const AlignedVector3& other)
+ : m_coeffs(other.m_coeffs)
+ {}
+
+ template<typename XprType, int Size=XprType::SizeAtCompileTime>
+ struct generic_assign_selector;
+
+ template<typename XprType> struct generic_assign_selector<XprType,4>
+ {
+ inline static void run(AlignedVector3& dest, const XprType& src)
+ {
+ dest.m_coeffs = src;
+ }
+ };
+
+ template<typename XprType> struct generic_assign_selector<XprType,3>
+ {
+ inline static void run(AlignedVector3& dest, const XprType& src)
+ {
+ dest.m_coeffs.template start<3>() = src;
+ dest.m_coeffs.w() = Scalar(0);
+ }
+ };
+
+ template<typename Derived>
+ inline explicit AlignedVector3(const MatrixBase<Derived>& other)
+ {
+ generic_assign_selector<Derived>::run(*this,other.derived());
+ }
+
+ inline AlignedVector3& operator=(const AlignedVector3& other)
+ { m_coeffs = other.m_coeffs; return *this; }
+
+
+ inline AlignedVector3 operator+(const AlignedVector3& other) const
+ { return AlignedVector3(m_coeffs + other.m_coeffs); }
+
+ inline AlignedVector3& operator+=(const AlignedVector3& other)
+ { m_coeffs += other.m_coeffs; return *this; }
+
+ inline AlignedVector3 operator-(const AlignedVector3& other) const
+ { return AlignedVector3(m_coeffs - other.m_coeffs); }
+
+ inline AlignedVector3 operator-=(const AlignedVector3& other)
+ { m_coeffs -= other.m_coeffs; return *this; }
+
+ inline AlignedVector3 operator*(const Scalar& s) const
+ { return AlignedVector3(m_coeffs * s); }
+
+ inline friend AlignedVector3 operator*(const Scalar& s,const AlignedVector3& vec)
+ { return AlignedVector3(s * vec.m_coeffs); }
+
+ inline AlignedVector3& operator*=(const Scalar& s)
+ { m_coeffs *= s; return *this; }
+
+ inline AlignedVector3 operator/(const Scalar& s) const
+ { return AlignedVector3(m_coeffs / s); }
+
+ inline AlignedVector3& operator/=(const Scalar& s)
+ { m_coeffs /= s; return *this; }
+
+ inline Scalar dot(const AlignedVector3& other) const
+ {
+ ei_assert(m_coeffs.w()==Scalar(0));
+ ei_assert(other.m_coeffs.w()==Scalar(0));
+ return m_coeffs.dot(other.m_coeffs);
+ }
+
+ inline Scalar sum() const
+ {
+ ei_assert(m_coeffs.w()==Scalar(0));
+ return m_coeffs.sum();
+ }
+
+ inline Scalar squaredNorm() const
+ {
+ ei_assert(m_coeffs.w()==Scalar(0));
+ return m_coeffs.squaredNorm();
+ }
+
+ inline Scalar norm() const
+ {
+ return ei_sqrt(squaredNorm());
+ }
+
+ inline AlignedVector3 cross(const AlignedVector3& other) const
+ {
+ return AlignedVector3(m_coeffs.cross3(other.m_coeffs));
+ }
+
+ template<typename Derived>
+ inline bool isApprox(const MatrixBase<Derived>& other, RealScalar eps=precision<Scalar>()) const
+ {
+ return m_coeffs.template start<3>().isApprox(other,eps);
+ }
+};
+
+//@}
+
+}
+
+#endif // EIGEN_ALIGNED_VECTOR3