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authorGravatar Christoph Hertzberg <chtz@informatik.uni-bremen.de>2021-03-01 03:59:21 +0100
committerGravatar Christoph Hertzberg <chtz@informatik.uni-bremen.de>2021-03-01 03:59:21 +0100
commit199c5f2b47eb1f8e5a2d20e60f07e97cd95a6ba6 (patch)
treed7547ca70c4e28c461b05294894ded5730f7a791 /test
parent1e0c7d4f4933b12a325dbaa2c79ce946bb13f7d6 (diff)
geo_alignedbox_5 was failing with AVX enabled, due to storing `Vector4d` in a `std::vector` without using an aligned allocator.
Got rid of using `std::vector` and simplified the code. Avoid leading `_`
Diffstat (limited to 'test')
-rw-r--r--test/geo_alignedbox.cpp127
1 files changed, 45 insertions, 82 deletions
diff --git a/test/geo_alignedbox.cpp b/test/geo_alignedbox.cpp
index 7ce640d81..7b1684f29 100644
--- a/test/geo_alignedbox.cpp
+++ b/test/geo_alignedbox.cpp
@@ -10,7 +10,6 @@
#include "main.h"
#include <Eigen/Geometry>
-#include<iostream>
using namespace std;
// NOTE the following workaround was needed on some 32 bits builds to kill extra precision of x87 registers.
@@ -26,7 +25,7 @@ void kill_extra_precision(T& /* x */) {
}
-template<typename BoxType> void alignedbox(const BoxType& _box)
+template<typename BoxType> void alignedbox(const BoxType& box)
{
/* this test covers the following files:
AlignedBox.h
@@ -36,7 +35,7 @@ template<typename BoxType> void alignedbox(const BoxType& _box)
typedef typename ScalarTraits::Real RealScalar;
typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType;
- const Index dim = _box.dim();
+ const Index dim = box.dim();
VectorType p0 = VectorType::Random(dim);
VectorType p1 = VectorType::Random(dim);
@@ -87,18 +86,18 @@ template<typename BoxType> void alignedbox(const BoxType& _box)
}
-template<typename BoxType> void alignedboxTranslatable(const BoxType& _box)
+template<typename BoxType> void alignedboxTranslatable(const BoxType& box)
{
typedef typename BoxType::Scalar Scalar;
typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType;
typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform;
typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform;
- alignedbox(_box);
+ alignedbox(box);
const VectorType Ones = VectorType::Ones();
const VectorType UnitX = VectorType::UnitX();
- const Index dim = _box.dim();
+ const Index dim = box.dim();
// box((-1, -1, -1), (1, 1, 1))
BoxType a(-Ones, Ones);
@@ -175,33 +174,33 @@ template<typename BoxType> void alignedboxTranslatable(const BoxType& _box)
}
template<typename Scalar, typename Rotation>
-Rotation rotate2D(Scalar _angle) {
- return Rotation2D<Scalar>(_angle);
+Rotation rotate2D(Scalar angle) {
+ return Rotation2D<Scalar>(angle);
}
template<typename Scalar, typename Rotation>
-Rotation rotate2DIntegral(typename NumTraits<Scalar>::NonInteger _angle) {
+Rotation rotate2DIntegral(typename NumTraits<Scalar>::NonInteger angle) {
typedef typename NumTraits<Scalar>::NonInteger NonInteger;
- return Rotation2D<NonInteger>(_angle).toRotationMatrix().
+ return Rotation2D<NonInteger>(angle).toRotationMatrix().
template cast<Scalar>();
}
template<typename Scalar, typename Rotation>
-Rotation rotate3DZAxis(Scalar _angle) {
- return AngleAxis<Scalar>(_angle, Matrix<Scalar, 3, 1>(0, 0, 1));
+Rotation rotate3DZAxis(Scalar angle) {
+ return AngleAxis<Scalar>(angle, Matrix<Scalar, 3, 1>(0, 0, 1));
}
template<typename Scalar, typename Rotation>
-Rotation rotate3DZAxisIntegral(typename NumTraits<Scalar>::NonInteger _angle) {
+Rotation rotate3DZAxisIntegral(typename NumTraits<Scalar>::NonInteger angle) {
typedef typename NumTraits<Scalar>::NonInteger NonInteger;
- return AngleAxis<NonInteger>(_angle, Matrix<NonInteger, 3, 1>(0, 0, 1)).
+ return AngleAxis<NonInteger>(angle, Matrix<NonInteger, 3, 1>(0, 0, 1)).
toRotationMatrix().template cast<Scalar>();
}
template<typename Scalar, typename Rotation>
-Rotation rotate4DZWAxis(Scalar _angle) {
+Rotation rotate4DZWAxis(Scalar angle) {
Rotation result = Matrix<Scalar, 4, 4>::Identity();
- result.block(0, 0, 3, 3) = rotate3DZAxis<Scalar, AngleAxisd>(_angle).toRotationMatrix();
+ result.block(0, 0, 3, 3) = rotate3DZAxis<Scalar, AngleAxisd>(angle).toRotationMatrix();
return result;
}
@@ -221,38 +220,22 @@ MatrixType randomRotationMatrix()
}
template <typename Scalar, int Dim>
-std::vector<Matrix<Scalar, Dim, 1> > boxGetCorners(const Matrix<Scalar, Dim, 1>& _min, const Matrix<Scalar, Dim, 1>& _max, int dim = Dim)
+Matrix<Scalar, Dim, (1<<Dim)> boxGetCorners(const Matrix<Scalar, Dim, 1>& min_, const Matrix<Scalar, Dim, 1>& max_)
{
- std::vector<Matrix<Scalar, Dim, 1> > result;
- if (dim == 1)
+ Matrix<Scalar, Dim, (1<<Dim) > result;
+ for(Index i=0; i<(1<<Dim); ++i)
{
- result.push_back(_min);
- result.push_back(_max);
- }
- else
- {
- std::vector<Matrix<Scalar, Dim, 1> > shorter = boxGetCorners(_min, _max, dim - 1);
- for (size_t i = 0; i < shorter.size(); ++i)
- {
- Matrix<Scalar, Dim , 1> vec = shorter[i];
-
- Matrix<Scalar, Dim, 1> vec1 = _min;
- vec1.block(Dim - dim, 0, dim - 1, 1) = vec.block(Dim - dim, 0, dim - 1, 1);
- result.push_back(vec1);
-
- Matrix<Scalar, Dim, 1> vec2 = _max;
- vec2.block(Dim - dim, 0, dim - 1, 1) = vec.block(Dim - dim, 0, dim - 1, 1);
- result.push_back(vec2);
- }
+ for(Index j=0; j<Dim; ++j)
+ result(j,i) = (i & (1<<j)) ? min_(j) : max_(j);
}
return result;
}
template<typename BoxType, typename Rotation> void alignedboxRotatable(
- const BoxType& _box,
- Rotation (*_rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/))
+ const BoxType& box,
+ Rotation (*rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/))
{
- alignedboxTranslatable(_box);
+ alignedboxTranslatable(box);
typedef typename BoxType::Scalar Scalar;
typedef typename NumTraits<Scalar>::NonInteger NonInteger;
@@ -285,7 +268,7 @@ template<typename BoxType, typename Rotation> void alignedboxRotatable(
IsometryTransform tf2 = IsometryTransform::Identity();
// for some weird reason the following statement has to be put separate from
// the following rotate call, otherwise precision problems arise...
- Rotation rot = _rotate(NonInteger(EIGEN_PI));
+ Rotation rot = rotate(NonInteger(EIGEN_PI));
tf2.rotate(rot);
c.transform(tf2);
@@ -295,7 +278,7 @@ template<typename BoxType, typename Rotation> void alignedboxRotatable(
VERIFY_IS_APPROX((c.min)(), UnitX - UnitZ * Scalar(2));
VERIFY_IS_APPROX((c.max)(), UnitX * Scalar(3) + UnitY * Scalar(2));
- rot = _rotate(NonInteger(EIGEN_PI / 2));
+ rot = rotate(NonInteger(EIGEN_PI / 2));
tf2.setIdentity();
tf2.rotate(rot);
@@ -319,18 +302,20 @@ template<typename BoxType, typename Rotation> void alignedboxRotatable(
}
template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatable(
- const BoxType& _box,
- Rotation (*_rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/))
+ const BoxType& box,
+ Rotation (*rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/))
{
- alignedboxRotatable(_box, _rotate);
+ alignedboxRotatable(box, rotate);
typedef typename BoxType::Scalar Scalar;
typedef typename NumTraits<Scalar>::NonInteger NonInteger;
- typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType;
- typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform;
- typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform;
+ enum { Dim = BoxType::AmbientDimAtCompileTime };
+ typedef Matrix<Scalar, Dim, 1> VectorType;
+ typedef Matrix<Scalar, Dim, (1 << Dim)> CornersType;
+ typedef Transform<Scalar, Dim, Isometry> IsometryTransform;
+ typedef Transform<Scalar, Dim, Affine> AffineTransform;
- const Index dim = _box.dim();
+ const Index dim = box.dim();
const VectorType Zero = VectorType::Zero();
const VectorType Ones = VectorType::Ones();
@@ -347,7 +332,7 @@ template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatabl
VectorType cornerTL = (c.max)(); cornerTL[0] = cornerBL[0];
NonInteger angle = NonInteger(EIGEN_PI/3);
- Rotation rot = _rotate(angle);
+ Rotation rot = rotate(angle);
IsometryTransform tf2;
tf2.setIdentity();
tf2.rotate(rot);
@@ -393,8 +378,7 @@ template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatabl
c = BoxType(minCorner, maxCorner);
- std::vector<VectorType> corners = boxGetCorners(minCorner, maxCorner);
- const size_t numCorners = corners.size();
+ CornersType corners = boxGetCorners(minCorner, maxCorner);
typename AffineTransform::LinearMatrixType rotation =
randomRotationMatrix<typename AffineTransform::LinearMatrixType>();
@@ -404,20 +388,10 @@ template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatabl
tf2.translate(VectorType::Random());
c.transform(tf2);
- for (size_t corner = 0; corner < numCorners; ++corner)
- corners[corner] = tf2 * corners[corner];
+ corners = tf2 * corners;
- for (Index d = 0; d < dim; ++d)
- {
- minCorner[d] = corners[0][d];
- maxCorner[d] = corners[0][d];
-
- for (size_t corner = 0; corner < numCorners; ++corner)
- {
- minCorner[d] = (min)(minCorner[d], corners[corner][d]);
- maxCorner[d] = (max)(maxCorner[d], corners[corner][d]);
- }
- }
+ minCorner = corners.rowwise().minCoeff();
+ maxCorner = corners.rowwise().maxCoeff();
VERIFY_IS_APPROX((c.min)(), minCorner);
VERIFY_IS_APPROX((c.max)(), maxCorner);
@@ -434,28 +408,17 @@ template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatabl
c = BoxType(minCorner, maxCorner);
- std::vector<VectorType> corners = boxGetCorners(minCorner, maxCorner);
- const size_t numCorners = corners.size();
+ CornersType corners = boxGetCorners(minCorner, maxCorner);
AffineTransform atf = AffineTransform::Identity();
atf.linearExt() = AffineTransform::LinearPart::Random();
atf.translate(VectorType::Random());
c.transform(atf);
- for (size_t corner = 0; corner < numCorners; ++corner)
- corners[corner] = atf * corners[corner];
+ corners = atf * corners;
- for (Index d = 0; d < dim; ++d)
- {
- minCorner[d] = corners[0][d];
- maxCorner[d] = corners[0][d];
-
- for (size_t corner = 0; corner < numCorners; ++corner)
- {
- minCorner[d] = (min)(minCorner[d], corners[corner][d]);
- maxCorner[d] = (max)(maxCorner[d], corners[corner][d]);
- }
- }
+ minCorner = corners.rowwise().minCoeff();
+ maxCorner = corners.rowwise().maxCoeff();
VERIFY_IS_APPROX((c.min)(), minCorner);
VERIFY_IS_APPROX((c.max)(), maxCorner);
@@ -463,13 +426,13 @@ template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatabl
}
template<typename BoxType>
-void alignedboxCastTests(const BoxType& _box)
+void alignedboxCastTests(const BoxType& box)
{
// casting
typedef typename BoxType::Scalar Scalar;
typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType;
- const Index dim = _box.dim();
+ const Index dim = box.dim();
VectorType p0 = VectorType::Random(dim);
VectorType p1 = VectorType::Random(dim);