aboutsummaryrefslogtreecommitdiffhomepage
path: root/test/geo_transformations.cpp
diff options
context:
space:
mode:
authorGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2010-10-25 10:15:22 -0400
committerGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2010-10-25 10:15:22 -0400
commit4716040703be1ee906439385d20475dcddad5ce3 (patch)
tree8efd3cf3007d8360e66f38e2d280127cbb70daa6 /test/geo_transformations.cpp
parentca85a1f6c5fc33ac382aa2d7ba2da63d55d3223e (diff)
bug #86 : use internal:: namespace instead of ei_ prefix
Diffstat (limited to 'test/geo_transformations.cpp')
-rw-r--r--test/geo_transformations.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/test/geo_transformations.cpp b/test/geo_transformations.cpp
index b9ea6bb91..bc850e8dc 100644
--- a/test/geo_transformations.cpp
+++ b/test/geo_transformations.cpp
@@ -51,7 +51,7 @@ template<typename Scalar, int Mode> void non_projective_only(void)
typedef Translation<Scalar,3> Translation3;
Scalar largeEps = test_precision<Scalar>();
- if (ei_is_same_type<Scalar,float>::ret)
+ if (internal::is_same_type<Scalar,float>::ret)
largeEps = 1e-2f;
Vector3 v0 = Vector3::Random(),
@@ -59,7 +59,7 @@ template<typename Scalar, int Mode> void non_projective_only(void)
Transform3 t0, t1, t2;
- Scalar a = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
+ Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
Quaternionx q1, q2;
@@ -126,7 +126,7 @@ template<typename Scalar, int Mode> void transformations(void)
typedef Translation<Scalar,3> Translation3;
Scalar largeEps = test_precision<Scalar>();
- if (ei_is_same_type<Scalar,float>::ret)
+ if (internal::is_same_type<Scalar,float>::ret)
largeEps = 1e-2f;
Vector3 v0 = Vector3::Random(),
@@ -135,12 +135,12 @@ template<typename Scalar, int Mode> void transformations(void)
Vector2 u0 = Vector2::Random();
Matrix3 matrot1, m;
- Scalar a = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
- Scalar s0 = ei_random<Scalar>();
+ Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
+ Scalar s0 = internal::random<Scalar>();
VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0);
VERIFY_IS_APPROX(-v0, AngleAxisx(Scalar(M_PI), v0.unitOrthogonal()) * v0);
- VERIFY_IS_APPROX(ei_cos(a)*v0.squaredNorm(), v0.dot(AngleAxisx(a, v0.unitOrthogonal()) * v0));
+ VERIFY_IS_APPROX(internal::cos(a)*v0.squaredNorm(), v0.dot(AngleAxisx(a, v0.unitOrthogonal()) * v0));
m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint();
VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
@@ -180,8 +180,8 @@ template<typename Scalar, int Mode> void transformations(void)
// Transform
// TODO complete the tests !
a = 0;
- while (ei_abs(a)<Scalar(0.1))
- a = ei_random<Scalar>(-Scalar(0.4)*Scalar(M_PI), Scalar(0.4)*Scalar(M_PI));
+ while (internal::abs(a)<Scalar(0.1))
+ a = internal::random<Scalar>(-Scalar(0.4)*Scalar(M_PI), Scalar(0.4)*Scalar(M_PI));
q1 = AngleAxisx(a, v0.normalized());
Transform3 t0, t1, t2;
@@ -227,7 +227,7 @@ template<typename Scalar, int Mode> void transformations(void)
tmat4.matrix()(3,3) = Scalar(1);
VERIFY_IS_APPROX(tmat3.matrix(), tmat4.matrix());
- Scalar a3 = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
+ Scalar a3 = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
Vector3 v3 = Vector3::Random().normalized();
AngleAxisx aa3(a3, v3);
Transform3 t3(aa3);
@@ -274,7 +274,7 @@ template<typename Scalar, int Mode> void transformations(void)
Vector2 v20 = Vector2::Random();
Vector2 v21 = Vector2::Random();
for (int k=0; k<2; ++k)
- if (ei_abs(v21[k])<Scalar(1e-3)) v21[k] = Scalar(1e-3);
+ if (internal::abs(v21[k])<Scalar(1e-3)) v21[k] = Scalar(1e-3);
t21.setIdentity();
t21.linear() = Rotation2D<Scalar>(a).toRotationMatrix();
VERIFY_IS_APPROX(t20.fromPositionOrientationScale(v20,a,v21).matrix(),
@@ -411,7 +411,7 @@ template<typename Scalar, int Mode> void transformations(void)
AngleAxis<double> aa1d = aa1.template cast<double>();
VERIFY_IS_APPROX(aa1d.template cast<Scalar>(),aa1);
- Rotation2D<Scalar> r2d1(ei_random<Scalar>());
+ Rotation2D<Scalar> r2d1(internal::random<Scalar>());
Rotation2D<float> r2d1f = r2d1.template cast<float>();
VERIFY_IS_APPROX(r2d1f.template cast<Scalar>(),r2d1);
Rotation2D<double> r2d1d = r2d1.template cast<double>();