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authorGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2007-10-14 18:02:16 +0000
committerGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2007-10-14 18:02:16 +0000
commitf355ef2df0f51fc80565285a907f48925a554505 (patch)
tree26b7ce13814790d593e790e63e4c9bdeabe96e9f /doc/tutorial.cpp
parenta94a8c68e8d66fa2b06e37f3a47f1b7e1ddfa1bc (diff)
Merge WrapArray into FromArray. Less code. The downside is that we're using one more
const_cast. But I think that anyway trying to maintain const strictness in Eigen2 is not worth the hassle. Konstantin: so the code snippet I sent you won't work anymore, replace wrapArray with fromArray. CCMAIL:konst.heil@stud.uni-heidelberg.de
Diffstat (limited to 'doc/tutorial.cpp')
-rw-r--r--doc/tutorial.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/doc/tutorial.cpp b/doc/tutorial.cpp
index 8a7d499d3..4400bd2d1 100644
--- a/doc/tutorial.cpp
+++ b/doc/tutorial.cpp
@@ -32,10 +32,5 @@ int main(int, char **)
cout << "Column 1 of m2 is:" << endl << m2.col(1) << endl;
cout << "The transpose of m2 is:" << endl << m2.transpose() << endl;
cout << "The matrix m2 with row 0 and column 1 removed is:" << endl << m2.minor(0,1) << endl;
-
- double a1[3] = {1.0, 3.0, 2.0};
- double a2[3];
- Vector3d::wrapArray(a2) = 2 * Vector3d::fromArray(a1);
- cout << Vector3d::fromArray(a2) << endl;
return 0;
}