diff options
author | Gael Guennebaud <g.gael@free.fr> | 2008-10-24 21:42:03 +0000 |
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committer | Gael Guennebaud <g.gael@free.fr> | 2008-10-24 21:42:03 +0000 |
commit | 8ea8b481de07169706343f35f928eac845b706fe (patch) | |
tree | 9a082b32a020aebd6df50bf73de275e5e2cdaef8 /doc/QuickStartGuide.dox | |
parent | 65abb4c52e198c7379ad50655bfaa9d4ddd20c77 (diff) |
As discussed on ML:
* remove the automatic resizing feature of operator =
* add function Matrix::set() to be used when the previous
behavior is wanted
* the default constructor of dynamic-size matrices now
creates a "null" matrix (data=0, rows = cols = 0)
instead of a 1x1 matrix
* fix UnixX typos ;)
Diffstat (limited to 'doc/QuickStartGuide.dox')
-rw-r--r-- | doc/QuickStartGuide.dox | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/QuickStartGuide.dox b/doc/QuickStartGuide.dox index 805b840f3..1d2f623b3 100644 --- a/doc/QuickStartGuide.dox +++ b/doc/QuickStartGuide.dox @@ -156,9 +156,9 @@ x.setRandom(size); </tr> <tr><td colspan="3">Basis vectors \link MatrixBase::Unit [details]\endlink</td></tr> <tr><td>\code -Vector3f::UnixX() // 1 0 0 -Vector3f::UnixY() // 0 1 0 -Vector3f::UnixZ() // 0 0 1 +Vector3f::UnitX() // 1 0 0 +Vector3f::UnitY() // 0 1 0 +Vector3f::UnitZ() // 0 0 1 \endcode</td><td></td><td>\code VectorXf::Unit(size,i) VectorXf::Unit(4,1) == Vector4f(0,1,0,0) |