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authorGravatar Gael Guennebaud <g.gael@free.fr>2010-10-12 10:39:28 +0200
committerGravatar Gael Guennebaud <g.gael@free.fr>2010-10-12 10:39:28 +0200
commit20be8ad91e7a97c5564281312409d5532c9f64b0 (patch)
tree50ca1342ea6387048c8a54876df4d4b7e89444c3 /cmake/FindGLEW.cmake
parentb8bb80400751b97a9ee8872efa7def6ebbb4b697 (diff)
add support for uniforms
Diffstat (limited to 'cmake/FindGLEW.cmake')
-rw-r--r--cmake/FindGLEW.cmake105
1 files changed, 105 insertions, 0 deletions
diff --git a/cmake/FindGLEW.cmake b/cmake/FindGLEW.cmake
new file mode 100644
index 000000000..54da20f12
--- /dev/null
+++ b/cmake/FindGLEW.cmake
@@ -0,0 +1,105 @@
+# Copyright (c) 2009 Boudewijn Rempt <boud@valdyas.org>
+#
+# Redistribution and use is allowed according to the terms of the BSD license.
+# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
+#
+# - try to find glew library and include files
+# GLEW_INCLUDE_DIR, where to find GL/glew.h, etc.
+# GLEW_LIBRARIES, the libraries to link against
+# GLEW_FOUND, If false, do not try to use GLEW.
+# Also defined, but not for general use are:
+# GLEW_GLEW_LIBRARY = the full path to the glew library.
+
+IF (WIN32)
+
+ IF(CYGWIN)
+
+ FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h)
+
+ FIND_LIBRARY( GLEW_GLEW_LIBRARY glew32
+ ${OPENGL_LIBRARY_DIR}
+ /usr/lib/w32api
+ /usr/X11R6/lib
+ )
+
+
+ ELSE(CYGWIN)
+
+ FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
+ $ENV{GLEW_ROOT_PATH}/include
+ )
+
+ FIND_LIBRARY( GLEW_GLEW_LIBRARY
+ NAMES glew glew32
+ PATHS
+ $ENV{GLEW_ROOT_PATH}/lib
+ ${OPENGL_LIBRARY_DIR}
+ )
+
+ ENDIF(CYGWIN)
+
+ELSE (WIN32)
+
+ IF (APPLE)
+# These values for Apple could probably do with improvement.
+ FIND_PATH( GLEW_INCLUDE_DIR glew.h
+ /System/Library/Frameworks/GLEW.framework/Versions/A/Headers
+ ${OPENGL_LIBRARY_DIR}
+ )
+ SET(GLEW_GLEW_LIBRARY "-framework GLEW" CACHE STRING "GLEW library for OSX")
+ SET(GLEW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX")
+ ELSE (APPLE)
+
+ FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
+ /usr/include/GL
+ /usr/openwin/share/include
+ /usr/openwin/include
+ /usr/X11R6/include
+ /usr/include/X11
+ /opt/graphics/OpenGL/include
+ /opt/graphics/OpenGL/contrib/libglew
+ )
+
+ FIND_LIBRARY( GLEW_GLEW_LIBRARY GLEW
+ /usr/openwin/lib
+ /usr/X11R6/lib
+ )
+
+ ENDIF (APPLE)
+
+ENDIF (WIN32)
+
+SET( GLEW_FOUND "NO" )
+IF(GLEW_INCLUDE_DIR)
+ IF(GLEW_GLEW_LIBRARY)
+ # Is -lXi and -lXmu required on all platforms that have it?
+ # If not, we need some way to figure out what platform we are on.
+ SET( GLEW_LIBRARIES
+ ${GLEW_GLEW_LIBRARY}
+ ${GLEW_cocoa_LIBRARY}
+ )
+ SET( GLEW_FOUND "YES" )
+
+#The following deprecated settings are for backwards compatibility with CMake1.4
+ SET (GLEW_LIBRARY ${GLEW_LIBRARIES})
+ SET (GLEW_INCLUDE_PATH ${GLEW_INCLUDE_DIR})
+
+ ENDIF(GLEW_GLEW_LIBRARY)
+ENDIF(GLEW_INCLUDE_DIR)
+
+IF(GLEW_FOUND)
+ IF(NOT GLEW_FIND_QUIETLY)
+ MESSAGE(STATUS "Found Glew: ${GLEW_LIBRARIES}")
+ ENDIF(NOT GLEW_FIND_QUIETLY)
+ELSE(GLEW_FOUND)
+ IF(GLEW_FIND_REQUIRED)
+ MESSAGE(FATAL_ERROR "Could not find Glew")
+ ENDIF(GLEW_FIND_REQUIRED)
+ENDIF(GLEW_FOUND)
+
+MARK_AS_ADVANCED(
+ GLEW_INCLUDE_DIR
+ GLEW_GLEW_LIBRARY
+ GLEW_Xmu_LIBRARY
+ GLEW_Xi_LIBRARY
+)