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authorGravatar Gael Guennebaud <g.gael@free.fr>2009-11-09 10:48:18 +0100
committerGravatar Gael Guennebaud <g.gael@free.fr>2009-11-09 10:48:18 +0100
commit670651e2e0932c5edfe2a2da4b9f3c42af3b7dec (patch)
treeea398d7ebe5d119d92bf6dadd276a759a90bc329 /Eigen
parentaa0974286f6d0f6a86bf7710c91a51fe77596e2b (diff)
Quaternion: fix compilation, cleaning
Diffstat (limited to 'Eigen')
-rw-r--r--Eigen/src/Geometry/Quaternion.h216
1 files changed, 125 insertions, 91 deletions
diff --git a/Eigen/src/Geometry/Quaternion.h b/Eigen/src/Geometry/Quaternion.h
index 67b040165..12c07d76c 100644
--- a/Eigen/src/Geometry/Quaternion.h
+++ b/Eigen/src/Geometry/Quaternion.h
@@ -26,53 +26,27 @@
#ifndef EIGEN_QUATERNION_H
#define EIGEN_QUATERNION_H
-/** \geometry_module \ingroup Geometry_Module
- *
- * \class Quaternion
- *
- * \brief The quaternion class used to represent 3D orientations and rotations
- *
- * \param _Scalar the scalar type, i.e., the type of the coefficients
- *
- * This class represents a quaternion \f$ w+xi+yj+zk \f$ that is a convenient representation of
- * orientations and rotations of objects in three dimensions. Compared to other representations
- * like Euler angles or 3x3 matrices, quatertions offer the following advantages:
- * \li \b compact storage (4 scalars)
- * \li \b efficient to compose (28 flops),
- * \li \b stable spherical interpolation
- *
- * The following two typedefs are provided for convenience:
- * \li \c Quaternionf for \c float
- * \li \c Quaterniond for \c double
- *
- * \sa class AngleAxis, class Transform
- */
+/***************************************************************************
+* Definition of QuaternionBase<Derived>
+* The implementation is at the end of the file
+***************************************************************************/
template<typename Other,
int OtherRows=Other::RowsAtCompileTime,
int OtherCols=Other::ColsAtCompileTime>
struct ei_quaternionbase_assign_impl;
-template<typename Scalar> class Quaternion; // [XXX] => remove when Quaternion becomes Quaternion
-
-template<typename Derived>
-struct ei_traits<QuaternionBase<Derived> >
-{
- typedef typename ei_traits<Derived>::Scalar Scalar;
- enum {
- PacketAccess = ei_traits<Derived>::PacketAccess
- };
-};
-
template<class Derived>
class QuaternionBase : public RotationBase<Derived, 3>
{
typedef RotationBase<Derived, 3> Base;
public:
using Base::operator*;
+ using Base::derived;
- typedef typename ei_traits<QuaternionBase<Derived> >::Scalar Scalar;
+ typedef typename ei_traits<Derived>::Scalar Scalar;
typedef typename NumTraits<Scalar>::Real RealScalar;
+ typedef typename ei_traits<Derived>::Coefficients Coefficients;
// typedef typename Matrix<Scalar,4,1> Coefficients;
/** the type of a 3D vector */
@@ -82,6 +56,8 @@ public:
/** the equivalent angle-axis type */
typedef AngleAxis<Scalar> AngleAxisType;
+
+
/** \returns the \c x coefficient */
inline Scalar x() const { return this->derived().coeffs().coeff(0); }
/** \returns the \c y coefficient */
@@ -101,45 +77,46 @@ public:
inline Scalar& w() { return this->derived().coeffs().coeffRef(3); }
/** \returns a read-only vector expression of the imaginary part (x,y,z) */
- inline const VectorBlock<typename ei_traits<Derived>::Coefficients,3> vec() const { return this->derived().coeffs().template start<3>(); }
+ inline const VectorBlock<Coefficients,3> vec() const { return coeffs().template start<3>(); }
/** \returns a vector expression of the imaginary part (x,y,z) */
- inline VectorBlock<typename ei_traits<Derived>::Coefficients,3> vec() { return this->derived().coeffs().template start<3>(); }
+ inline VectorBlock<Coefficients,3> vec() { return coeffs().template start<3>(); }
/** \returns a read-only vector expression of the coefficients (x,y,z,w) */
- inline const typename ei_traits<Derived>::Coefficients& coeffs() const { return this->derived().coeffs(); }
+ inline const typename ei_traits<Derived>::Coefficients& coeffs() const { return derived().coeffs(); }
/** \returns a vector expression of the coefficients (x,y,z,w) */
- inline typename ei_traits<Derived>::Coefficients& coeffs() { return this->derived().coeffs(); }
+ inline typename ei_traits<Derived>::Coefficients& coeffs() { return derived().coeffs(); }
- template<class OtherDerived> QuaternionBase& operator=(const QuaternionBase<OtherDerived>& other);
- QuaternionBase& operator=(const AngleAxisType& aa);
- template<class OtherDerived>
- QuaternionBase& operator=(const MatrixBase<OtherDerived>& m);
+ template<class OtherDerived> Derived& operator=(const QuaternionBase<OtherDerived>& other);
+ Derived& operator=(const QuaternionBase& other)
+ { return operator=<Derived>(other); }
+ Derived& operator=(const AngleAxisType& aa);
+ template<class OtherDerived> Derived& operator=(const MatrixBase<OtherDerived>& m);
/** \returns a quaternion representing an identity rotation
* \sa MatrixBase::Identity()
*/
inline static Quaternion<Scalar> Identity() { return Quaternion<Scalar>(1, 0, 0, 0); }
- /** \sa Quaternion2::Identity(), MatrixBase::setIdentity()
+ /** \sa QuaternionBase::Identity(), MatrixBase::setIdentity()
*/
inline QuaternionBase& setIdentity() { coeffs() << 0, 0, 0, 1; return *this; }
/** \returns the squared norm of the quaternion's coefficients
- * \sa Quaternion2::norm(), MatrixBase::squaredNorm()
+ * \sa QuaternionBase::norm(), MatrixBase::squaredNorm()
*/
inline Scalar squaredNorm() const { return coeffs().squaredNorm(); }
/** \returns the norm of the quaternion's coefficients
- * \sa Quaternion2::squaredNorm(), MatrixBase::norm()
+ * \sa QuaternionBase::squaredNorm(), MatrixBase::norm()
*/
inline Scalar norm() const { return coeffs().norm(); }
/** Normalizes the quaternion \c *this
* \sa normalized(), MatrixBase::normalize() */
inline void normalize() { coeffs().normalize(); }
- /** \returns a normalized version of \c *this
+ /** \returns a normalized copy of \c *this
* \sa normalize(), MatrixBase::normalized() */
inline Quaternion<Scalar> normalized() const { return Quaternion<Scalar>(coeffs().normalized()); }
@@ -152,16 +129,16 @@ public:
template<class OtherDerived> inline Scalar angularDistance(const QuaternionBase<OtherDerived>& other) const;
- Matrix3 toRotationMatrix(void) const;
+ Matrix3 toRotationMatrix() const;
template<typename Derived1, typename Derived2>
- QuaternionBase& setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
+ Derived& setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
template<class OtherDerived> inline Quaternion<Scalar> operator* (const QuaternionBase<OtherDerived>& q) const;
- template<class OtherDerived> inline QuaternionBase& operator*= (const QuaternionBase<OtherDerived>& q);
+ template<class OtherDerived> inline Derived& operator*= (const QuaternionBase<OtherDerived>& q);
- Quaternion<Scalar> inverse(void) const;
- Quaternion<Scalar> conjugate(void) const;
+ Quaternion<Scalar> inverse() const;
+ Quaternion<Scalar> conjugate() const;
template<class OtherDerived> Quaternion<Scalar> slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const;
@@ -169,7 +146,8 @@ public:
* determined by \a prec.
*
* \sa MatrixBase::isApprox() */
- bool isApprox(const QuaternionBase& other, RealScalar prec = precision<Scalar>()) const
+ template<class OtherDerived>
+ bool isApprox(const QuaternionBase<OtherDerived>& other, RealScalar prec = precision<Scalar>()) const
{ return coeffs().isApprox(other.coeffs(), prec); }
Vector3 _transformVector(Vector3 v) const;
@@ -187,13 +165,39 @@ public:
}
};
+/***************************************************************************
+* Definition/implementation of Quaternion<Scalar>
+***************************************************************************/
+
+/** \geometry_module \ingroup Geometry_Module
+ *
+ * \class Quaternion
+ *
+ * \brief The quaternion class used to represent 3D orientations and rotations
+ *
+ * \param _Scalar the scalar type, i.e., the type of the coefficients
+ *
+ * This class represents a quaternion \f$ w+xi+yj+zk \f$ that is a convenient representation of
+ * orientations and rotations of objects in three dimensions. Compared to other representations
+ * like Euler angles or 3x3 matrices, quatertions offer the following advantages:
+ * \li \b compact storage (4 scalars)
+ * \li \b efficient to compose (28 flops),
+ * \li \b stable spherical interpolation
+ *
+ * The following two typedefs are provided for convenience:
+ * \li \c Quaternionf for \c float
+ * \li \c Quaterniond for \c double
+ *
+ * \sa class AngleAxis, class Transform
+ */
+
template<typename _Scalar>
struct ei_traits<Quaternion<_Scalar> >
{
typedef _Scalar Scalar;
typedef Matrix<_Scalar,4,1> Coefficients;
enum{
- PacketAccess = Aligned
+ PacketAccess = Aligned
};
};
@@ -250,16 +254,29 @@ protected:
Coefficients m_coeffs;
};
-/* ########### Map<Quaternion> */
+/** \ingroup Geometry_Module
+ * single precision quaternion type */
+typedef Quaternion<float> Quaternionf;
+/** \ingroup Geometry_Module
+ * double precision quaternion type */
+typedef Quaternion<double> Quaterniond;
+
+/***************************************************************************
+* Specialization of Map<Quaternion<Scalar>>
+***************************************************************************/
/** \class Map<Quaternion>
* \nonstableyet
*
- * \brief Expression of a quaternion
+ * \brief Expression of a quaternion from a memory buffer
+ *
+ * \param _Scalar the type of the Quaternion coefficients
+ * \param PacketAccess see class Map
*
- * \param Scalar the type of the vector of diagonal coefficients
+ * This is a specialization of class Map for Quaternion. This class allows to view
+ * a 4 scalar memory buffer as an Eigen's Quaternion object.
*
- * \sa class Quaternion, class QuaternionBase
+ * \sa class Map, class Quaternion, class QuaternionBase
*/
template<typename _Scalar, int _PacketAccess>
struct ei_traits<Map<Quaternion<_Scalar>, _PacketAccess> >:
@@ -273,15 +290,23 @@ ei_traits<Quaternion<_Scalar> >
};
template<typename _Scalar, int PacketAccess>
-class Map<Quaternion<_Scalar>, PacketAccess > : public QuaternionBase<Map<Quaternion<_Scalar>, PacketAccess> >, ei_no_assignment_operator {
+class Map<Quaternion<_Scalar>, PacketAccess >
+ : public QuaternionBase<Map<Quaternion<_Scalar>, PacketAccess> >,
+ ei_no_assignment_operator
+{
public:
-
+
typedef _Scalar Scalar;
+ typedef typename ei_traits<Map>::Coefficients Coefficients;
- typedef typename ei_traits<Map<Quaternion<Scalar>, PacketAccess> >::Coefficients Coefficients;
+ /** Constructs a Mapped Quaternion object from the pointer \a coeffs
+ *
+ * The pointer \a coeffs must reference the four coeffecients of Quaternion in the following order:
+ * \code *coeffs == {x, y, z, w} \endcode
+ *
+ * If the template paramter PacketAccess is set to Aligned, then the pointer coeffs must be aligned. */
+ inline Map(const Scalar* coeffs) : m_coeffs(coeffs) {}
- inline Map<Quaternion<Scalar>, PacketAccess >(const Scalar* coeffs) : m_coeffs(coeffs) {}
-
inline Coefficients& coeffs() { return m_coeffs;}
inline const Coefficients& coeffs() const { return m_coeffs;}
@@ -289,15 +314,20 @@ class Map<Quaternion<_Scalar>, PacketAccess > : public QuaternionBase<Map<Quater
Coefficients m_coeffs;
};
-typedef Map<Quaternion<double> > QuaternionMapd;
-typedef Map<Quaternion<float> > QuaternionMapf;
-typedef Map<Quaternion<double>, Aligned> QuaternionMapAlignedd;
-typedef Map<Quaternion<float>, Aligned> QuaternionMapAlignedf;
+typedef Map<Quaternion<double> > QuaternionMapd;
+typedef Map<Quaternion<float> > QuaternionMapf;
+typedef Map<Quaternion<double>, Aligned> QuaternionMapAlignedd;
+typedef Map<Quaternion<float>, Aligned> QuaternionMapAlignedf;
+
+/***************************************************************************
+* Implementation of QuaternionBase methods
+***************************************************************************/
// Generic Quaternion * Quaternion product
-template<int Arch, class Derived, class OtherDerived, typename Scalar, int PacketAccess> struct ei_quat_product
+// This product can be specialized for a given architecture via the Arch template argument.
+template<int Arch, class Derived1, class Derived2, typename Scalar, int PacketAccess> struct ei_quat_product
{
- inline static Quaternion<Scalar> run(const QuaternionBase<Derived>& a, const QuaternionBase<OtherDerived>& b){
+ inline static Quaternion<Scalar> run(const QuaternionBase<Derived1>& a, const QuaternionBase<Derived2>& b){
return Quaternion<Scalar>
(
a.w() * b.w() - a.x() * b.x() - a.y() * b.y() - a.z() * b.z(),
@@ -311,21 +341,22 @@ template<int Arch, class Derived, class OtherDerived, typename Scalar, int Packe
/** \returns the concatenation of two rotations as a quaternion-quaternion product */
template <class Derived>
template <class OtherDerived>
-inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::operator* (const QuaternionBase<OtherDerived>& other) const
+inline Quaternion<typename ei_traits<Derived>::Scalar>
+QuaternionBase<Derived>::operator* (const QuaternionBase<OtherDerived>& other) const
{
EIGEN_STATIC_ASSERT((ei_is_same_type<typename Derived::Scalar, typename OtherDerived::Scalar>::ret),
YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY)
- return ei_quat_product<EiArch, Derived, OtherDerived,
- typename ei_traits<Derived>::Scalar,
- ei_traits<Derived>::PacketAccess && ei_traits<OtherDerived>::PacketAccess>::run(*this, other);
+ return ei_quat_product<EiArch, Derived, OtherDerived,
+ typename ei_traits<Derived>::Scalar,
+ ei_traits<Derived>::PacketAccess && ei_traits<OtherDerived>::PacketAccess>::run(*this, other);
}
/** \sa operator*(Quaternion) */
template <class Derived>
template <class OtherDerived>
-inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator*= (const QuaternionBase<OtherDerived>& other)
+inline Derived& QuaternionBase<Derived>::operator*= (const QuaternionBase<OtherDerived>& other)
{
- return (*this = *this * other);
+ return (derived() = derived() * other.derived());
}
/** Rotation of a vector by a quaternion.
@@ -350,21 +381,21 @@ QuaternionBase<Derived>::_transformVector(Vector3 v) const
template<class Derived>
template<class OtherDerived>
-inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const QuaternionBase<OtherDerived>& other)
+inline Derived& QuaternionBase<Derived>::operator=(const QuaternionBase<OtherDerived>& other)
{
coeffs() = other.coeffs();
- return *this;
+ return derived();
}
/** Set \c *this from an angle-axis \a aa and returns a reference to \c *this
*/
template<class Derived>
-inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const AngleAxisType& aa)
+inline Derived& QuaternionBase<Derived>::operator=(const AngleAxisType& aa)
{
Scalar ha = Scalar(0.5)*aa.angle(); // Scalar(0.5) to suppress precision loss warnings
this->w() = ei_cos(ha);
this->vec() = ei_sin(ha) * aa.axis();
- return *this;
+ return derived();
}
/** Set \c *this from the expression \a xpr:
@@ -375,12 +406,12 @@ inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const AngleAx
template<class Derived>
template<class MatrixDerived>
-inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const MatrixBase<MatrixDerived>& xpr)
+inline Derived& QuaternionBase<Derived>::operator=(const MatrixBase<MatrixDerived>& xpr)
{
EIGEN_STATIC_ASSERT((ei_is_same_type<typename Derived::Scalar, typename MatrixDerived::Scalar>::ret),
YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY)
ei_quaternionbase_assign_impl<MatrixDerived>::run(*this, xpr.derived());
- return *this;
+ return derived();
}
/** Convert the quaternion to a 3x3 rotation matrix. The quaternion is required to
@@ -434,7 +465,7 @@ QuaternionBase<Derived>::toRotationMatrix(void) const
*/
template<class Derived>
template<typename Derived1, typename Derived2>
-inline QuaternionBase<Derived>& QuaternionBase<Derived>::setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b)
+inline Derived& QuaternionBase<Derived>::setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b)
{
Vector3 v0 = a.normalized();
Vector3 v1 = b.normalized();
@@ -458,7 +489,7 @@ inline QuaternionBase<Derived>& QuaternionBase<Derived>::setFromTwoVectors(const
Scalar w2 = (Scalar(1)+c)*Scalar(0.5);
this->w() = ei_sqrt(w2);
this->vec() = axis * ei_sqrt(Scalar(1) - w2);
- return *this;
+ return derived();
}
Vector3 axis = v0.cross(v1);
Scalar s = ei_sqrt((Scalar(1)+c)*Scalar(2));
@@ -466,17 +497,17 @@ inline QuaternionBase<Derived>& QuaternionBase<Derived>::setFromTwoVectors(const
this->vec() = axis * invs;
this->w() = s * Scalar(0.5);
- return *this;
+ return derived();
}
/** \returns the multiplicative inverse of \c *this
* Note that in most cases, i.e., if you simply want the opposite rotation,
* and/or the quaternion is normalized, then it is enough to use the conjugate.
*
- * \sa Quaternion2::conjugate()
+ * \sa QuaternionBase::conjugate()
*/
template <class Derived>
-inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::inverse() const
+inline Quaternion<typename ei_traits<Derived>::Scalar> QuaternionBase<Derived>::inverse() const
{
// FIXME should this function be called multiplicativeInverse and conjugate() be called inverse() or opposite() ??
Scalar n2 = this->squaredNorm();
@@ -485,7 +516,7 @@ inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> Quaterni
else
{
// return an invalid result to flag the error
- return Quaternion<Scalar>(ei_traits<Derived>::Coefficients::Zero());
+ return Quaternion<Scalar>(Coefficients::Zero());
}
}
@@ -496,7 +527,8 @@ inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> Quaterni
* \sa Quaternion2::inverse()
*/
template <class Derived>
-inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::conjugate() const
+inline Quaternion<typename ei_traits<Derived>::Scalar>
+QuaternionBase<Derived>::conjugate() const
{
return Quaternion<Scalar>(this->w(),-this->x(),-this->y(),-this->z());
}
@@ -506,11 +538,12 @@ inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> Quaterni
*/
template <class Derived>
template <class OtherDerived>
-inline typename ei_traits<QuaternionBase<Derived> >::Scalar QuaternionBase<Derived>::angularDistance(const QuaternionBase<OtherDerived>& other) const
+inline typename ei_traits<Derived>::Scalar
+QuaternionBase<Derived>::angularDistance(const QuaternionBase<OtherDerived>& other) const
{
double d = ei_abs(this->dot(other));
if (d>=1.0)
- return 0;
+ return Scalar(0);
return Scalar(2) * std::acos(d);
}
@@ -519,13 +552,14 @@ inline typename ei_traits<QuaternionBase<Derived> >::Scalar QuaternionBase<Deriv
*/
template <class Derived>
template <class OtherDerived>
-Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const
+Quaternion<typename ei_traits<Derived>::Scalar>
+QuaternionBase<Derived>::slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const
{
static const Scalar one = Scalar(1) - precision<Scalar>();
Scalar d = this->dot(other);
Scalar absD = ei_abs(d);
if (absD>=one)
- return Quaternion<Scalar>(*this);
+ return Quaternion<Scalar>(derived());
// theta is the angle between the 2 quaternions
Scalar theta = std::acos(absD);
@@ -549,7 +583,7 @@ struct ei_quaternionbase_assign_impl<Other,3,3>
// This algorithm comes from "Quaternion Calculus and Fast Animation",
// Ken Shoemake, 1987 SIGGRAPH course notes
Scalar t = mat.trace();
- if (t > 0)
+ if (t > Scalar(0))
{
t = ei_sqrt(t + Scalar(1.0));
q.w() = Scalar(0.5)*t;