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authorGravatar Gael Guennebaud <g.gael@free.fr>2008-08-30 21:36:04 +0000
committerGravatar Gael Guennebaud <g.gael@free.fr>2008-08-30 21:36:04 +0000
commit9c450a52a28e10f4caf87a968612fa8d007ce4b1 (patch)
treec95245adcfa486f6cf7d75bba3456bd226d778d3 /Eigen/src/Geometry/Rotation2D.h
parent6ba991aa3a2ddd1a1ed1d64956aeab5cab680e54 (diff)
Split Rotation.h to Rotation2D.h and RotationBase.h,
and more code factorization based on RotationBase. Added notes about the main aim of the Translation and Scaling classes.
Diffstat (limited to 'Eigen/src/Geometry/Rotation2D.h')
-rw-r--r--Eigen/src/Geometry/Rotation2D.h134
1 files changed, 134 insertions, 0 deletions
diff --git a/Eigen/src/Geometry/Rotation2D.h b/Eigen/src/Geometry/Rotation2D.h
new file mode 100644
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+++ b/Eigen/src/Geometry/Rotation2D.h
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+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra. Eigen itself is part of the KDE project.
+//
+// Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr>
+//
+// Eigen is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 3 of the License, or (at your option) any later version.
+//
+// Alternatively, you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of
+// the License, or (at your option) any later version.
+//
+// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License and a copy of the GNU General Public License along with
+// Eigen. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef EIGEN_ROTATION2D_H
+#define EIGEN_ROTATION2D_H
+
+/** \geometry_module \ingroup GeometryModule
+ *
+ * \class Rotation2D
+ *
+ * \brief Represents a rotation/orientation in a 2 dimensional space.
+ *
+ * \param _Scalar the scalar type, i.e., the type of the coefficients
+ *
+ * This class is equivalent to a single scalar representing a counter clock wise rotation
+ * as a single angle in radian. It provides some additional features such as the automatic
+ * conversion from/to a 2x2 rotation matrix. Moreover this class aims to provide a similar
+ * interface to Quaternion in order to facilitate the writing of generic algorithms
+ * dealing with rotations.
+ *
+ * \sa class Quaternion, class Transform
+ */
+template<typename _Scalar> struct ei_traits<Rotation2D<_Scalar> >
+{
+ typedef _Scalar Scalar;
+};
+
+template<typename _Scalar>
+class Rotation2D : public RotationBase<Rotation2D<_Scalar>,2>
+{
+ typedef RotationBase<Rotation2D<_Scalar>,2> Base;
+ using Base::operator*;
+
+public:
+ enum { Dim = 2 };
+ /** the scalar type of the coefficients */
+ typedef _Scalar Scalar;
+ typedef Matrix<Scalar,2,1> Vector2;
+ typedef Matrix<Scalar,2,2> Matrix2;
+
+protected:
+
+ Scalar m_angle;
+
+public:
+
+ /** Construct a 2D counter clock wise rotation from the angle \a a in radian. */
+ inline Rotation2D(Scalar a) : m_angle(a) {}
+
+ /** \returns the rotation angle */
+ inline Scalar angle() const { return m_angle; }
+
+ /** \returns a read-write reference to the rotation angle */
+ inline Scalar& angle() { return m_angle; }
+
+ /** \returns the inverse rotation */
+ inline Rotation2D inverse() const { return -m_angle; }
+
+ /** Concatenates two rotations */
+ inline Rotation2D operator*(const Rotation2D& other) const
+ { return m_angle + other.m_angle; }
+
+ /** Concatenates two rotations */
+ inline Rotation2D& operator*=(const Rotation2D& other)
+ { return m_angle += other.m_angle; }
+
+ /** Applies the rotation to a 2D vector */
+ Vector2 operator* (const Vector2& vec) const
+ { return toRotationMatrix() * vec; }
+
+ template<typename Derived>
+ Rotation2D& fromRotationMatrix(const MatrixBase<Derived>& m);
+ Matrix2 toRotationMatrix(void) const;
+
+ /** \returns the spherical interpolation between \c *this and \a other using
+ * parameter \a t. It is in fact equivalent to a linear interpolation.
+ */
+ inline Rotation2D slerp(Scalar t, const Rotation2D& other) const
+ { return m_angle * (1-t) + other.angle() * t; }
+};
+
+/** \ingroup GeometryModule
+ * single precision 2D rotation type */
+typedef Rotation2D<float> Rotation2Df;
+/** \ingroup GeometryModule
+ * double precision 2D rotation type */
+typedef Rotation2D<double> Rotation2Dd;
+
+/** Set \c *this from a 2x2 rotation matrix \a mat.
+ * In other words, this function extract the rotation angle
+ * from the rotation matrix.
+ */
+template<typename Scalar>
+template<typename Derived>
+Rotation2D<Scalar>& Rotation2D<Scalar>::fromRotationMatrix(const MatrixBase<Derived>& mat)
+{
+ EIGEN_STATIC_ASSERT(Derived::RowsAtCompileTime==2 && Derived::ColsAtCompileTime==2,you_did_a_programming_error);
+ m_angle = ei_atan2(mat.coeff(1,0), mat.coeff(0,0));
+ return *this;
+}
+
+/** Constructs and \returns an equivalent 2x2 rotation matrix.
+ */
+template<typename Scalar>
+typename Rotation2D<Scalar>::Matrix2
+Rotation2D<Scalar>::toRotationMatrix(void) const
+{
+ Scalar sinA = ei_sin(m_angle);
+ Scalar cosA = ei_cos(m_angle);
+ return (Matrix2() << cosA, -sinA, sinA, cosA).finished();
+}
+
+#endif // EIGEN_ROTATION2D_H