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authorGravatar Gael Guennebaud <g.gael@free.fr>2009-02-17 09:53:05 +0000
committerGravatar Gael Guennebaud <g.gael@free.fr>2009-02-17 09:53:05 +0000
commite6f1104b57f19dff773b4f22d26d6aacabd1bdb2 (patch)
tree5de1c7a6d6eb47d894f119b5bda0107bd531000d /Eigen/src/Geometry/Quaternion.h
parent67b4fab4e30a59d9a7e001ef25938d1767371569 (diff)
* fix Quaternion::setFromTwoVectors (thanks to "benv" from the forum)
* extend PartialRedux::cross() to any matrix sizes with automatic vectorization when possible * unit tests: add "geo_" prefix to all unit tests related to the geometry module and start splitting the big "geometry.cpp" tests to multiple smaller ones (also include new tests)
Diffstat (limited to 'Eigen/src/Geometry/Quaternion.h')
-rw-r--r--Eigen/src/Geometry/Quaternion.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/Eigen/src/Geometry/Quaternion.h b/Eigen/src/Geometry/Quaternion.h
index e72ce814f..0305fe176 100644
--- a/Eigen/src/Geometry/Quaternion.h
+++ b/Eigen/src/Geometry/Quaternion.h
@@ -345,7 +345,6 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::setFromTwoVectors(const MatrixBas
{
Vector3 v0 = a.normalized();
Vector3 v1 = b.normalized();
- Vector3 axis = v0.cross(v1);
Scalar c = v0.dot(v1);
// if dot == 1, vectors are the same
@@ -353,7 +352,17 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::setFromTwoVectors(const MatrixBas
{
// set to identity
this->w() = 1; this->vec().setZero();
+ return *this;
}
+ // if dot == -1, vectors are opposites
+ if (ei_isApprox(c,Scalar(-1)))
+ {
+ this->vec() = v0.unitOrthogonal();
+ this->w() = 0;
+ return *this;
+ }
+
+ Vector3 axis = v0.cross(v1);
Scalar s = ei_sqrt((Scalar(1)+c)*Scalar(2));
Scalar invs = Scalar(1)/s;
this->vec() = axis * invs;