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authorGravatar Gael Guennebaud <g.gael@free.fr>2008-06-21 15:01:49 +0000
committerGravatar Gael Guennebaud <g.gael@free.fr>2008-06-21 15:01:49 +0000
commit32c5ea388ef678c1aa24bf1c2164455a319c92f8 (patch)
tree1111b4909a2ebf45ae4c7df62160c6424818a564 /Eigen/src/Geometry/EulerAngles.h
parent574416b8428756c9fc52e79fc00a2402d1a4e59c (diff)
work on rotations in the Geometry module:
- convertions are done trough constructors and operator= - added a EulerAngles class
Diffstat (limited to 'Eigen/src/Geometry/EulerAngles.h')
-rw-r--r--Eigen/src/Geometry/EulerAngles.h158
1 files changed, 158 insertions, 0 deletions
diff --git a/Eigen/src/Geometry/EulerAngles.h b/Eigen/src/Geometry/EulerAngles.h
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+++ b/Eigen/src/Geometry/EulerAngles.h
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+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra. Eigen itself is part of the KDE project.
+//
+// Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr>
+//
+// Eigen is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 3 of the License, or (at your option) any later version.
+//
+// Alternatively, you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of
+// the License, or (at your option) any later version.
+//
+// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License and a copy of the GNU General Public License along with
+// Eigen. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef EIGEN_EULERANGLES_H
+#define EIGEN_EULERANGLES_H
+
+template<typename Other,
+ int OtherRows=Other::RowsAtCompileTime,
+ int OtherCols=Other::ColsAtCompileTime>
+struct ei_eulerangles_assign_impl;
+
+/** \class EulerAngles
+ *
+ * \brief Represents a rotation in a 3 dimensional space as three Euler angles
+ *
+ * \param _Scalar the scalar type, i.e., the type of the angles.
+ *
+ * \sa class Quaternion, class AngleAxis, class Transform
+ */
+template<typename _Scalar>
+class EulerAngles
+{
+public:
+ enum { Dim = 3 };
+ /** the scalar type of the coefficients */
+ typedef _Scalar Scalar;
+ typedef Matrix<Scalar,3,3> Matrix3;
+ typedef Matrix<Scalar,3,1> Vector3;
+ typedef Quaternion<Scalar> QuaternionType;
+ typedef AngleAxis<Scalar> AngleAxisType;
+
+protected:
+
+ Vector3 m_angles;
+
+public:
+
+ EulerAngles() {}
+ template<typename Derived>
+ inline EulerAngles(Scalar a0, Scalar a1, Scalar a2) : m_angles(a0, a1, a2) {}
+ inline EulerAngles(const QuaternionType& q) { *this = q; }
+ inline EulerAngles(const AngleAxisType& aa) { *this = aa; }
+ template<typename Derived>
+ inline EulerAngles(const MatrixBase<Derived>& m) { *this = m; }
+
+ Scalar angle(int i) const { return m_angles.coeff(i); }
+ Scalar& angle(int i) { return m_angles.coeffRef(i); }
+
+ const Vector3& coeffs() const { return m_angles; }
+ Vector3& coeffs() { return m_angles; }
+
+ EulerAngles& operator=(const QuaternionType& q);
+ EulerAngles& operator=(const AngleAxisType& ea);
+ template<typename Derived>
+ EulerAngles& operator=(const MatrixBase<Derived>& m);
+
+ template<typename Derived>
+ EulerAngles& fromRotationMatrix(const MatrixBase<Derived>& m);
+ Matrix3 toRotationMatrix(void) const;
+};
+
+/** Set \c *this from a quaternion.
+ * The axis is normalized.
+ */
+template<typename Scalar>
+EulerAngles<Scalar>& EulerAngles<Scalar>::operator=(const QuaternionType& q)
+{
+ Scalar y2 = q.y() * q.y();
+ m_angles.coeffRef(0) = std::atan2(2*(q.w()*q.x() + q.y()*q.z()), (1 - 2*(q.x()*q.x() + y2)));
+ m_angles.coeffRef(1) = std::asin( 2*(q.w()*q.y() - q.z()*q.x()));
+ m_angles.coeffRef(2) = std::atan2(2*(q.w()*q.z() + q.x()*q.y()), (1 - 2*(y2 + q.z()*q.z())));
+ return *this;
+}
+
+/** Set \c *this from Euler angles \a ea.
+ */
+template<typename Scalar>
+EulerAngles<Scalar>& EulerAngles<Scalar>::operator=(const AngleAxisType& aa)
+{
+ return *this = QuaternionType(aa);
+}
+
+/** Set \c *this from the expression \a xpr:
+ * - if \a xpr is a 3x1 vector, then \a xpr is assumed to be a vector of angles
+ * - if \a xpr is a 3x3 matrix, then \a xpr is assumed to be rotation matrix
+ * and \a xpr is converted to Euler angles
+ */
+template<typename Scalar>
+template<typename Derived>
+EulerAngles<Scalar>& EulerAngles<Scalar>::operator=(const MatrixBase<Derived>& other)
+{
+ ei_eulerangles_assign_impl<Derived>::run(*this,other.derived());
+ return *this;
+}
+
+/** Constructs and \returns an equivalent 3x3 rotation matrix.
+ */
+template<typename Scalar>
+typename EulerAngles<Scalar>::Matrix3
+EulerAngles<Scalar>::toRotationMatrix(void) const
+{
+ Vector3 c = m_angles.cwiseCos();
+ Vector3 s = m_angles.cwiseSin();
+ return Matrix3() <<
+ c.y()*c.z(), -c.y()*s.z(), s.y(),
+ c.z()*s.x()*s.y()+c.x()*s.z(), c.x()*c.z()-s.x()*s.y()*s.z(), -c.y()*s.x(),
+ -c.x()*c.z()*s.y()+s.x()*s.z(), c.z()*s.x()+c.x()*s.y()*s.z(), c.x()*c.y();
+}
+
+// set from a rotation matrix
+template<typename Other>
+struct ei_eulerangles_assign_impl<Other,3,3>
+{
+ typedef typename Other::Scalar Scalar;
+ inline static void run(EulerAngles<Scalar>& ea, const Other& mat)
+ {
+ // mat = cy*cz -cy*sz sy
+ // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx
+ // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
+ ea.angle(1) = std::asin(mat.coeff(0,2));
+ ea.angle(0) = std::atan2(-mat.coeff(1,2),mat.coeff(2,2));
+ ea.angle(2) = std::atan2(-mat.coeff(0,1),mat.coeff(0,0));
+ }
+};
+
+// set from a vector of angles
+template<typename Other>
+struct ei_eulerangles_assign_impl<Other,3,1>
+{
+ typedef typename Other::Scalar Scalar;
+ inline static void run(EulerAngles<Scalar>& ea, const Other& vec)
+ {
+ ea.coeffs() = vec;
+ }
+};
+
+#endif // EIGEN_EULERANGLES_H