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authorGravatar Antonio Sanchez <cantonios@google.com>2021-03-11 11:23:00 -0800
committerGravatar Rasmus Munk Larsen <rmlarsen@google.com>2021-03-15 18:42:04 +0000
commitd24f9f9b5523d3ace069fe0b271f5b694f37153a (patch)
tree9d4bb4779e060b78ffdf730f38aac800ead9ed92 /Eigen/src/Core/util
parent14487ed14e7e04cf1d84681274ae9d36fda23a39 (diff)
Fix NVCC+ICC issues.
NVCC does not understand `__forceinline`, so we need to use `inline` when compiling for GPU. ICC specializes `std::complex` operators for `float` and `double` by default, which cannot be used on device and conflict with Eigen's workaround in CUDA/Complex.h. This can be prevented by defining `_OVERRIDE_COMPLEX_SPECIALIZATION_` before including `<complex>`. Added this define to the tests and to `Eigen/Core`, but this will not work if the user includes `<complex>` before `<Eigen/Core>`. ICC also seems to generate a duplicate `Map` symbol in `PlainObjectBase`: ``` error: "Map" has already been declared in the current scope static ConstMapType Map(const Scalar *data) ``` I tracked this down to `friend class Eigen::Map`. Putting the `friend` statements at the bottom of the class seems to resolve this issue. Fixes #2180
Diffstat (limited to 'Eigen/src/Core/util')
-rw-r--r--Eigen/src/Core/util/Macros.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Eigen/src/Core/util/Macros.h b/Eigen/src/Core/util/Macros.h
index 00f3690d1..bdc0de0ea 100644
--- a/Eigen/src/Core/util/Macros.h
+++ b/Eigen/src/Core/util/Macros.h
@@ -905,7 +905,7 @@
// but it still doesn't use GCC's always_inline. This is useful in (common) situations where MSVC needs forceinline
// but GCC is still doing fine with just inline.
#ifndef EIGEN_STRONG_INLINE
-#if EIGEN_COMP_MSVC || EIGEN_COMP_ICC
+#if (EIGEN_COMP_MSVC || EIGEN_COMP_ICC) && !defined(EIGEN_GPUCC)
#define EIGEN_STRONG_INLINE __forceinline
#else
#define EIGEN_STRONG_INLINE inline