diff options
author | Niels Dekker <N.Dekker@lumc.nl> | 2020-07-14 23:22:34 +0200 |
---|---|---|
committer | Niels Dekker <N.Dekker@lumc.nl> | 2020-07-22 19:25:49 +0200 |
commit | 0e1a33a4617e605fbe93caf1ee51d1ef0f7cc29d (patch) | |
tree | 22e4ccc9b6c3392f813847751f6198686fc340eb /Eigen/src/Core/arch/Default/BFloat16.h | |
parent | acab22c205a15d5c865981f4d0876899591138d4 (diff) |
Faster conversion from integer types to bfloat16
Specialized `bfloat16_impl::float_to_bfloat16_rtne(float)` for normal floating point numbers, infinity and zero, in order to improve the performance of `bfloat16::bfloat16(const T&)` for integer argument types.
A reduction of more than 20% of the runtime duration of conversion from int to bfloat16 was observed, using Visual C++ 2019 on Windows 10.
Diffstat (limited to 'Eigen/src/Core/arch/Default/BFloat16.h')
-rw-r--r-- | Eigen/src/Core/arch/Default/BFloat16.h | 44 |
1 files changed, 35 insertions, 9 deletions
diff --git a/Eigen/src/Core/arch/Default/BFloat16.h b/Eigen/src/Core/arch/Default/BFloat16.h index d96105923..96accd7ed 100644 --- a/Eigen/src/Core/arch/Default/BFloat16.h +++ b/Eigen/src/Core/arch/Default/BFloat16.h @@ -58,7 +58,14 @@ struct __bfloat16_raw { }; EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw raw_uint16_to_bfloat16(unsigned short value); +template <bool AssumeArgumentIsNormalOrInfinityOrZero> EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff); +// Forward declarations of template specializations, to avoid Visual C++ 2019 errors, saying: +// > error C2908: explicit specialization; 'float_to_bfloat16_rtne' has already been instantiated +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<false>(float ff); +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<true>(float ff); EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float bfloat16_to_float(__bfloat16_raw h); struct bfloat16_base : public __bfloat16_raw { @@ -81,14 +88,14 @@ struct bfloat16 : public bfloat16_impl::bfloat16_base { : bfloat16_impl::bfloat16_base(bfloat16_impl::raw_uint16_to_bfloat16(b ? 0x3f80 : 0)) {} template<class T> explicit EIGEN_DEVICE_FUNC bfloat16(const T& val) - : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne(static_cast<float>(val))) {} + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<internal::is_integral<T>::value>(static_cast<float>(val))) {} explicit EIGEN_DEVICE_FUNC bfloat16(float f) - : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne(f)) {} + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(f)) {} // Following the convention of numpy, converting between complex and // float will lead to loss of imag value. template<typename RealScalar> explicit EIGEN_DEVICE_FUNC bfloat16(const std::complex<RealScalar>& val) - : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne(static_cast<float>(val.real()))) {} + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(static_cast<float>(val.real()))) {} EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(bool) const { // +0.0 and -0.0 become false, everything else becomes true. @@ -326,11 +333,13 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw raw_uint16_to_bfloat16(unsi return h; } -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff) { +// float_to_bfloat16_rtne template specialization that does not make any +// assumption about the value of its function argument (ff). +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<false>(float ff) { #if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16)) // Nothing to do here #else - unsigned int input = numext::as_uint(ff); __bfloat16_raw output; if (Eigen::numext::isnan EIGEN_NOT_A_MACRO(ff)) { @@ -491,15 +500,32 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(floa // Sign | Exp (8 bit) | Frac (first 7 bit) // S E E E E E E E E F F F F F F L // 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 - // - // + + // At this point, ff must be either a normal float, or +/-infinity. + output = float_to_bfloat16_rtne<true>(ff); + } + return output; +#endif +} + +// float_to_bfloat16_rtne template specialization that assumes that its function +// argument (ff) is either a normal floating point number, or +/-infinity, or +// zero. Used to improve the runtime performance of conversion from an integer +// type to bfloat16. +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<true>(float ff) { +#if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16)) + // Nothing to do here +#else + unsigned int input = numext::as_uint(ff); + __bfloat16_raw output; + // Least significant bit of resulting bfloat. unsigned int lsb = (input >> 16) & 1; unsigned int rounding_bias = 0x7fff + lsb; input += rounding_bias; output.value = static_cast<unsigned short>(input >> 16); - } - return output; + return output; #endif } |