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authorGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2008-01-06 13:57:29 +0000
committerGravatar Benoit Jacob <jacob.benoit.1@gmail.com>2008-01-06 13:57:29 +0000
commitaaf889e72b005110530fb4252fb0858c2ec733de (patch)
treef8ca237c0f12b738bbd6088cfc7a97b8183f30b3 /Eigen/src/Core/Random.h
parent495eb7053ab7101f714718332399d51b10645b8b (diff)
remove all the _Order mechanics, now we are always traversing matrices in
column-major order, even if storage is row-major. Benchmark showed that adapting the traversal order to the storage order brought no benefit. Also do some cleanup after Gael's big patch.
Diffstat (limited to 'Eigen/src/Core/Random.h')
-rw-r--r--Eigen/src/Core/Random.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/Eigen/src/Core/Random.h b/Eigen/src/Core/Random.h
index 164c24e30..cf6d44fb3 100644
--- a/Eigen/src/Core/Random.h
+++ b/Eigen/src/Core/Random.h
@@ -39,7 +39,6 @@ template<typename MatrixType> class Random : NoOperatorEquals,
typedef typename MatrixType::Scalar Scalar;
friend class MatrixBase<Scalar, Random<MatrixType> >;
- static const TraversalOrder Order = Indifferent;
static const int RowsAtCompileTime = MatrixType::RowsAtCompileTime,
ColsAtCompileTime = MatrixType::ColsAtCompileTime;