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/***************************************************************************
environment.h - This is the environment file which
defines all the standard functions
to be inherited by the ICs.
-------------------
begin : Thu May 11 2000
copyright : (C) 2000 by Simon White
email : s_a_white@email.com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
/***************************************************************************
* $Log: sidenv.h,v $
* Revision 1.5 2002/01/29 21:53:25 s_a_white
* Fixed envSleep
*
* Revision 1.4 2002/01/29 08:02:22 s_a_white
* PSID sample improvements.
*
* Revision 1.3 2001/07/14 13:09:35 s_a_white
* Removed cache parameters.
*
* Revision 1.2 2000/12/11 19:10:59 s_a_white
* AC99 Update.
*
***************************************************************************/
#ifndef _environment_h_
#define _environment_h_
#include "sidtypes.h"
/*
// Enviroment functions - THESE FUNTIONS MUST BE PROVIDED
// TO ALLOW THE COMPONENTS TO SPEAK TO EACH OTHER. ENVP
// CAN BE USED TO CREATE VERSIONS OF THESE FUNTIONS
// WHICH ACCESS MEMBER FUNTIONS OF OTHER C++ OBJECTS!
extern void reset (void);
extern uint8_t readMemByte (uint_least16_t addr);
extern void writeMemByte (uint_least16_t addr, uint8_t data);
// Interrupts - You must raise the interrupt(s)
// every cycle if you have not yet been serviced
extern void triggerIRQ (void);
extern void triggerNMI (void);
extern void triggerRST (void);
extern void clearIRQ (void);
// Sidplay compatibily funtions
extern bool checkBankJump (uint_least16_t addr);
extern uint8_t readEnvMemByte (uint_least16_t addr);
*/
class C64Environment
{
/*
protected:
// Eniviroment functions
virtual inline void envReset (void)
{ ::reset (); }
virtual inline uint8_t envReadMemByte (uint_least16_t addr)
{ ::readMemByte (addr); }
virtual inline void envWriteMemByte (uint_least16_t addr, uint8_t data)
{ ::writeMemByte (addr, data); }
// Interrupts
virtual inline void encTriggerIRQ (void)
{ ::triggerIRQ (); }
virtual inline void envTriggerNMI (void)
{ ::triggerNMI (); }
virtual inline void envTriggerRST (void)
{ ::triggerRST (); }
virtual inline void envClearIRQ (void)
{ ::clearIRQ (); }
// Sidplay compatibily funtions
virtual inline bool envCheckBankJump (uint_least16_t addr)
{ ::checkBankJump (); }
virtual inline uint8_t envReadMemDataByte (uint_least16_t addr)
{ ::readMemDataByte (); }
*/
private:
C64Environment *m_envp;
// Sidplay2 Player Environemnt
public:
virtual ~C64Environment () {}
virtual void setEnvironment (C64Environment *envp)
{
m_envp = envp;
}
protected:
// Eniviroment functions
virtual inline void envReset (void)
{ m_envp->envReset (); }
virtual inline uint8_t envReadMemByte (uint_least16_t addr)
{ return m_envp->envReadMemByte (addr); }
virtual inline void envWriteMemByte (uint_least16_t addr, uint8_t data)
{ m_envp->envWriteMemByte (addr, data); }
// Interrupts
virtual inline void envTriggerIRQ (void)
{ m_envp->envTriggerIRQ (); }
virtual inline void envTriggerNMI (void)
{ m_envp->envTriggerNMI (); }
virtual inline void envTriggerRST (void)
{ m_envp->envTriggerRST (); }
virtual inline void envClearIRQ (void)
{ m_envp->envClearIRQ (); }
// Sidplay compatibily funtions
virtual inline bool envCheckBankJump (uint_least16_t addr)
{ return m_envp->envCheckBankJump (addr); }
virtual inline uint8_t envReadMemDataByte (uint_least16_t addr)
{ return m_envp->envReadMemDataByte (addr); }
virtual inline void envSleep (void)
{ m_envp->envSleep (); }
virtual inline void envLoadFile (char *file)
{ m_envp->envLoadFile (file); }
};
#endif // _environment_h_
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