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/* AY/YM emulator implementation. */
#include "ayemu.h"
#define debuglog stderr;
char *ayemu_err;
static const char VERSION[] = "libayemu 0.9";
const int MAGIC1 = 0xcdef; /* for check ayemu_t structure inited */
enum {
/* Max amplitude value for stereo signal for avoiding for possible
folowwing SSRC for clipping */
AYEMU_MAX_AMP = 24575,
AYEMU_DEFAULT_CHIP_FREQ = 1773400
};
/* sound chip volume envelops (will calculated by gen_env()) */
static int bEnvGenInit = 0;
static int Envelope [16][128];
/* AY volume table (c) by V_Soft and Lion 17 */
static int Lion17_AY_table [16] =
{ 0, 513, 828, 1239, 1923, 3238, 4926, 9110,
10344, 17876, 24682, 30442, 38844, 47270, 56402, 65535};
/* YM volume table (c) by V_Soft and Lion 17 */
static int Lion17_YM_table [32] =
{ 0, 0, 190, 286, 375, 470, 560, 664,
866, 1130, 1515, 1803, 2253, 2848, 3351, 3862,
4844, 6058, 7290, 8559, 10474, 12878, 15297, 17787,
21500, 26172, 30866, 35676, 42664, 50986, 58842, 65535};
/* AY volume table (c) by Hacker KAY */
static int KAY_AY_table [16] =
{ 0, 836, 1212, 1773, 2619, 3875, 5397, 8823,
10392, 16706, 23339, 29292, 36969, 46421, 55195, 65535};
/* YM volume table (c) by Hacker KAY */
static int KAY_YM_table [32] =
{ 0, 0, 248, 450, 670, 826, 1010, 1239,
1552, 1919, 2314, 2626, 3131, 3778, 4407, 5031,
5968, 7161, 8415, 9622, 11421, 13689, 15957, 18280,
21759, 26148, 30523, 34879, 41434, 49404, 57492, 65535};
/* default equlaizer (layout) settings for AY and YM, 7 stereo types */
static const int default_layout [2][7][6] = {
{
/* A_l, A_r, B_l, B_r, C_l, C_r */
/* for AY */
{100, 100, 100, 100, 100, 100}, // _MONO
{100, 33, 70, 70, 33, 100}, // _ABC
{100, 33, 33, 100, 70, 70}, // _ACB
{70, 70, 100, 33, 33, 100}, // _BAC
{33, 100, 100, 33, 70, 70}, // _BCA
{70, 70, 33, 100, 100, 33}, // _CAB
{33, 100, 70, 70, 100, 33}}, // _CBA
{
/* for YM */
{100, 100, 100, 100, 100, 100}, // _MONO
{100, 5, 70, 70, 5, 100}, // _ABC
{100, 5, 5, 100, 70, 70}, // _ACB
{70, 70, 100, 5, 5, 100}, // _BAC
{5, 100, 100, 5, 70, 70}, // _BCA
{70, 70, 5, 100, 100, 5}, // _CAB
{5, 100, 70, 70, 100, 5}} // _CBA
};
static int check_magic(ayemu_ay_t *ay)
{
if (ay->magic == MAGIC1)
return 1;
fprintf(stderr, "libayemu: passed pointer %p to uninitialized ayemu_ay_t structure\n", ay);
return 0;
}
/* make chip hardware envelop tables.
Will execute once before first use. */
static void gen_env()
{
int env;
int pos;
int hold;
int dir;
int vol;
for (env = 0; env < 16; env++) {
hold = 0;
dir = (env & 4)? 1 : -1;
vol = (env & 4)? -1 : 32;
for (pos = 0; pos < 128; pos++) {
if (!hold) {
vol += dir;
if (vol < 0 || vol >= 32) {
if ( env & 8 ) {
if ( env & 2 ) dir = -dir;
vol = (dir > 0 )? 0:31;
if ( env & 1 ) {
hold = 1;
vol = ( dir > 0 )? 31:0;
}
} else {
vol = 0;
hold = 1;
}
}
}
Envelope[env][pos] = vol;
}
}
bEnvGenInit = 1;
}
/**
* \retval ayemu_init none.
*
*/
void ayemu_init(ayemu_ay_t *ay)
{
ay->default_chip_flag = 1;
ay->ChipFreq = AYEMU_DEFAULT_CHIP_FREQ;
ay->default_stereo_flag = 1;
ay->default_sound_format_flag = 1;
ay->dirty = 1;
ay->magic = MAGIC1;
ayemu_reset(ay);
}
/** Reset AY/YM chip.
*
* \arg \c ay - pointer to ayemu_ay_t structure.
* \return none.
*/
void ayemu_reset(ayemu_ay_t *ay)
{
if (!check_magic(ay)) return;
ay->cnt_a = ay->cnt_b = ay->cnt_c = ay->cnt_n = ay->cnt_e = 0;
ay->bit_a = ay->bit_b = ay->bit_c = ay->bit_n = 0;
ay->env_pos = ay->EnvNum = 0;
ay->Cur_Seed = 0xffff;
}
static void set_table_ay (ayemu_ay_t *ay, int tbl[16])
{
int n;
for (n = 0; n < 32; n++)
ay->table[n] = tbl[n/2];
ay->type = AYEMU_AY;
}
static void set_table_ym (ayemu_ay_t *ay, int tbl[32])
{
int n;
for (n = 0; n < 32; n++)
ay->table[n] = tbl[n];
ay->type = AYEMU_YM;
}
/** Set chip type. */
int ayemu_set_chip_type(ayemu_ay_t *ay, ayemu_chip_t type, int *custom_table)
{
if (!check_magic(ay))
return 0;
if (!(type == AYEMU_AY_CUSTOM || type == AYEMU_YM_CUSTOM) && custom_table != NULL) {
ayemu_err = "For non-custom chip type 'custom_table' param must be NULL";
return 0;
}
switch(type) {
case AYEMU_AY:
case AYEMU_AY_LION17:
set_table_ay(ay, Lion17_AY_table);
break;
case AYEMU_YM:
case AYEMU_YM_LION17:
set_table_ym(ay, Lion17_YM_table);
break;
case AYEMU_AY_KAY:
set_table_ay(ay, KAY_AY_table);
break;
case AYEMU_YM_KAY:
set_table_ym(ay, KAY_YM_table);
break;
case AYEMU_AY_CUSTOM:
set_table_ay(ay, custom_table);
break;
case AYEMU_YM_CUSTOM:
set_table_ym(ay, custom_table);
break;
default:
ayemu_err = "Incorrect chip type";
return 0;
}
ay->default_chip_flag = 0;
ay->dirty = 1;
return 1;
}
/** Set chip frequency. */
void ayemu_set_chip_freq(ayemu_ay_t *ay, int chipfreq)
{
if (!check_magic(ay)) return;
ay->ChipFreq = chipfreq;
ay->dirty = 1;
}
/*! Set output sound format
* \arg \c ay - pointer to ayemu_t structure
* \arg \c freq - sound freq (44100 for example)
* \arg \c chans - number of channels (1-mono, 2-stereo)
* \arg \c bits - now supported only 16 and 8.
* \retval \b 1 on success, \b 0 if error occure
*/
int ayemu_set_sound_format (ayemu_ay_t *ay, int freq, int chans, int bits)
{
if (!check_magic(ay))
return 0;
if (!(bits == 16 || bits == 8)) {
ayemu_err = "Incorrect bits value";
return 0;
}
else if (!(chans == 1 || chans == 2)) {
ayemu_err = "Incorrect number of channels";
return 0;
}
else if (freq < 50) {
ayemu_err = "Incorrect output sound freq";
return 0;
}
else {
ay->sndfmt.freq = freq;
ay->sndfmt.channels = chans;
ay->sndfmt.bpc = bits;
}
ay->default_sound_format_flag = 0;
ay->dirty = 1;
return 1;
}
/*! Set amplitude factor for each of channels (A,B anc C, tone and noise).
* Factor's value must be from (-100) to 100.
* \arg ay - pointer to ayemu_t structure
* \arg stereo_type - type of stereo
* \arg custom_eq - NULL or pointer to custom table of mixer layout.
* \retval 1 if OK, 0 if error occures.
*/
int ayemu_set_stereo(ayemu_ay_t *ay, ayemu_stereo_t stereo_type, int *custom_eq)
{
int i;
int chip;
if (!check_magic(ay))
return 0;
if (stereo_type != AYEMU_STEREO_CUSTOM && custom_eq != NULL) {
ayemu_err = "Stereo type not custom, 'custom_eq' parametr must be NULL";
return 0;
}
chip = (ay->type == AYEMU_AY)? 0 : 1;
switch(stereo_type) {
case AYEMU_MONO:
case AYEMU_ABC:
case AYEMU_ACB:
case AYEMU_BAC:
case AYEMU_BCA:
case AYEMU_CAB:
case AYEMU_CBA:
for (i = 0 ; i < 6 ; i++)
ay->eq[i] = default_layout[chip][stereo_type][i];
break;
case AYEMU_STEREO_CUSTOM:
for (i = 0 ; i < 6 ; i++)
ay->eq[i] = custom_eq[i];
break;
default:
ayemu_err = "Incorrect stereo type";
return 0;
}
ay->default_stereo_flag = 0;
ay->dirty = 1;
return 1;
}
#if 0
#define WARN_IF_REGISTER_GREAT_THAN(r,m) \
if (*(regs + r) > m) \
fprintf(stderr, "ayemu_set_regs: warning: possible bad register data- R%d > %d\n", r, m)
#else
#define WARN_IF_REGISTER_GREAT_THAN(r,m)
#endif
/** Assign values for AY registers.
*
* You must pass array of char [14] to this function
*/
void ayemu_set_regs(ayemu_ay_t *ay, ayemu_ay_reg_frame_t regs)
{
if (!check_magic(ay)) return;
WARN_IF_REGISTER_GREAT_THAN(1,15);
WARN_IF_REGISTER_GREAT_THAN(3,15);
WARN_IF_REGISTER_GREAT_THAN(5,15);
WARN_IF_REGISTER_GREAT_THAN(8,31);
WARN_IF_REGISTER_GREAT_THAN(9,31);
WARN_IF_REGISTER_GREAT_THAN(10,31);
ay->regs.tone_a = regs[0] + ((regs[1]&0x0f) << 8);
ay->regs.tone_b = regs[2] + ((regs[3]&0x0f) << 8);
ay->regs.tone_c = regs[4] + ((regs[5]&0x0f) << 8);
ay->regs.noise = regs[6] & 0x1f;
ay->regs.R7_tone_a = ! (regs[7] & 0x01);
ay->regs.R7_tone_b = ! (regs[7] & 0x02);
ay->regs.R7_tone_c = ! (regs[7] & 0x04);
ay->regs.R7_noise_a = ! (regs[7] & 0x08);
ay->regs.R7_noise_b = ! (regs[7] & 0x10);
ay->regs.R7_noise_c = ! (regs[7] & 0x20);
ay->regs.vol_a = regs[8] & 0x0f;
ay->regs.vol_b = regs[9] & 0x0f;
ay->regs.vol_c = regs[10] & 0x0f;
ay->regs.env_a = regs[8] & 0x10;
ay->regs.env_b = regs[9] & 0x10;
ay->regs.env_c = regs[10] & 0x10;
ay->regs.env_freq = regs[11] + (regs[12] << 8);
if (regs[13] != 0xff) { /* R13 = 255 means continue curent envelop */
ay->regs.env_style = regs[13] & 0x0f;
ay->env_pos = ay->cnt_e = 0;
}
}
static void prepare_generation(ayemu_ay_t *ay)
{
int vol, max_l, max_r;
if (!ay->dirty) return;
if (!bEnvGenInit) gen_env ();
if (ay->default_chip_flag) ayemu_set_chip_type(ay, AYEMU_AY, NULL);
if (ay->default_stereo_flag) ayemu_set_stereo(ay, AYEMU_ABC, NULL);
if (ay->default_sound_format_flag) ayemu_set_sound_format(ay, 44100, 2, 16);
ay->ChipTacts_per_outcount = ay->ChipFreq / ay->sndfmt.freq / 8;
{ /* GenVols */
int n, m;
int vol;
for (n = 0; n < 32; n++) {
vol = ay->table[n];
for (m=0; m < 6; m++)
ay->vols[m][n] = (int) (((double) vol * ay->eq[m]) / 100);
}
}
/* динамическая настройка глобального коэффициента усиления
подразумевается, что в vols [x][31] лежит самая большая громкость
TODO: Сделать проверку на это ;-)
*/
max_l = ay->vols[0][31] + ay->vols[2][31] + ay->vols[3][31];
max_r = ay->vols[1][31] + ay->vols[3][31] + ay->vols[5][31];
vol = (max_l > max_r) ? max_l : max_r; // =157283 on all defaults
ay->Amp_Global = ay->ChipTacts_per_outcount *vol / AYEMU_MAX_AMP;
ay->dirty = 0;
}
/*! Generate sound.
* Fill sound buffer with current register data
* Return value: pointer to next data in output sound buffer
* \retval \b 1 if OK, \b 0 if error occures.
*/
void *ayemu_gen_sound(ayemu_ay_t *ay, void *buff, size_t sound_bufsize)
{
int mix_l, mix_r;
int tmpvol;
int m;
int snd_numcount;
unsigned char *sound_buf = buff;
if (!check_magic(ay))
return 0;
prepare_generation(ay);
snd_numcount = sound_bufsize / (ay->sndfmt.channels * (ay->sndfmt.bpc >> 3));
while (snd_numcount-- > 0) {
mix_l = mix_r = 0;
for (m = 0 ; m < ay->ChipTacts_per_outcount ; m++) {
if (++ay->cnt_a >= ay->regs.tone_a) {
ay->cnt_a = 0;
ay->bit_a = ! ay->bit_a;
}
if (++ay->cnt_b >= ay->regs.tone_b) {
ay->cnt_b = 0;
ay->bit_b = ! ay->bit_b;
}
if (++ay->cnt_c >= ay->regs.tone_c) {
ay->cnt_c = 0;
ay->bit_c = ! ay->bit_c;
}
/* GenNoise (c) Hacker KAY & Sergey Bulba */
if (++ay->cnt_n >= (ay->regs.noise * 2)) {
ay->cnt_n = 0;
ay->Cur_Seed = (ay->Cur_Seed * 2 + 1) ^ \
(((ay->Cur_Seed >> 16) ^ (ay->Cur_Seed >> 13)) & 1);
ay->bit_n = ((ay->Cur_Seed >> 16) & 1);
}
if (++ay->cnt_e >= ay->regs.env_freq) {
ay->cnt_e = 0;
if (++ay->env_pos > 127)
ay->env_pos = 64;
}
#define ENVVOL Envelope [ay->regs.env_style][ay->env_pos]
if ((ay->bit_a | !ay->regs.R7_tone_a) & (ay->bit_n | !ay->regs.R7_noise_a)) {
tmpvol = (ay->regs.env_a)? ENVVOL : ay->regs.vol_a * 2 + 1;
mix_l += ay->vols[0][tmpvol];
mix_r += ay->vols[1][tmpvol];
}
if ((ay->bit_b | !ay->regs.R7_tone_b) & (ay->bit_n | !ay->regs.R7_noise_b)) {
tmpvol =(ay->regs.env_b)? ENVVOL : ay->regs.vol_b * 2 + 1;
mix_l += ay->vols[2][tmpvol];
mix_r += ay->vols[3][tmpvol];
}
if ((ay->bit_c | !ay->regs.R7_tone_c) & (ay->bit_n | !ay->regs.R7_noise_c)) {
tmpvol = (ay->regs.env_c)? ENVVOL : ay->regs.vol_c * 2 + 1;
mix_l += ay->vols[4][tmpvol];
mix_r += ay->vols[5][tmpvol];
}
} /* end for (m=0; ...) */
mix_l /= ay->Amp_Global;
mix_r /= ay->Amp_Global;
if (ay->sndfmt.bpc == 8) {
mix_l = (mix_l >> 8) | 128; /* 8 bit sound */
mix_r = (mix_r >> 8) | 128;
*sound_buf++ = mix_l;
if (ay->sndfmt.channels != 1)
*sound_buf++ = mix_r;
} else {
*sound_buf++ = mix_l & 0x00FF; /* 16 bit sound */
*sound_buf++ = (mix_l >> 8);
if (ay->sndfmt.channels != 1) {
*sound_buf++ = mix_r & 0x00FF;
*sound_buf++ = (mix_r >> 8);
}
}
}
return sound_buf;
}
/** Free all data allocated by emulator
*
* For now it do nothing.
*/
void ayemu_free (ayemu_ay_t *ay)
{
/* nothing to do here */
return;
}
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