1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
/*
DeaDBeeF - ultimate music player for GNU/Linux systems with X11
Copyright (C) 2009 Alexey Yakovenko
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __OPTMATH_H
#define __OPTMATH_H
#ifdef __SSE2__ // that comes from -msse2
#define __FORCE_SSE2__
#endif
// some maths
// taken from vorbis/lib/os.h, (C) 1994-2007 Xiph.Org Foundation http://www.xiph.org/
/* Special i386 GCC implementation */
#if defined(__i386__) && defined(__GNUC__) && !defined(__BEOS__) && !defined(__FORCE_SSE2__)
# define FPU_CONTROL
/* both GCC and MSVC are kinda stupid about rounding/casting to int.
Because of encapsulation constraints (GCC can't see inside the asm
block and so we end up doing stupid things like a store/load that
is collectively a noop), we do it this way */
/* we must set up the fpu before this works!! */
typedef int16_t fpu_control;
static inline void fpu_setround(fpu_control *fpu){
int16_t ret;
int16_t temp;
__asm__ __volatile__("fnstcw %0\n\t"
"movw %0,%%dx\n\t"
"orw $62463,%%dx\n\t"
"movw %%dx,%1\n\t"
"fldcw %1\n\t":"=m"(ret):"m"(temp): "dx");
*fpu=ret;
}
static inline void fpu_restore(fpu_control fpu){
__asm__ __volatile__("fldcw %0":: "m"(fpu));
}
/* assumes the FPU is in round mode! */
static inline int ftoi(double f){ /* yes, double! Otherwise,
we get extra fst/fld to
truncate precision */
int i;
__asm__("fistl %0": "=m"(i) : "t"(f));
return(i);
}
#endif /* Special i386 GCC implementation */
/* MSVC inline assembly. 32 bit only; inline ASM isn't implemented in the
* 64 bit compiler */
#if defined(_MSC_VER) && !defined(_WIN64)
# define FPU_CONTROL
typedef int16_t fpu_control;
static __inline int ftoi(double f){
int i;
__asm{
fld f
fistp i
}
return i;
}
static __inline void fpu_setround(fpu_control *fpu){
}
static __inline void fpu_restore(fpu_control fpu){
}
#endif /* Special MSVC 32 bit implementation */
/* Optimized code path for x86_64 builds. Uses SSE2 intrinsics. This can be
done safely because all x86_64 CPUs supports SSE2. */
#if (defined(__FORCE_SSE2__)) || (defined(_MSC_VER) && defined(_WIN64)) || (defined(__GNUC__) && defined (__x86_64__))
#pragma warning using sse2 for ftoi
# define FPU_CONTROL
typedef int16_t fpu_control;
#include <emmintrin.h>
static __inline int ftoi(double f){
return _mm_cvtsd_si32(_mm_load_sd(&f));
}
static __inline void fpu_setround(fpu_control *fpu){
}
static __inline void fpu_restore(fpu_control fpu){
}
#endif /* Special MSVC x64 implementation */
/* If no special implementation was found for the current compiler / platform,
use the default implementation here: */
#ifndef FPU_CONTROL
typedef int fpu_control;
static int ftoi(double f){
/* Note: MSVC and GCC (at least on some systems) round towards zero, thus,
the floor() call is required to ensure correct roudning of
negative numbers */
return (int)floor(f+.5);
}
/* We don't have special code for this compiler/arch, so do it the slow way */
# define fpu_setround(fpu_control) {}
# define fpu_restore(fpu_control) {}
#endif /* default implementation */
#endif // __OPTMATH_H
|