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/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
#ifndef __G_UTILS_H__
#define __G_UTILS_H__
#include <glib/gtypes.h>
#include <stdarg.h>
G_BEGIN_DECLS
#ifdef G_OS_WIN32
/* On Win32, the canonical directory separator is the backslash, and
* the search path separator is the semicolon. Note that also the
* (forward) slash works as directory separator.
*/
#define G_DIR_SEPARATOR '\\'
#define G_DIR_SEPARATOR_S "\\"
#define G_IS_DIR_SEPARATOR(c) ((c) == G_DIR_SEPARATOR || (c) == '/')
#define G_SEARCHPATH_SEPARATOR ';'
#define G_SEARCHPATH_SEPARATOR_S ";"
#else /* !G_OS_WIN32 */
/* Unix */
#define G_DIR_SEPARATOR '/'
#define G_DIR_SEPARATOR_S "/"
#define G_IS_DIR_SEPARATOR(c) ((c) == G_DIR_SEPARATOR)
#define G_SEARCHPATH_SEPARATOR ':'
#define G_SEARCHPATH_SEPARATOR_S ":"
#endif /* !G_OS_WIN32 */
/* Define G_VA_COPY() to do the right thing for copying va_list variables.
* glibconfig.h may have already defined G_VA_COPY as va_copy or __va_copy.
*/
#if !defined (G_VA_COPY)
# if defined (__GNUC__) && defined (__PPC__) && (defined (_CALL_SYSV) || defined (_WIN32))
# define G_VA_COPY(ap1, ap2) (*(ap1) = *(ap2))
# elif defined (G_VA_COPY_AS_ARRAY)
# define G_VA_COPY(ap1, ap2) g_memmove ((ap1), (ap2), sizeof (va_list))
# else /* va_list is a pointer */
# define G_VA_COPY(ap1, ap2) ((ap1) = (ap2))
# endif /* va_list is a pointer */
#endif /* !G_VA_COPY */
/* inlining hassle. for compilers that don't allow the `inline' keyword,
* mostly because of strict ANSI C compliance or dumbness, we try to fall
* back to either `__inline__' or `__inline'.
* G_CAN_INLINE is defined in glibconfig.h if the compiler seems to be
* actually *capable* to do function inlining, in which case inline
* function bodies do make sense. we also define G_INLINE_FUNC to properly
* export the function prototypes if no inlining can be performed.
* inline function bodies have to be special cased with G_CAN_INLINE and a
* .c file specific macro to allow one compiled instance with extern linkage
* of the functions by defining G_IMPLEMENT_INLINES and the .c file macro.
*/
#if defined (G_HAVE_INLINE) && defined (__GNUC__) && defined (__STRICT_ANSI__)
# undef inline
# define inline __inline__
#elif !defined (G_HAVE_INLINE)
# undef inline
# if defined (G_HAVE___INLINE__)
# define inline __inline__
# elif defined (G_HAVE___INLINE)
# define inline __inline
# else /* !inline && !__inline__ && !__inline */
# define inline /* don't inline, then */
# endif
#endif
#ifdef G_IMPLEMENT_INLINES
# define G_INLINE_FUNC
# undef G_CAN_INLINE
#elif defined (__GNUC__)
# if defined (__GNUC_STDC_INLINE__) || defined (__GNUC_GNU_INLINE__)
# define G_INLINE_FUNC extern inline __attribute__ ((__gnu_inline__))
# else
# define G_INLINE_FUNC extern inline
# endif
#elif defined (G_CAN_INLINE)
# define G_INLINE_FUNC static inline
#else /* can't inline */
# define G_INLINE_FUNC
#endif /* !G_INLINE_FUNC */
/* Retrive static string info
*/
#ifdef G_OS_WIN32
#define g_get_user_name g_get_user_name_utf8
#define g_get_real_name g_get_real_name_utf8
#define g_get_home_dir g_get_home_dir_utf8
#define g_get_tmp_dir g_get_tmp_dir_utf8
#endif
G_CONST_RETURN gchar* g_get_user_name (void);
G_CONST_RETURN gchar* g_get_real_name (void);
G_CONST_RETURN gchar* g_get_home_dir (void);
G_CONST_RETURN gchar* g_get_tmp_dir (void);
G_CONST_RETURN gchar* g_get_host_name (void);
gchar* g_get_prgname (void);
void g_set_prgname (const gchar *prgname);
G_CONST_RETURN gchar* g_get_application_name (void);
void g_set_application_name (const gchar *application_name);
G_CONST_RETURN gchar* g_get_user_data_dir (void);
G_CONST_RETURN gchar* g_get_user_config_dir (void);
G_CONST_RETURN gchar* g_get_user_cache_dir (void);
G_CONST_RETURN gchar* G_CONST_RETURN * g_get_system_data_dirs (void);
#ifdef G_OS_WIN32
G_CONST_RETURN gchar* G_CONST_RETURN * g_win32_get_system_data_dirs_for_module (gconstpointer address);
#endif
#if defined (G_OS_WIN32) && defined (G_CAN_INLINE) && !defined (__cplusplus)
static inline G_CONST_RETURN gchar * G_CONST_RETURN *
g_win32_get_system_data_dirs (void)
{
return g_win32_get_system_data_dirs_for_module ((gconstpointer) &g_win32_get_system_data_dirs);
}
#define g_get_system_data_dirs g_win32_get_system_data_dirs
#endif
G_CONST_RETURN gchar* G_CONST_RETURN * g_get_system_config_dirs (void);
G_CONST_RETURN gchar* G_CONST_RETURN * g_get_language_names (void);
/**
* GUserDirectory:
* @G_USER_DIRECTORY_DESKTOP: the user's Desktop directory
* @G_USER_DIRECTORY_DOCUMENTS: the user's Documents directory
* @G_USER_DIRECTORY_DOWNLOAD: the user's Downloads directory
* @G_USER_DIRECTORY_MUSIC: the user's Music directory
* @G_USER_DIRECTORY_PICTURES: the user's Pictures directory
* @G_USER_DIRECTORY_PUBLIC_SHARE: the user's shared directory
* @G_USER_DIRECTORY_TEMPLATES: the user's Templates directory
* @G_USER_DIRECTORY_VIDEOS: the user's Movies directory
* @G_USER_N_DIRECTORIES: the number of enum values
*
* These are logical ids for special directories which are defined
* depending on the platform used. You should use g_get_user_special_dir()
* to retrieve the full path associated to the logical id.
*
* The #GUserDirectory enumeration can be extended at later date. Not
* every platform has a directory for every logical id in this
* enumeration.
*
* Since: 2.14
*/
typedef enum {
G_USER_DIRECTORY_DESKTOP,
G_USER_DIRECTORY_DOCUMENTS,
G_USER_DIRECTORY_DOWNLOAD,
G_USER_DIRECTORY_MUSIC,
G_USER_DIRECTORY_PICTURES,
G_USER_DIRECTORY_PUBLIC_SHARE,
G_USER_DIRECTORY_TEMPLATES,
G_USER_DIRECTORY_VIDEOS,
G_USER_N_DIRECTORIES
} GUserDirectory;
G_CONST_RETURN gchar* g_get_user_special_dir (GUserDirectory directory);
typedef struct _GDebugKey GDebugKey;
struct _GDebugKey
{
gchar *key;
guint value;
};
/* Miscellaneous utility functions
*/
guint g_parse_debug_string (const gchar *string,
const GDebugKey *keys,
guint nkeys);
gint g_snprintf (gchar *string,
gulong n,
gchar const *format,
...) G_GNUC_PRINTF (3, 4);
gint g_vsnprintf (gchar *string,
gulong n,
gchar const *format,
va_list args);
/* Check if a file name is an absolute path */
gboolean g_path_is_absolute (const gchar *file_name);
/* In case of absolute paths, skip the root part */
G_CONST_RETURN gchar* g_path_skip_root (const gchar *file_name);
#ifndef G_DISABLE_DEPRECATED
/* These two functions are deprecated and will be removed in the next
* major release of GLib. Use g_path_get_dirname/g_path_get_basename
* instead. Whatch out! The string returned by g_path_get_basename
* must be g_freed, while the string returned by g_basename must not.*/
G_CONST_RETURN gchar* g_basename (const gchar *file_name);
#define g_dirname g_path_get_dirname
#endif /* G_DISABLE_DEPRECATED */
#ifdef G_OS_WIN32
#define g_get_current_dir g_get_current_dir_utf8
#endif
/* The returned strings are newly allocated with g_malloc() */
gchar* g_get_current_dir (void);
gchar* g_path_get_basename (const gchar *file_name) G_GNUC_MALLOC;
gchar* g_path_get_dirname (const gchar *file_name) G_GNUC_MALLOC;
/* Set the pointer at the specified location to NULL */
void g_nullify_pointer (gpointer *nullify_location);
/* return the environment string for the variable. The returned memory
* must not be freed. */
#ifdef G_OS_WIN32
#define g_getenv g_getenv_utf8
#define g_setenv g_setenv_utf8
#define g_unsetenv g_unsetenv_utf8
#define g_find_program_in_path g_find_program_in_path_utf8
#endif
G_CONST_RETURN gchar* g_getenv (const gchar *variable);
gboolean g_setenv (const gchar *variable,
const gchar *value,
gboolean overwrite);
void g_unsetenv (const gchar *variable);
gchar** g_listenv (void);
/* private */
const gchar* _g_getenv_nomalloc (const gchar *variable,
gchar buffer[1024]);
/* we try to provide a useful equivalent for ATEXIT if it is
* not defined, but use is actually abandoned. people should
* use g_atexit() instead.
*/
typedef void (*GVoidFunc) (void);
#ifndef ATEXIT
# define ATEXIT(proc) g_ATEXIT(proc)
#else
# define G_NATIVE_ATEXIT
#endif /* ATEXIT */
/* we use a GLib function as a replacement for ATEXIT, so
* the programmer is not required to check the return value
* (if there is any in the implementation) and doesn't encounter
* missing include files.
*/
void g_atexit (GVoidFunc func);
#ifdef G_OS_WIN32
/* It's a bad idea to wrap atexit() on Windows. If the GLib DLL calls
* atexit(), the function will be called when the GLib DLL is detached
* from the program, which is not what the caller wants. The caller
* wants the function to be called when it *itself* exits (or is
* detached, in case the caller, too, is a DLL).
*/
int atexit (void (*)(void));
#define g_atexit(func) atexit(func)
#endif
/* Look for an executable in PATH, following execvp() rules */
gchar* g_find_program_in_path (const gchar *program);
/* Bit tests
*/
G_INLINE_FUNC gint g_bit_nth_lsf (gulong mask,
gint nth_bit) G_GNUC_CONST;
G_INLINE_FUNC gint g_bit_nth_msf (gulong mask,
gint nth_bit) G_GNUC_CONST;
G_INLINE_FUNC guint g_bit_storage (gulong number) G_GNUC_CONST;
/* Trash Stacks
* elements need to be >= sizeof (gpointer)
*/
typedef struct _GTrashStack GTrashStack;
struct _GTrashStack
{
GTrashStack *next;
};
G_INLINE_FUNC void g_trash_stack_push (GTrashStack **stack_p,
gpointer data_p);
G_INLINE_FUNC gpointer g_trash_stack_pop (GTrashStack **stack_p);
G_INLINE_FUNC gpointer g_trash_stack_peek (GTrashStack **stack_p);
G_INLINE_FUNC guint g_trash_stack_height (GTrashStack **stack_p);
/* inline function implementations
*/
#if defined (G_CAN_INLINE) || defined (__G_UTILS_C__)
G_INLINE_FUNC gint
g_bit_nth_lsf (gulong mask,
gint nth_bit)
{
if (G_UNLIKELY (nth_bit < -1))
nth_bit = -1;
while (nth_bit < ((GLIB_SIZEOF_LONG * 8) - 1))
{
nth_bit++;
if (mask & (1UL << nth_bit))
return nth_bit;
}
return -1;
}
G_INLINE_FUNC gint
g_bit_nth_msf (gulong mask,
gint nth_bit)
{
if (nth_bit < 0 || G_UNLIKELY (nth_bit > GLIB_SIZEOF_LONG * 8))
nth_bit = GLIB_SIZEOF_LONG * 8;
while (nth_bit > 0)
{
nth_bit--;
if (mask & (1UL << nth_bit))
return nth_bit;
}
return -1;
}
G_INLINE_FUNC guint
g_bit_storage (gulong number)
{
#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(__OPTIMIZE__)
return G_LIKELY (number) ?
((GLIB_SIZEOF_LONG * 8 - 1) ^ __builtin_clzl(number)) + 1 : 1;
#else
register guint n_bits = 0;
do
{
n_bits++;
number >>= 1;
}
while (number);
return n_bits;
#endif
}
G_INLINE_FUNC void
g_trash_stack_push (GTrashStack **stack_p,
gpointer data_p)
{
GTrashStack *data = (GTrashStack *) data_p;
data->next = *stack_p;
*stack_p = data;
}
G_INLINE_FUNC gpointer
g_trash_stack_pop (GTrashStack **stack_p)
{
GTrashStack *data;
data = *stack_p;
if (data)
{
*stack_p = data->next;
/* NULLify private pointer here, most platforms store NULL as
* subsequent 0 bytes
*/
data->next = NULL;
}
return data;
}
G_INLINE_FUNC gpointer
g_trash_stack_peek (GTrashStack **stack_p)
{
GTrashStack *data;
data = *stack_p;
return data;
}
G_INLINE_FUNC guint
g_trash_stack_height (GTrashStack **stack_p)
{
GTrashStack *data;
guint i = 0;
for (data = *stack_p; data; data = data->next)
i++;
return i;
}
#endif /* G_CAN_INLINE || __G_UTILS_C__ */
/* Glib version.
* we prefix variable declarations so they can
* properly get exported in windows dlls.
*/
GLIB_VAR const guint glib_major_version;
GLIB_VAR const guint glib_minor_version;
GLIB_VAR const guint glib_micro_version;
GLIB_VAR const guint glib_interface_age;
GLIB_VAR const guint glib_binary_age;
const gchar * glib_check_version (guint required_major,
guint required_minor,
guint required_micro);
#define GLIB_CHECK_VERSION(major,minor,micro) \
(GLIB_MAJOR_VERSION > (major) || \
(GLIB_MAJOR_VERSION == (major) && GLIB_MINOR_VERSION > (minor)) || \
(GLIB_MAJOR_VERSION == (major) && GLIB_MINOR_VERSION == (minor) && \
GLIB_MICRO_VERSION >= (micro)))
G_END_DECLS
/*
* This macro will be deprecated in the future. This DllMain() is too
* complex. It is recommended to have a DLlMain() that just saves the
* handle to the DLL and then use that handle in normal code instead,
* for instance passing it to
* g_win32_get_package_installation_directory_of_module().
*
* On Windows, this macro defines a DllMain function that stores the
* actual DLL name that the code being compiled will be included in.
* STATIC should be empty or 'static'. DLL_NAME is the name of the
* (pointer to the) char array where the DLL name will be stored. If
* this is used, you must also include <windows.h>. If you need a more complex
* DLL entry point function, you cannot use this.
*
* On non-Windows platforms, expands to nothing.
*/
#ifndef G_PLATFORM_WIN32
# define G_WIN32_DLLMAIN_FOR_DLL_NAME(static, dll_name)
#else
# define G_WIN32_DLLMAIN_FOR_DLL_NAME(static, dll_name) \
static char *dll_name; \
\
BOOL WINAPI \
DllMain (HINSTANCE hinstDLL, \
DWORD fdwReason, \
LPVOID lpvReserved) \
{ \
wchar_t wcbfr[1000]; \
char *tem; \
switch (fdwReason) \
{ \
case DLL_PROCESS_ATTACH: \
GetModuleFileNameW ((HMODULE) hinstDLL, wcbfr, G_N_ELEMENTS (wcbfr)); \
tem = g_utf16_to_utf8 (wcbfr, -1, NULL, NULL, NULL); \
dll_name = g_path_get_basename (tem); \
g_free (tem); \
break; \
} \
\
return TRUE; \
}
#endif /* G_PLATFORM_WIN32 */
#endif /* __G_UTILS_H__ */
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