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/* _______ ____ __ ___ ___
* \ _ \ \ / \ / \ \ / / ' ' '
* | | \ \ | | || | \/ | . .
* | | | | | | || ||\ /| |
* | | | | | | || || \/ | | ' ' '
* | | | | | | || || | | . .
* | |_/ / \ \__// || | |
* /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque
* / \
* / . \
* loads3m.c - Code to read a ScreamTracker 3 / / \ \
* file, opening and closing it for | < / \_
* you. | \/ /\ /
* \_ / > /
* By entheh. | \ / /
* | ' /
* \__/
*/
#include "dumb.h"
#include "internal/it.h"
/* dumb_load_s3m_quick(): loads an S3M file into a DUH struct, returning
* a pointer to the DUH struct. When you have finished with it, you must
* pass the pointer to unload_duh() so that the memory can be freed.
*/
DUH *dumb_load_s3m_quick(const char *filename)
{
DUH *duh;
DUMBFILE *f = dumbfile_open(filename);
if (!f)
return NULL;
duh = dumb_read_s3m_quick(f);
dumbfile_close(f);
return duh;
}
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