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-rw-r--r--tools/glade/glade/gnome/bonobodockitem.c786
1 files changed, 786 insertions, 0 deletions
diff --git a/tools/glade/glade/gnome/bonobodockitem.c b/tools/glade/glade/gnome/bonobodockitem.c
new file mode 100644
index 00000000..8c871210
--- /dev/null
+++ b/tools/glade/glade/gnome/bonobodockitem.c
@@ -0,0 +1,786 @@
+/* Gtk+ User Interface Builder
+ * Copyright (C) 1999 Damon Chaplin
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include <config.h>
+
+#include <gnome.h>
+#include <bonobo.h>
+#include "../gb.h"
+#include "../glade_gnome.h"
+
+/* Include the 21x21 icon pixmap for this widget, to be used in the palette */
+#include "../graphics/bonobo-dock-item.xpm"
+
+/*
+ * This is the GbWidget struct for this widget (see ../gbwidget.h).
+ * It is initialized in the init() function at the end of this file
+ */
+static GbWidget gbwidget;
+
+static gchar *ShadowType = "BonoboDockItem::shadow_type";
+static gchar *Orientation = "BonoboDockItem::orientation";
+
+/* These 5 are boolean flags in the property editor, but saved as one property,
+ "behavior" in the XML. */
+static gchar *Locked = "BonoboDockItem::locked";
+static gchar *Exclusive = "BonoboDockItem::exclusive";
+static gchar *NeverFloating = "BonoboDockItem::never_floating";
+static gchar *NeverVertical = "BonoboDockItem::never_vertical";
+static gchar *NeverHorizontal = "BonoboDockItem::never_horizontal";
+
+/* These are only used for loading & saving - they are not displayed in the
+ property editor. */
+static gchar *Placement = "BonoboDockItem::placement";
+static gchar *BandNum = "BonoboDockItem::band";
+static gchar *Position = "BonoboDockItem::position";
+static gchar *Offset = "BonoboDockItem::offset";
+static gchar *Behavior = "BonoboDockItem::behavior";
+
+static const gchar *GbShadowChoices[] =
+{"None", "In", "Out",
+ "Etched In", "Etched Out", NULL};
+static const gint GbShadowValues[] =
+{
+ GTK_SHADOW_NONE,
+ GTK_SHADOW_IN,
+ GTK_SHADOW_OUT,
+ GTK_SHADOW_ETCHED_IN,
+ GTK_SHADOW_ETCHED_OUT
+};
+static const gchar *GbShadowSymbols[] =
+{
+ "GTK_SHADOW_NONE",
+ "GTK_SHADOW_IN",
+ "GTK_SHADOW_OUT",
+ "GTK_SHADOW_ETCHED_IN",
+ "GTK_SHADOW_ETCHED_OUT"
+};
+
+
+static void gb_bonobo_dock_item_init_widget (GtkWidget *widget);
+static void gb_bonobo_dock_item_drag_end (GtkWidget *widget,
+ gpointer user_data);
+
+static void gb_bonobo_dock_item_add_item_before (GtkWidget * menuitem,
+ BonoboDockItem * dock_item);
+static void gb_bonobo_dock_item_add_item_after (GtkWidget * menuitem,
+ BonoboDockItem * dock_item);
+static void gb_bonobo_dock_item_add_item (BonoboDockItem * existing_dock_item,
+ gboolean after);
+static gboolean gb_bonobo_dock_item_find_position (BonoboDockItem * dock_item,
+ BonoboDockPlacement *placement,
+ gint *band_num,
+ gint *position,
+ gint *offset);
+
+/******
+ * NOTE: To use these functions you need to uncomment them AND add a pointer
+ * to the funtion in the GbWidget struct at the end of this file.
+ ******/
+
+/*
+ * Creates a new GtkWidget of class BonoboDockItem, performing any specialized
+ * initialization needed for the widget to work correctly in this environment.
+ * If a dialog box is used to initialize the widget, return NULL from this
+ * function, and call data->callback with your new widget when it is done.
+ * If the widget needs a special destroy handler, add a signal here.
+ */
+static GtkWidget*
+gb_bonobo_dock_item_new (GbWidgetNewData *data)
+{
+ GtkWidget *new_widget;
+
+ new_widget = bonobo_dock_item_new (NULL, BONOBO_DOCK_ITEM_BEH_NORMAL);
+
+ gb_bonobo_dock_item_init_widget (new_widget);
+
+ return new_widget;
+}
+
+
+static void
+gb_bonobo_dock_item_create_from_widget (GtkWidget *widget,
+ GbWidgetCreateFromData *data)
+{
+ gb_bonobo_dock_item_init_widget (widget);
+}
+
+
+static void
+gb_bonobo_dock_item_init_widget (GtkWidget *widget)
+{
+ /* Connect a handler so we can update the properties if the item is moved. */
+ gtk_signal_connect_after (GTK_OBJECT (widget), "dock_drag_end",
+ GTK_SIGNAL_FUNC (gb_bonobo_dock_item_drag_end),
+ NULL);
+}
+
+
+/* If the widgets properties are currently shown, we update them if necessary.
+ */
+static void
+gb_bonobo_dock_item_drag_end (GtkWidget *widget, gpointer user_data)
+{
+ if (property_get_widget () == widget)
+ {
+ /* The orientation is only useful for floating items. */
+ property_set_sensitive (Orientation,
+ BONOBO_DOCK_ITEM (widget)->is_floating);
+ }
+}
+
+
+void
+gb_bonobo_dock_item_add_child (GtkWidget *widget, GtkWidget * child,
+ GbWidgetSetArgData *data)
+{
+ /* Try to set up menubars and toolbars just like GnomeApp does.
+ We don't do anything now. I'm not sure what we should do. */
+
+ gtk_container_add (GTK_CONTAINER (widget), child);
+}
+
+
+/*
+ * Creates the components needed to edit the extra properties of this widget.
+ */
+static void
+gb_bonobo_dock_item_create_properties (GtkWidget * widget, GbWidgetCreateArgData * data)
+{
+ property_add_bool (Locked, _("Locked:"),
+ _("If the dock item is locked in position"));
+ property_add_bool (Exclusive, _("Exclusive:"),
+ _("If the dock item is always the only item in its band"));
+ property_add_bool (NeverFloating, _("Never Floating:"),
+ _("If the dock item is never allowed to float in its own window"));
+ property_add_bool (NeverVertical, _("Never Vertical:"),
+ _("If the dock item is never allowed to be vertical"));
+ property_add_bool (NeverHorizontal, _("Never Horizontal:"),
+ _("If the dock item is never allowed to be horizontal"));
+
+ property_add_choice (ShadowType, _("Shadow:"),
+ _("The type of shadow around the dock item"),
+ GbShadowChoices);
+ property_add_choice (Orientation, _("Orientation:"),
+ _("The orientation of a floating dock item"),
+ GladeOrientationChoices);
+}
+
+
+
+/*
+ * Gets the properties of the widget. This is used for both displaying the
+ * properties in the property editor, and also for saving the properties.
+ */
+static void
+gb_bonobo_dock_item_get_properties (GtkWidget *widget, GbWidgetGetArgData * data)
+{
+ gint i;
+
+ if (BONOBO_DOCK_ITEM (widget)->is_floating)
+ {
+ /* Orientation is only relevant when floating. */
+ for (i = 0; i < GladeOrientationSize; i++)
+ {
+ if (GladeOrientationValues[i] == BONOBO_DOCK_ITEM (widget)->orientation)
+ {
+ gb_widget_output_choice (data, Orientation, i,
+ GladeOrientationSymbols[i]);
+ }
+ }
+ }
+
+ if (data->action == GB_SHOWING)
+ {
+ gb_widget_output_bool (data, Locked, BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_LOCKED);
+ gb_widget_output_bool (data, Exclusive, BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_EXCLUSIVE);
+ gb_widget_output_bool (data, NeverFloating, BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_NEVER_FLOATING);
+ gb_widget_output_bool (data, NeverVertical, BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL);
+ gb_widget_output_bool (data, NeverHorizontal, BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL);
+ }
+
+ for (i = 0; i < sizeof (GbShadowValues) / sizeof (GbShadowValues[0]); i++)
+ {
+ if (GbShadowValues[i] == BONOBO_DOCK_ITEM (widget)->shadow_type)
+ gb_widget_output_choice (data, ShadowType, i, GbShadowSymbols[i]);
+ }
+
+ if (data->action == GB_SHOWING)
+ {
+ /* The orientation is only useful for floating items. */
+ property_set_sensitive (Orientation,
+ BONOBO_DOCK_ITEM (widget)->is_floating);
+ }
+}
+
+
+/* SPECIAL CODE: "placement", "band", "position", "offset" and "behavior"
+ are now packing properties, so we have this special function to save
+ them, which is called directly in gb_widget_save(). */
+void
+gb_bonobo_dock_item_save_packing_properties (GtkWidget *parent,
+ GtkWidget *widget,
+ GbWidgetGetArgData * data)
+{
+ char *behavior;
+
+ save_start_tag (data, "packing");
+
+ if (BONOBO_DOCK_ITEM (widget)->is_floating)
+ {
+ gb_widget_output_string (data, Placement, "BONOBO_DOCK_FLOATING");
+ }
+ else
+ {
+ BonoboDockPlacement placement;
+ gint band_num, position, offset, idx;
+
+ if (gb_bonobo_dock_item_find_position (BONOBO_DOCK_ITEM (widget),
+ &placement, &band_num,
+ &position, &offset))
+ {
+ idx = glade_util_int_array_index (GladePlacementValues,
+ GladePlacementSize,
+ placement);
+ if (idx != -1)
+ gb_widget_output_string (data, Placement,
+ GladePlacementSymbols[idx]);
+
+ gb_widget_output_int (data, BandNum, band_num);
+ gb_widget_output_int (data, Position, position);
+ gb_widget_output_int (data, Offset, offset);
+ }
+ else
+ {
+ g_warning ("Dock band not found");
+ }
+ }
+
+ behavior = glade_util_string_from_flags (BONOBO_TYPE_DOCK_ITEM_BEHAVIOR,
+ BONOBO_DOCK_ITEM (widget)->behavior);
+ save_string (data, Behavior, behavior);
+ g_free (behavior);
+
+ save_end_tag (data, "packing");
+}
+
+
+
+/*
+ * Sets the properties of the widget. This is used for both applying the
+ * properties changed in the property editor, and also for loading.
+ */
+static void
+gb_bonobo_dock_item_set_properties (GtkWidget * widget, GbWidgetSetArgData * data)
+{
+ gboolean locked, exclusive, never_floating, never_vertical, never_horizontal;
+ gchar *shadow, *orientation;
+ BonoboDockItemBehavior behavior;
+ gint i;
+
+ /* This is a bit of a hack, as some of the properties are now saved as
+ packing properties instead of normal properties. */
+ if (data->action == GB_LOADING)
+ {
+ gchar *behavior_string;
+
+ data->loading_type = GB_CHILD_PROPERTIES;
+
+ behavior_string = load_string (data, Behavior);
+ behavior = glade_util_flags_from_string (BONOBO_TYPE_DOCK_ITEM_BEHAVIOR,
+ behavior_string);
+
+ data->loading_type = GB_STANDARD_PROPERTIES;
+ }
+ else
+ {
+ behavior = BONOBO_DOCK_ITEM (widget)->behavior;
+
+ locked = gb_widget_input_bool (data, Locked);
+ if (data->apply)
+ {
+ if (locked)
+ behavior |= BONOBO_DOCK_ITEM_BEH_LOCKED;
+ else
+ behavior &= ~BONOBO_DOCK_ITEM_BEH_LOCKED;
+
+ /* This avoids any problems with redrawing the selection. */
+ if (data->action == GB_APPLYING)
+ editor_clear_selection (NULL);
+
+ gtk_widget_queue_resize (widget);
+ }
+
+ exclusive = gb_widget_input_bool (data, Exclusive);
+ if (data->apply)
+ {
+ if (exclusive)
+ behavior |= BONOBO_DOCK_ITEM_BEH_EXCLUSIVE;
+ else
+ behavior &= ~BONOBO_DOCK_ITEM_BEH_EXCLUSIVE;
+ }
+
+ never_floating = gb_widget_input_bool (data, NeverFloating);
+ if (data->apply)
+ {
+ if (never_floating)
+ behavior |= BONOBO_DOCK_ITEM_BEH_NEVER_FLOATING;
+ else
+ behavior &= ~BONOBO_DOCK_ITEM_BEH_NEVER_FLOATING;
+ }
+
+ never_vertical = gb_widget_input_bool (data, NeverVertical);
+ if (data->apply)
+ {
+ if (never_vertical)
+ behavior |= BONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL;
+ else
+ behavior &= ~BONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL;
+ }
+
+ never_horizontal = gb_widget_input_bool (data, NeverHorizontal);
+ if (data->apply)
+ {
+ if (never_horizontal)
+ behavior |= BONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL;
+ else
+ behavior &= ~BONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL;
+ }
+ }
+
+ /* BonoboDockItem has no method for setting the behavior. */
+ BONOBO_DOCK_ITEM (widget)->behavior = behavior;
+
+
+ shadow = gb_widget_input_choice (data, ShadowType);
+ if (data->apply)
+ {
+ for (i = 0; i < sizeof (GbShadowValues) / sizeof (GbShadowValues[0]);
+ i++)
+ {
+ if (!strcmp (shadow, GbShadowChoices[i])
+ || !strcmp (shadow, GbShadowSymbols[i]))
+ {
+ bonobo_dock_item_set_shadow_type (BONOBO_DOCK_ITEM (widget),
+ GbShadowValues[i]);
+ break;
+ }
+ }
+ }
+
+ orientation = gb_widget_input_choice (data, Orientation);
+ if (data->apply)
+ {
+ for (i = 0; i < GladeOrientationSize; i++)
+ {
+ if (!strcmp (orientation, GladeOrientationChoices[i])
+ || !strcmp (orientation, GladeOrientationSymbols[i]))
+ {
+ bonobo_dock_item_set_orientation (BONOBO_DOCK_ITEM (widget),
+ GladeOrientationValues[i]);
+
+ /* This avoids any problems with redrawing the selection. */
+ if (data->action == GB_APPLYING)
+ editor_clear_selection (NULL);
+
+ /* FIXME: A test to see if changing orientation works. */
+ if (BONOBO_DOCK_ITEM (widget)->bin.child)
+ gtk_widget_queue_resize (BONOBO_DOCK_ITEM (widget)->bin.child);
+
+ break;
+ }
+ }
+ }
+}
+
+
+
+/*
+ * Adds menu items to a context menu which is just about to appear!
+ * Add commands to aid in editing a BonoboDockItem, with signals pointing to
+ * other functions in this file.
+ */
+static void
+gb_bonobo_dock_item_create_popup_menu (GtkWidget * widget, GbWidgetCreateMenuData * data)
+{
+ GtkWidget *menuitem;
+
+ /* We can't add items next to floating items or items that have the
+ BONOBO_DOCK_ITEM_BEH_EXCLUSIVE flag set. */
+ if (!BONOBO_DOCK_ITEM (widget)->is_floating
+ && !(BONOBO_DOCK_ITEM (widget)->behavior & BONOBO_DOCK_ITEM_BEH_EXCLUSIVE))
+ {
+ menuitem = gtk_menu_item_new_with_label (_("Add dock item before"));
+ gtk_widget_show (menuitem);
+ gtk_menu_append (GTK_MENU (data->menu), menuitem);
+ gtk_signal_connect (GTK_OBJECT (menuitem), "activate",
+ GTK_SIGNAL_FUNC (gb_bonobo_dock_item_add_item_before),
+ widget);
+
+ menuitem = gtk_menu_item_new_with_label (_("Add dock item after"));
+ gtk_widget_show (menuitem);
+ gtk_menu_append (GTK_MENU (data->menu), menuitem);
+ gtk_signal_connect (GTK_OBJECT (menuitem), "activate",
+ GTK_SIGNAL_FUNC (gb_bonobo_dock_item_add_item_after),
+ widget);
+ }
+}
+
+
+static void
+gb_bonobo_dock_item_add_item_before (GtkWidget * menuitem,
+ BonoboDockItem * dock_item)
+{
+ gb_bonobo_dock_item_add_item (dock_item, FALSE);
+}
+
+
+static void
+gb_bonobo_dock_item_add_item_after (GtkWidget * menuitem,
+ BonoboDockItem * dock_item)
+{
+ gb_bonobo_dock_item_add_item (dock_item, TRUE);
+}
+
+
+static void
+gb_bonobo_dock_item_add_item (BonoboDockItem * existing_dock_item,
+ gboolean after)
+{
+ BonoboDock *dock;
+ BonoboDockBand *dock_band;
+ GtkWidget *dock_item, *placeholder;
+ BonoboDockPlacement placement;
+ gint band_num, position, offset;
+
+ if (!gb_bonobo_dock_item_find_position (BONOBO_DOCK_ITEM (existing_dock_item),
+ &placement, &band_num,
+ &position, &offset))
+ {
+ g_warning ("Dock band not found");
+ return;
+ }
+
+ dock_band = BONOBO_DOCK_BAND (GTK_WIDGET (existing_dock_item)->parent);
+ dock = BONOBO_DOCK (GTK_WIDGET (dock_band)->parent);
+
+ /* Create the new dock item. */
+ dock_item = gb_widget_new ("BonoboDockItem", NULL);
+
+ placeholder = editor_new_placeholder ();
+ gtk_container_add (GTK_CONTAINER (dock_item), placeholder);
+
+ /* Now add it at the required position. */
+ if (after)
+ position++;
+ bonobo_dock_add_item (dock, BONOBO_DOCK_ITEM (dock_item), placement, band_num,
+ position, 0, FALSE);
+
+ gtk_widget_show (dock_item);
+
+ /* Show the properties of the new dock item. */
+ gb_widget_show_properties (dock_item);
+}
+
+
+/* This gets the placement, band number, position and offset of dock items
+ which are not floating. It returns TRUE if the dock item is found. */
+static gboolean
+gb_bonobo_dock_item_find_position (BonoboDockItem * dock_item,
+ BonoboDockPlacement *placement,
+ gint *band_num,
+ gint *position,
+ gint *offset)
+{
+ BonoboDock *dock;
+ BonoboDockBand *dock_band;
+ BonoboDockBandChild *dock_band_child;
+ gint pos;
+ GList *elem;
+
+ g_return_val_if_fail (BONOBO_IS_DOCK_BAND (GTK_WIDGET (dock_item)->parent),
+ FALSE);
+ dock_band = BONOBO_DOCK_BAND (GTK_WIDGET (dock_item)->parent);
+
+ g_return_val_if_fail (BONOBO_IS_DOCK (GTK_WIDGET (dock_band)->parent), FALSE);
+ dock = BONOBO_DOCK (GTK_WIDGET (dock_band)->parent);
+
+ /* First we find out which band the existing dock item is. */
+ if ((*band_num = g_list_index (dock->top_bands, dock_band)) != -1)
+ *placement = BONOBO_DOCK_TOP;
+ else if ((*band_num = g_list_index (dock->bottom_bands, dock_band)) != -1)
+ *placement = BONOBO_DOCK_BOTTOM;
+ else if ((*band_num = g_list_index (dock->left_bands, dock_band)) != -1)
+ *placement = BONOBO_DOCK_LEFT;
+ else if ((*band_num = g_list_index (dock->right_bands, dock_band)) != -1)
+ *placement = BONOBO_DOCK_RIGHT;
+ else
+ return FALSE;
+
+ /* Now find the position of the existing dock item within the band. */
+ for (elem = dock_band->children, pos = 0;
+ elem != NULL;
+ elem = elem->next, pos++)
+ {
+ dock_band_child = (BonoboDockBandChild*) elem->data;
+ if (dock_band_child->widget == GTK_WIDGET (dock_item))
+ {
+ *position = pos;
+ *offset = dock_band_child->offset;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/*
+ * Writes the source code needed to create this widget.
+ * You have to output everything necessary to create the widget here, though
+ * there are some convenience functions to help.
+ */
+static void
+gb_bonobo_dock_item_write_source (GtkWidget * widget, GbWidgetWriteSourceData * data)
+{
+ /* If we are in a GnomeApp's dock, we don't create the dock item here, or
+ add it to the BonoboDock, since it is created automatically when the item
+ is added to the GnomeApp. */
+ if (glade_gnome_is_app_dock_item (widget)
+ && !BONOBO_DOCK_ITEM (widget)->is_floating)
+ {
+ return;
+ }
+
+ if (data->create_widget)
+ {
+ BonoboDockItemBehavior behavior;
+ const gchar *prefix = "\n ";
+ const gchar *prefix2 = "\n | ";
+
+ behavior = BONOBO_DOCK_ITEM (widget)->behavior;
+
+ source_add (data,
+ " %s = bonobo_dock_item_new (%s,",
+ data->wname, source_make_string (data->real_wname, FALSE));
+ if (behavior == 0)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NORMAL);\n", prefix);
+ }
+ else
+ {
+ if (behavior & BONOBO_DOCK_ITEM_BEH_EXCLUSIVE)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_EXCLUSIVE",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_FLOATING)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_FLOATING",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_LOCKED)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_LOCKED",
+ prefix);
+ }
+
+ source_add (data, ");\n");
+ }
+ }
+
+ gb_widget_write_standard_source (widget, data);
+
+}
+
+
+/* Outputs source to add a child menu to a BonoboDock. */
+static void
+gb_bonobo_dock_item_write_add_child_source (GtkWidget * parent,
+ const gchar *parent_name,
+ GtkWidget *child,
+ GbWidgetWriteSourceData * data)
+{
+ GnomeApp *app;
+
+ /* If we're adding a dock item to a GnomeApp's dock, we use
+ the special functions to add it here. */
+ if ((app = glade_gnome_is_app_dock_item (parent)))
+ {
+ /* Children of floating items are added as normal. */
+ if (BONOBO_DOCK_ITEM (parent)->is_floating)
+ {
+ source_add (data, " gtk_container_add (GTK_CONTAINER (%s), %s);\n",
+ parent_name, data->wname);
+ }
+ else if (GTK_IS_MENU_BAR (child))
+ {
+ source_add (data,
+ " gnome_app_create_menus (GNOME_APP (%s), %s_uiinfo);\n",
+ data->component_name, data->real_wname);
+
+ /* Output the code to install the menu hints, if the GnomeApp has
+ a status bar. This must be output after the code to create the
+ GnomeAppBar is output, so we add it to the same buffer as the
+ signal connections. */
+ if (app->statusbar)
+ {
+ source_add_to_buffer (data, GLADE_SIGNAL_CONNECTIONS,
+ " gnome_app_install_menu_hints (GNOME_APP (%s), %s_uiinfo);\n",
+ data->component_name, data->real_wname);
+ }
+ }
+ else
+ {
+ BonoboDockPlacement placement;
+ BonoboDockItemBehavior behavior;
+ const gchar *placement_string;
+ gint idx, band_num, position, offset;
+ gchar *prefix, *prefix2;
+
+ if (gb_bonobo_dock_item_find_position (BONOBO_DOCK_ITEM (parent),
+ &placement, &band_num,
+ &position, &offset))
+ {
+ idx = glade_util_int_array_index (GladePlacementValues,
+ GladePlacementSize,
+ placement);
+ if (idx == -1)
+ {
+ g_warning ("BonoboDock placement not found");
+ placement = 0;
+ }
+ placement_string = GladePlacementSymbols[idx];
+
+ if (GTK_IS_TOOLBAR (child))
+ {
+ source_add (data,
+ " gnome_app_add_toolbar (GNOME_APP (%s), GTK_TOOLBAR (%s), %s,\n",
+ data->component_name, data->wname,
+ source_make_string (data->wname, FALSE));
+ }
+ else
+ {
+ source_add (data,
+ " gnome_app_add_docked (GNOME_APP (%s), %s, %s,\n",
+ data->component_name, data->wname,
+ source_make_string (data->wname, FALSE));
+ }
+
+ source_add (data, " ");
+ behavior = BONOBO_DOCK_ITEM (parent)->behavior;
+ prefix = "";
+ prefix2 = "\n | ";
+ if (behavior == BONOBO_DOCK_ITEM_BEH_NORMAL)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NORMAL", prefix);
+ }
+ else
+ {
+ if (behavior & BONOBO_DOCK_ITEM_BEH_EXCLUSIVE)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_EXCLUSIVE",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_FLOATING)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_FLOATING",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_VERTICAL",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_NEVER_HORIZONTAL",
+ prefix);
+ prefix = prefix2;
+ }
+ if (behavior & BONOBO_DOCK_ITEM_BEH_LOCKED)
+ {
+ source_add (data, "%sBONOBO_DOCK_ITEM_BEH_LOCKED",
+ prefix);
+ prefix = prefix2;
+ }
+ }
+
+ source_add (data,
+ ",\n"
+ " %s, %i, %i, %i);\n",
+ placement_string, band_num, position, offset);
+ }
+ }
+ }
+ else
+ {
+ g_warning ("Skipping adding dock item to parent - unimplemented.");
+ }
+}
+
+
+/*
+ * Initializes the GbWidget structure.
+ * I've placed this at the end of the file so we don't have to include
+ * declarations of all the functions.
+ */
+GbWidget*
+gb_bonobo_dock_item_init ()
+{
+ /* Initialise the GTK type */
+ volatile GtkType type;
+ type = bonobo_dock_item_get_type();
+
+ /* Initialize the GbWidget structure */
+ gb_widget_init_struct(&gbwidget);
+
+ /* Fill in the pixmap struct & tooltip */
+ gbwidget.pixmap_struct = bonobo_dock_item_xpm;
+ gbwidget.tooltip = _("Gnome Dock Item");
+
+ /* Fill in any functions that this GbWidget has */
+ gbwidget.gb_widget_new = gb_bonobo_dock_item_new;
+ gbwidget.gb_widget_create_from_widget = gb_bonobo_dock_item_create_from_widget;
+ gbwidget.gb_widget_add_child = gb_bonobo_dock_item_add_child;
+ gbwidget.gb_widget_create_popup_menu = gb_bonobo_dock_item_create_popup_menu;
+ gbwidget.gb_widget_create_properties = gb_bonobo_dock_item_create_properties;
+ gbwidget.gb_widget_get_properties = gb_bonobo_dock_item_get_properties;
+ gbwidget.gb_widget_set_properties = gb_bonobo_dock_item_set_properties;
+ gbwidget.gb_widget_write_source = gb_bonobo_dock_item_write_source;
+ gbwidget.gb_widget_write_add_child_source = gb_bonobo_dock_item_write_add_child_source;
+
+ return &gbwidget;
+}
+