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-rw-r--r--plugins/gtkui/timeline.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/plugins/gtkui/timeline.c b/plugins/gtkui/timeline.c
new file mode 100644
index 00000000..4543f6c6
--- /dev/null
+++ b/plugins/gtkui/timeline.c
@@ -0,0 +1,122 @@
+/*
+ DeaDBeeF - ultimate music player for GNU/Linux systems with X11
+ Copyright (C) 2009-2010 Alexey Yakovenko <waker@users.sourceforge.net>
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*/
+#include <time.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <sys/time.h>
+#include <assert.h>
+#include "timeline.h"
+#include "threading.h"
+
+timeline_t *
+timeline_create (void) {
+ timeline_t *tl = malloc (sizeof (timeline_t));
+ memset (tl, 0, sizeof (timeline_t));
+ return tl;
+}
+
+void
+timeline_free (timeline_t *tl, int wait) {
+ if (tl->tid && wait) {
+ int tid = tl->tid;
+ tl->destroy = 1;
+ thread_join (tid);
+ }
+ else {
+ tl->destroy = 1;
+ }
+}
+
+void
+timeline_init (timeline_t *tl, float seconds, float fps, int (*callback)(float _progress, int _last, void *_ctx), void *ctx) {
+ tl->fps = fps;
+ tl->duration = seconds;
+ tl->progress = 0;
+ tl->callback = callback;
+ tl->callback_ctx = ctx;
+ tl->destroy = 0;
+ tl->stop = 0;
+}
+
+void
+timeline_stop (timeline_t *tl, int wait) {
+ int tid = tl->tid;
+ if (tid) {
+ tl->stop = 1;
+ if (wait) {
+ thread_join (tid);
+ }
+ }
+}
+
+void
+timeline_thread_func (void *ctx) {
+ printf ("timeline thread started\n");
+ timeline_t *tl = (timeline_t *)ctx;
+
+ for (;;) {
+ if (tl->stop || tl->destroy) {
+ tl->callback (1, 1, tl->callback_ctx);
+ break;
+ }
+ struct timeval tm;
+ gettimeofday (&tm, NULL);
+ float dt = (tm.tv_sec - tl->time.tv_sec) + (tm.tv_usec - tl->time.tv_usec) / 1000000.0;
+ float t = tl->progress;
+ tl->progress += dt;
+ memcpy (&tl->time, &tm, sizeof (tm));
+ if (t > tl->duration) {
+ tl->callback (1, 1, tl->callback_ctx);
+ break;
+ }
+ else {
+ if (tl->callback (t/tl->duration, 0, tl->callback_ctx) < 0) {
+ break;
+ }
+ }
+ printf ("progress: %f\n", tl->progress);
+
+ // sleep until next frame
+ usleep (1000000 / tl->fps);
+ }
+ tl->tid = 0;
+ if (tl->destroy) {
+ printf ("timeline %p destroyed\n", tl);
+ free (tl);
+ }
+ printf ("timeline %p thread terminated\n", tl);
+}
+
+
+void
+timeline_start (timeline_t *tl) {
+ gettimeofday (&tl->time, NULL);
+ tl->progress = 0;
+ tl->stop = 0;
+ tl->destroy = 0;
+ if (!tl->tid) {
+ tl->tid = thread_start (timeline_thread_func, tl);
+ }
+ else {
+ printf ("reusing existing thread\n");
+ }
+}
+