diff options
Diffstat (limited to 'plugins/gme/game-music-emu-svn/gme/blargg_source.h')
-rw-r--r-- | plugins/gme/game-music-emu-svn/gme/blargg_source.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/plugins/gme/game-music-emu-svn/gme/blargg_source.h b/plugins/gme/game-music-emu-svn/gme/blargg_source.h deleted file mode 100644 index b011777a..00000000 --- a/plugins/gme/game-music-emu-svn/gme/blargg_source.h +++ /dev/null @@ -1,110 +0,0 @@ -/* Included at the beginning of library source files, after all other #include lines. -Sets up helpful macros and services used in my source code. They don't need -module an annoying module prefix on their names since they are defined after -all other #include lines. */ - -#ifndef BLARGG_SOURCE_H -#define BLARGG_SOURCE_H - -// If debugging is enabled, abort program if expr is false. Meant for checking -// internal state and consistency. A failed assertion indicates a bug in the module. -// void assert( bool expr ); -#include <assert.h> - -// If debugging is enabled and expr is false, abort program. Meant for checking -// caller-supplied parameters and operations that are outside the control of the -// module. A failed requirement indicates a bug outside the module. -// void require( bool expr ); -#undef require -#define require( expr ) assert( expr ) - -// Like printf() except output goes to debug log file. Might be defined to do -// nothing (not even evaluate its arguments). -// void debug_printf( const char* format, ... ); -static inline void blargg_dprintf_( const char*, ... ) { } -#undef debug_printf -#define debug_printf (1) ? (void) 0 : blargg_dprintf_ - -// If enabled, evaluate expr and if false, make debug log entry with source file -// and line. Meant for finding situations that should be examined further, but that -// don't indicate a problem. In all cases, execution continues normally. -#undef check -#define check( expr ) ((void) 0) - -// If expr yields error string, return it from current function, otherwise continue. -#undef RETURN_ERR -#define RETURN_ERR( expr ) do { \ - blargg_err_t blargg_return_err_ = (expr); \ - if ( blargg_return_err_ ) return blargg_return_err_; \ - } while ( 0 ) - -// If ptr is 0, return out of memory error string. -#undef CHECK_ALLOC -#define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 ) - -// Avoid any macros which evaluate their arguments multiple times -#undef min -#undef max - -#define DEF_MIN_MAX( type ) \ - static inline type min( type x, type y ) { if ( x < y ) return x; return y; }\ - static inline type max( type x, type y ) { if ( y < x ) return x; return y; } - -DEF_MIN_MAX( int ) -DEF_MIN_MAX( unsigned ) -DEF_MIN_MAX( long ) -DEF_MIN_MAX( unsigned long ) -DEF_MIN_MAX( float ) -DEF_MIN_MAX( double ) - -#undef DEF_MIN_MAX - -/* -// using const references generates crappy code, and I am currenly only using these -// for built-in types, so they take arguments by value - -// TODO: remove -inline int min( int x, int y ) -template<class T> -inline T min( T x, T y ) -{ - if ( x < y ) - return x; - return y; -} - -template<class T> -inline T max( T x, T y ) -{ - if ( x < y ) - return y; - return x; -} -*/ - -// TODO: good idea? bad idea? -#undef byte -#define byte byte_ -typedef unsigned char byte; - -// Setup compiler defines useful for exporting required public API symbols in gme.cpp -#ifndef BLARGG_EXPORT - #if defined (_WIN32) && defined(BLARGG_BUILD_DLL) - #define BLARGG_EXPORT __declspec(dllexport) - #elif defined (LIBGME_VISIBILITY) - #define BLARGG_EXPORT __attribute__((visibility ("default"))) - #else - #define BLARGG_EXPORT - #endif -#endif - -// deprecated -#define BLARGG_CHECK_ALLOC CHECK_ALLOC -#define BLARGG_RETURN_ERR RETURN_ERR - -// BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of debug_printf and check -#ifdef BLARGG_SOURCE_BEGIN - #include BLARGG_SOURCE_BEGIN -#endif - -#endif |