summaryrefslogtreecommitdiff
path: root/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h')
-rw-r--r--plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h212
1 files changed, 212 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h b/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h
new file mode 100644
index 00000000..bc0efe5f
--- /dev/null
+++ b/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h
@@ -0,0 +1,212 @@
+// Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one)
+
+// Game_Music_Emu 0.5.5
+#ifndef SPC_DSP_H
+#define SPC_DSP_H
+
+#include "blargg_common.h"
+
+struct Spc_Dsp {
+public:
+ typedef BOOST::uint8_t uint8_t;
+
+// Setup
+
+ // Initializes DSP and has it use the 64K RAM provided
+ void init( void* ram_64k );
+
+ // Sets destination for output samples. If out is NULL or out_size is 0,
+ // doesn't generate any.
+ typedef short sample_t;
+ void set_output( sample_t* out, int out_size );
+
+ // Number of samples written to output since it was last set, always
+ // a multiple of 2. Undefined if more samples were generated than
+ // output buffer could hold.
+ int sample_count() const;
+
+// Emulation
+
+ // Resets DSP to power-on state
+ void reset();
+
+ // Emulates pressing reset switch on SNES
+ void soft_reset();
+
+ // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp()
+ // to catch the DSP up to present.
+ int read ( int addr ) const;
+ void write( int addr, int data );
+
+ // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks
+ // a pair of samples is be generated.
+ void run( int clock_count );
+
+// Sound control
+
+ // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0).
+ // Reduces emulation accuracy.
+ enum { voice_count = 8 };
+ void mute_voices( int mask );
+
+ // If true, prevents channels and global volumes from being phase-negated
+ void disable_surround( bool disable = true );
+
+// State
+
+ // Resets DSP and uses supplied values to initialize registers
+ enum { register_count = 128 };
+ void load( uint8_t const regs [register_count] );
+
+// DSP register addresses
+
+ // Global registers
+ enum {
+ r_mvoll = 0x0C, r_mvolr = 0x1C,
+ r_evoll = 0x2C, r_evolr = 0x3C,
+ r_kon = 0x4C, r_koff = 0x5C,
+ r_flg = 0x6C, r_endx = 0x7C,
+ r_efb = 0x0D, r_pmon = 0x2D,
+ r_non = 0x3D, r_eon = 0x4D,
+ r_dir = 0x5D, r_esa = 0x6D,
+ r_edl = 0x7D,
+ r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F
+ };
+
+ // Voice registers
+ enum {
+ v_voll = 0x00, v_volr = 0x01,
+ v_pitchl = 0x02, v_pitchh = 0x03,
+ v_srcn = 0x04, v_adsr0 = 0x05,
+ v_adsr1 = 0x06, v_gain = 0x07,
+ v_envx = 0x08, v_outx = 0x09
+ };
+
+public:
+ enum { extra_size = 16 };
+ sample_t* extra() { return m.extra; }
+ sample_t const* out_pos() const { return m.out; }
+public:
+ BLARGG_DISABLE_NOTHROW
+
+ typedef BOOST::int8_t int8_t;
+ typedef BOOST::int16_t int16_t;
+
+ enum { echo_hist_size = 8 };
+
+ enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
+ enum { brr_buf_size = 12 };
+ struct voice_t
+ {
+ int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling)
+ int* buf_pos; // place in buffer where next samples will be decoded
+ int interp_pos; // relative fractional position in sample (0x1000 = 1.0)
+ int brr_addr; // address of current BRR block
+ int brr_offset; // current decoding offset in BRR block
+ int kon_delay; // KON delay/current setup phase
+ env_mode_t env_mode;
+ int env; // current envelope level
+ int hidden_env; // used by GAIN mode 7, very obscure quirk
+ int volume [2]; // copy of volume from DSP registers, with surround disabled
+ int enabled; // -1 if enabled, 0 if muted
+ };
+private:
+ struct state_t
+ {
+ uint8_t regs [register_count];
+
+ // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling)
+ int echo_hist [echo_hist_size * 2] [2];
+ int (*echo_hist_pos) [2]; // &echo_hist [0 to 7]
+
+ int every_other_sample; // toggles every sample
+ int kon; // KON value when last checked
+ int noise;
+ int echo_offset; // offset from ESA in echo buffer
+ int echo_length; // number of bytes that echo_offset will stop at
+ int phase; // next clock cycle to run (0-31)
+ unsigned counters [4];
+
+ int new_kon;
+ int t_koff;
+
+ voice_t voices [voice_count];
+
+ unsigned* counter_select [32];
+
+ // non-emulation state
+ uint8_t* ram; // 64K shared RAM between DSP and SMP
+ int mute_mask;
+ int surround_threshold;
+ sample_t* out;
+ sample_t* out_end;
+ sample_t* out_begin;
+ sample_t extra [extra_size];
+ };
+ state_t m;
+
+ void init_counter();
+ void run_counter( int );
+ void soft_reset_common();
+ void write_outline( int addr, int data );
+ void update_voice_vol( int addr );
+};
+
+#include <assert.h>
+
+inline int Spc_Dsp::sample_count() const { return m.out - m.out_begin; }
+
+inline int Spc_Dsp::read( int addr ) const
+{
+ assert( (unsigned) addr < register_count );
+ return m.regs [addr];
+}
+
+inline void Spc_Dsp::update_voice_vol( int addr )
+{
+ int l = (int8_t) m.regs [addr + v_voll];
+ int r = (int8_t) m.regs [addr + v_volr];
+
+ if ( l * r < m.surround_threshold )
+ {
+ // signs differ, so negate those that are negative
+ l ^= l >> 7;
+ r ^= r >> 7;
+ }
+
+ voice_t& v = m.voices [addr >> 4];
+ int enabled = v.enabled;
+ v.volume [0] = l & enabled;
+ v.volume [1] = r & enabled;
+}
+
+inline void Spc_Dsp::write( int addr, int data )
+{
+ assert( (unsigned) addr < register_count );
+
+ m.regs [addr] = (uint8_t) data;
+ int low = addr & 0x0F;
+ if ( low < 0x2 ) // voice volumes
+ {
+ update_voice_vol( low ^ addr );
+ }
+ else if ( low == 0xC )
+ {
+ if ( addr == r_kon )
+ m.new_kon = (uint8_t) data;
+
+ if ( addr == r_endx ) // always cleared, regardless of data written
+ m.regs [r_endx] = 0;
+ }
+}
+
+inline void Spc_Dsp::disable_surround( bool disable )
+{
+ m.surround_threshold = disable ? 0 : -0x4000;
+}
+
+#define SPC_NO_COPY_STATE_FUNCS 1
+
+#define SPC_LESS_ACCURATE 1
+
+#endif