diff options
Diffstat (limited to 'plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp')
-rw-r--r-- | plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp deleted file mode 100644 index cfccce64..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Kss_Scc_Apu.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Tones above this frequency are treated as disabled tone at half volume. -// Power of two is more efficient (avoids division). -unsigned const inaudible_freq = 16384; - -int const wave_size = 0x20; - -void Scc_Apu::run_until( blip_time_t end_time ) -{ - for ( int index = 0; index < osc_count; index++ ) - { - osc_t& osc = oscs [index]; - - Blip_Buffer* const output = osc.output; - if ( !output ) - continue; - output->set_modified(); - - blip_time_t period = (regs [0x80 + index * 2 + 1] & 0x0F) * 0x100 + - regs [0x80 + index * 2] + 1; - int volume = 0; - if ( regs [0x8F] & (1 << index) ) - { - blip_time_t inaudible_period = (blargg_ulong) (output->clock_rate() + - inaudible_freq * 32) / (inaudible_freq * 16); - if ( period > inaudible_period ) - volume = (regs [0x8A + index] & 0x0F) * (amp_range / 256 / 15); - } - - BOOST::int8_t const* wave = (BOOST::int8_t*) regs + index * wave_size; - if ( index == osc_count - 1 ) - wave -= wave_size; // last two oscs share wave - { - int amp = wave [osc.phase] * volume; - int delta = amp - osc.last_amp; - if ( delta ) - { - osc.last_amp = amp; - synth.offset( last_time, delta, output ); - } - } - - blip_time_t time = last_time + osc.delay; - if ( time < end_time ) - { - if ( !volume ) - { - // maintain phase - blargg_long count = (end_time - time + period - 1) / period; - osc.phase = (osc.phase + count) & (wave_size - 1); - time += count * period; - } - else - { - - int phase = osc.phase; - int last_wave = wave [phase]; - phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop - - do - { - int amp = wave [phase]; - phase = (phase + 1) & (wave_size - 1); - int delta = amp - last_wave; - if ( delta ) - { - last_wave = amp; - synth.offset( time, delta * volume, output ); - } - time += period; - } - while ( time < end_time ); - - osc.phase = phase = (phase - 1) & (wave_size - 1); // undo pre-advance - osc.last_amp = wave [phase] * volume; - } - } - osc.delay = time - end_time; - } - last_time = end_time; -} |