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+// Band-limited sound synthesis buffer
+
+// Blip_Buffer 0.4.1
+#ifndef BLIP_BUFFER_H
+#define BLIP_BUFFER_H
+
+ // internal
+ #include <limits.h>
+ #if INT_MAX < 0x7FFFFFFF
+ #error "int must be at least 32 bits"
+ #endif
+
+ typedef int blip_long;
+ typedef unsigned blip_ulong;
+
+// Time unit at source clock rate
+typedef blip_long blip_time_t;
+
+// Output samples are 16-bit signed, with a range of -32768 to 32767
+typedef short blip_sample_t;
+enum { blip_sample_max = 32767 };
+
+class Blip_Buffer {
+public:
+ typedef const char* blargg_err_t;
+
+ // Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults
+ // to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there
+ // isn't enough memory, returns error without affecting current buffer setup.
+ blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 );
+
+ // Set number of source time units per second
+ void clock_rate( long );
+
+ // End current time frame of specified duration and make its samples available
+ // (along with any still-unread samples) for reading with read_samples(). Begins
+ // a new time frame at the end of the current frame.
+ void end_frame( blip_time_t time );
+
+ // Read at most 'max_samples' out of buffer into 'dest', removing them from from
+ // the buffer. Returns number of samples actually read and removed. If stereo is
+ // true, increments 'dest' one extra time after writing each sample, to allow
+ // easy interleving of two channels into a stereo output buffer.
+ long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 );
+
+// Additional optional features
+
+ // Current output sample rate
+ long sample_rate() const;
+
+ // Length of buffer, in milliseconds
+ int length() const;
+
+ // Number of source time units per second
+ long clock_rate() const;
+
+ // Set frequency high-pass filter frequency, where higher values reduce bass more
+ void bass_freq( int frequency );
+
+ // Number of samples delay from synthesis to samples read out
+ int output_latency() const;
+
+ // Remove all available samples and clear buffer to silence. If 'entire_buffer' is
+ // false, just clears out any samples waiting rather than the entire buffer.
+ void clear( int entire_buffer = 1 );
+
+ // Number of samples available for reading with read_samples()
+ long samples_avail() const;
+
+ // Remove 'count' samples from those waiting to be read
+ void remove_samples( long count );
+
+// Experimental features
+
+ // Count number of clocks needed until 'count' samples will be available.
+ // If buffer can't even hold 'count' samples, returns number of clocks until
+ // buffer becomes full.
+ blip_time_t count_clocks( long count ) const;
+
+ // Number of raw samples that can be mixed within frame of specified duration.
+ long count_samples( blip_time_t duration ) const;
+
+ // Mix 'count' samples from 'buf' into buffer.
+ void mix_samples( blip_sample_t const* buf, long count );
+
+ // not documented yet
+ void set_modified() { modified_ = 1; }
+ int clear_modified() { int b = modified_; modified_ = 0; return b; }
+ typedef blip_ulong blip_resampled_time_t;
+ void remove_silence( long count );
+ blip_resampled_time_t resampled_duration( int t ) const { return t * factor_; }
+ blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; }
+ blip_resampled_time_t clock_rate_factor( long clock_rate ) const;
+public:
+ Blip_Buffer();
+ ~Blip_Buffer();
+
+ // Deprecated
+ typedef blip_resampled_time_t resampled_time_t;
+ blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); }
+ blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); }
+private:
+ // noncopyable
+ Blip_Buffer( const Blip_Buffer& );
+ Blip_Buffer& operator = ( const Blip_Buffer& );
+public:
+ typedef blip_time_t buf_t_;
+ blip_ulong factor_;
+ blip_resampled_time_t offset_;
+ buf_t_* buffer_;
+ blip_long buffer_size_;
+ blip_long reader_accum_;
+ int bass_shift_;
+private:
+ long sample_rate_;
+ long clock_rate_;
+ int bass_freq_;
+ int length_;
+ int modified_;
+ friend class Blip_Reader;
+};
+
+#ifdef HAVE_CONFIG_H
+ #include "config.h"
+#endif
+
+// Number of bits in resample ratio fraction. Higher values give a more accurate ratio
+// but reduce maximum buffer size.
+#ifndef BLIP_BUFFER_ACCURACY
+ #define BLIP_BUFFER_ACCURACY 16
+#endif
+
+// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in
+// noticeable broadband noise when synthesizing high frequency square waves.
+// Affects size of Blip_Synth objects since they store the waveform directly.
+#ifndef BLIP_PHASE_BITS
+ #if BLIP_BUFFER_FAST
+ #define BLIP_PHASE_BITS 8
+ #else
+ #define BLIP_PHASE_BITS 6
+ #endif
+#endif
+
+ // Internal
+ typedef blip_ulong blip_resampled_time_t;
+ int const blip_widest_impulse_ = 16;
+ int const blip_buffer_extra_ = blip_widest_impulse_ + 2;
+ int const blip_res = 1 << BLIP_PHASE_BITS;
+ class blip_eq_t;
+
+ class Blip_Synth_Fast_ {
+ public:
+ Blip_Buffer* buf;
+ int last_amp;
+ int delta_factor;
+
+ void volume_unit( double );
+ Blip_Synth_Fast_();
+ void treble_eq( blip_eq_t const& ) { }
+ };
+
+ class Blip_Synth_ {
+ public:
+ Blip_Buffer* buf;
+ int last_amp;
+ int delta_factor;
+
+ void volume_unit( double );
+ Blip_Synth_( short* impulses, int width );
+ void treble_eq( blip_eq_t const& );
+ private:
+ double volume_unit_;
+ short* const impulses;
+ int const width;
+ blip_long kernel_unit;
+ int impulses_size() const { return blip_res / 2 * width + 1; }
+ void adjust_impulse();
+ };
+
+// Quality level. Start with blip_good_quality.
+const int blip_med_quality = 8;
+const int blip_good_quality = 12;
+const int blip_high_quality = 16;
+
+// Range specifies the greatest expected change in amplitude. Calculate it
+// by finding the difference between the maximum and minimum expected
+// amplitudes (max - min).
+template<int quality,int range>
+class Blip_Synth {
+public:
+ // Set overall volume of waveform
+ void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); }
+
+ // Configure low-pass filter (see blip_buffer.txt)
+ void treble_eq( blip_eq_t const& eq ) { impl.treble_eq( eq ); }
+
+ // Get/set Blip_Buffer used for output
+ Blip_Buffer* output() const { return impl.buf; }
+ void output( Blip_Buffer* b ) { impl.buf = b; impl.last_amp = 0; }
+
+ // Update amplitude of waveform at given time. Using this requires a separate
+ // Blip_Synth for each waveform.
+ void update( blip_time_t time, int amplitude );
+
+// Low-level interface
+
+ // Add an amplitude transition of specified delta, optionally into specified buffer
+ // rather than the one set with output(). Delta can be positive or negative.
+ // The actual change in amplitude is delta * (volume / range)
+ void offset( blip_time_t, int delta, Blip_Buffer* ) const;
+ void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); }
+
+ // Works directly in terms of fractional output samples. Contact author for more info.
+ void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
+
+ // Same as offset(), except code is inlined for higher performance
+ void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const {
+ offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
+ }
+ void offset_inline( blip_time_t t, int delta ) const {
+ offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
+ }
+
+private:
+#if BLIP_BUFFER_FAST
+ Blip_Synth_Fast_ impl;
+#else
+ Blip_Synth_ impl;
+ typedef short imp_t;
+ imp_t impulses [blip_res * (quality / 2) + 1];
+public:
+ Blip_Synth() : impl( impulses, quality ) { }
+#endif
+};
+
+// Low-pass equalization parameters
+class blip_eq_t {
+public:
+ // Logarithmic rolloff to treble dB at half sampling rate. Negative values reduce
+ // treble, small positive values (0 to 5.0) increase treble.
+ blip_eq_t( double treble_db = 0 );
+
+ // See blip_buffer.txt
+ blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 );
+
+private:
+ double treble;
+ long rolloff_freq;
+ long sample_rate;
+ long cutoff_freq;
+ void generate( float* out, int count ) const;
+ friend class Blip_Synth_;
+};
+
+int const blip_sample_bits = 30;
+
+// Dummy Blip_Buffer to direct sound output to, for easy muting without
+// having to stop sound code.
+class Silent_Blip_Buffer : public Blip_Buffer {
+ buf_t_ buf [blip_buffer_extra_ + 1];
+public:
+ // The following cannot be used (an assertion will fail if attempted):
+ blargg_err_t set_sample_rate( long samples_per_sec, int msec_length );
+ blip_time_t count_clocks( long count ) const;
+ void mix_samples( blip_sample_t const* buf, long count );
+
+ Silent_Blip_Buffer();
+};
+
+ #if defined (__GNUC__) || _MSC_VER >= 1100
+ #define BLIP_RESTRICT __restrict
+ #else
+ #define BLIP_RESTRICT
+ #endif
+
+// Optimized reading from Blip_Buffer, for use in custom sample output
+
+// Begin reading from buffer. Name should be unique to the current block.
+#define BLIP_READER_BEGIN( name, blip_buffer ) \
+ const Blip_Buffer::buf_t_* BLIP_RESTRICT name##_reader_buf = (blip_buffer).buffer_;\
+ blip_long name##_reader_accum = (blip_buffer).reader_accum_
+
+// Get value to pass to BLIP_READER_NEXT()
+#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift_)
+
+// Constant value to use instead of BLIP_READER_BASS(), for slightly more optimal
+// code at the cost of having no bass control
+int const blip_reader_default_bass = 9;
+
+// Current sample
+#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16))
+
+// Current raw sample in full internal resolution
+#define BLIP_READER_READ_RAW( name ) (name##_reader_accum)
+
+// Advance to next sample
+#define BLIP_READER_NEXT( name, bass ) \
+ (void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass)))
+
+// End reading samples from buffer. The number of samples read must now be removed
+// using Blip_Buffer::remove_samples().
+#define BLIP_READER_END( name, blip_buffer ) \
+ (void) ((blip_buffer).reader_accum_ = name##_reader_accum)
+
+
+// Compatibility with older version
+const long blip_unscaled = 65535;
+const int blip_low_quality = blip_med_quality;
+const int blip_best_quality = blip_high_quality;
+
+// Deprecated; use BLIP_READER macros as follows:
+// Blip_Reader r; r.begin( buf ); -> BLIP_READER_BEGIN( r, buf );
+// int bass = r.begin( buf ) -> BLIP_READER_BEGIN( r, buf ); int bass = BLIP_READER_BASS( buf );
+// r.read() -> BLIP_READER_READ( r )
+// r.read_raw() -> BLIP_READER_READ_RAW( r )
+// r.next( bass ) -> BLIP_READER_NEXT( r, bass )
+// r.next() -> BLIP_READER_NEXT( r, blip_reader_default_bass )
+// r.end( buf ) -> BLIP_READER_END( r, buf )
+class Blip_Reader {
+public:
+ int begin( Blip_Buffer& );
+ blip_long read() const { return accum >> (blip_sample_bits - 16); }
+ blip_long read_raw() const { return accum; }
+ void next( int bass_shift = 9 ) { accum += *buf++ - (accum >> bass_shift); }
+ void end( Blip_Buffer& b ) { b.reader_accum_ = accum; }
+
+private:
+ const Blip_Buffer::buf_t_* buf;
+ blip_long accum;
+};
+
+// End of public interface
+
+#include <assert.h>
+
+template<int quality,int range>
+inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time,
+ int delta, Blip_Buffer* blip_buf ) const
+{
+ // Fails if time is beyond end of Blip_Buffer, due to a bug in caller code or the
+ // need for a longer buffer as set by set_sample_rate().
+ assert( (blip_long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ );
+ delta *= impl.delta_factor;
+ blip_long* BLIP_RESTRICT buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY);
+ int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1));
+
+#if BLIP_BUFFER_FAST
+ blip_long left = buf [0] + delta;
+
+ // Kind of crappy, but doing shift after multiply results in overflow.
+ // Alternate way of delaying multiply by delta_factor results in worse
+ // sub-sample resolution.
+ blip_long right = (delta >> BLIP_PHASE_BITS) * phase;
+ left -= right;
+ right += buf [1];
+
+ buf [0] = left;
+ buf [1] = right;
+#else
+
+ int const fwd = (blip_widest_impulse_ - quality) / 2;
+ int const rev = fwd + quality - 2;
+ int const mid = quality / 2 - 1;
+
+ imp_t const* BLIP_RESTRICT imp = impulses + blip_res - phase;
+
+ #if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
+ defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
+
+ // straight forward implementation resulted in better code on GCC for x86
+
+ #define ADD_IMP( out, in ) \
+ buf [out] += (blip_long) imp [blip_res * (in)] * delta
+
+ #define BLIP_FWD( i ) {\
+ ADD_IMP( fwd + i, i );\
+ ADD_IMP( fwd + 1 + i, i + 1 );\
+ }
+ #define BLIP_REV( r ) {\
+ ADD_IMP( rev - r, r + 1 );\
+ ADD_IMP( rev + 1 - r, r );\
+ }
+
+ BLIP_FWD( 0 )
+ if ( quality > 8 ) BLIP_FWD( 2 )
+ if ( quality > 12 ) BLIP_FWD( 4 )
+ {
+ ADD_IMP( fwd + mid - 1, mid - 1 );
+ ADD_IMP( fwd + mid , mid );
+ imp = impulses + phase;
+ }
+ if ( quality > 12 ) BLIP_REV( 6 )
+ if ( quality > 8 ) BLIP_REV( 4 )
+ BLIP_REV( 2 )
+
+ ADD_IMP( rev , 1 );
+ ADD_IMP( rev + 1, 0 );
+
+ #else
+
+ // for RISC processors, help compiler by reading ahead of writes
+
+ #define BLIP_FWD( i ) {\
+ blip_long t0 = i0 * delta + buf [fwd + i];\
+ blip_long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i];\
+ i0 = imp [blip_res * (i + 2)];\
+ buf [fwd + i] = t0;\
+ buf [fwd + 1 + i] = t1;\
+ }
+ #define BLIP_REV( r ) {\
+ blip_long t0 = i0 * delta + buf [rev - r];\
+ blip_long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];\
+ i0 = imp [blip_res * (r - 1)];\
+ buf [rev - r] = t0;\
+ buf [rev + 1 - r] = t1;\
+ }
+
+ blip_long i0 = *imp;
+ BLIP_FWD( 0 )
+ if ( quality > 8 ) BLIP_FWD( 2 )
+ if ( quality > 12 ) BLIP_FWD( 4 )
+ {
+ blip_long t0 = i0 * delta + buf [fwd + mid - 1];
+ blip_long t1 = imp [blip_res * mid] * delta + buf [fwd + mid ];
+ imp = impulses + phase;
+ i0 = imp [blip_res * mid];
+ buf [fwd + mid - 1] = t0;
+ buf [fwd + mid ] = t1;
+ }
+ if ( quality > 12 ) BLIP_REV( 6 )
+ if ( quality > 8 ) BLIP_REV( 4 )
+ BLIP_REV( 2 )
+
+ blip_long t0 = i0 * delta + buf [rev ];
+ blip_long t1 = *imp * delta + buf [rev + 1];
+ buf [rev ] = t0;
+ buf [rev + 1] = t1;
+ #endif
+
+#endif
+}
+
+#undef BLIP_FWD
+#undef BLIP_REV
+
+template<int quality,int range>
+#if BLIP_BUFFER_FAST
+ inline
+#endif
+void Blip_Synth<quality,range>::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const
+{
+ offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
+}
+
+template<int quality,int range>
+#if BLIP_BUFFER_FAST
+ inline
+#endif
+void Blip_Synth<quality,range>::update( blip_time_t t, int amp )
+{
+ int delta = amp - impl.last_amp;
+ impl.last_amp = amp;
+ offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
+}
+
+inline blip_eq_t::blip_eq_t( double t ) :
+ treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { }
+inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) :
+ treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { }
+
+inline int Blip_Buffer::length() const { return length_; }
+inline long Blip_Buffer::samples_avail() const { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); }
+inline long Blip_Buffer::sample_rate() const { return sample_rate_; }
+inline int Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; }
+inline long Blip_Buffer::clock_rate() const { return clock_rate_; }
+inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); }
+
+inline int Blip_Reader::begin( Blip_Buffer& blip_buf )
+{
+ buf = blip_buf.buffer_;
+ accum = blip_buf.reader_accum_;
+ return blip_buf.bass_shift_;
+}
+
+int const blip_max_length = 0;
+int const blip_default_length = 250;
+
+#endif