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-rw-r--r--plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp460
1 files changed, 460 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp b/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp
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+// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
+
+#include "Blip_Buffer.h"
+
+#include <assert.h>
+#include <limits.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+
+/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#ifdef BLARGG_ENABLE_OPTIMIZER
+ #include BLARGG_ENABLE_OPTIMIZER
+#endif
+
+int const silent_buf_size = 1; // size used for Silent_Blip_Buffer
+
+Blip_Buffer::Blip_Buffer()
+{
+ factor_ = (blip_ulong)-1 / 2;
+ offset_ = 0;
+ buffer_ = 0;
+ buffer_size_ = 0;
+ sample_rate_ = 0;
+ reader_accum_ = 0;
+ bass_shift_ = 0;
+ clock_rate_ = 0;
+ bass_freq_ = 16;
+ length_ = 0;
+
+ // assumptions code makes about implementation-defined features
+ #ifndef NDEBUG
+ // right shift of negative value preserves sign
+ buf_t_ i = -0x7FFFFFFE;
+ assert( (i >> 1) == -0x3FFFFFFF );
+
+ // casting to short truncates to 16 bits and sign-extends
+ i = 0x18000;
+ assert( (short) i == -0x8000 );
+ #endif
+}
+
+Blip_Buffer::~Blip_Buffer()
+{
+ if ( buffer_size_ != silent_buf_size )
+ free( buffer_ );
+}
+
+Silent_Blip_Buffer::Silent_Blip_Buffer()
+{
+ factor_ = 0;
+ buffer_ = buf;
+ buffer_size_ = silent_buf_size;
+ memset( buf, 0, sizeof buf ); // in case machine takes exception for signed overflow
+}
+
+void Blip_Buffer::clear( int entire_buffer )
+{
+ offset_ = 0;
+ reader_accum_ = 0;
+ modified_ = 0;
+ if ( buffer_ )
+ {
+ long count = (entire_buffer ? buffer_size_ : samples_avail());
+ memset( buffer_, 0, (count + blip_buffer_extra_) * sizeof (buf_t_) );
+ }
+}
+
+Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec )
+{
+ if ( buffer_size_ == silent_buf_size )
+ {
+ assert( 0 );
+ return "Internal (tried to resize Silent_Blip_Buffer)";
+ }
+
+ // start with maximum length that resampled time can represent
+ long new_size = (UINT_MAX >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64;
+ if ( msec != blip_max_length )
+ {
+ long s = (new_rate * (msec + 1) + 999) / 1000;
+ if ( s < new_size )
+ new_size = s;
+ else
+ assert( 0 ); // fails if requested buffer length exceeds limit
+ }
+
+ if ( buffer_size_ != new_size )
+ {
+ void* p = realloc( buffer_, (new_size + blip_buffer_extra_) * sizeof *buffer_ );
+ if ( !p )
+ return "Out of memory";
+ buffer_ = (buf_t_*) p;
+ }
+
+ buffer_size_ = new_size;
+ assert( buffer_size_ != silent_buf_size );
+
+ // update things based on the sample rate
+ sample_rate_ = new_rate;
+ length_ = new_size * 1000 / new_rate - 1;
+ if ( msec )
+ assert( length_ == msec ); // ensure length is same as that passed in
+ if ( clock_rate_ )
+ clock_rate( clock_rate_ );
+ bass_freq( bass_freq_ );
+
+ clear();
+
+ return 0; // success
+}
+
+blip_resampled_time_t Blip_Buffer::clock_rate_factor( long rate ) const
+{
+ double ratio = (double) sample_rate_ / rate;
+ blip_long factor = (blip_long) floor( ratio * (1L << BLIP_BUFFER_ACCURACY) + 0.5 );
+ assert( factor > 0 || !sample_rate_ ); // fails if clock/output ratio is too large
+ return (blip_resampled_time_t) factor;
+}
+
+void Blip_Buffer::bass_freq( int freq )
+{
+ bass_freq_ = freq;
+ int shift = 31;
+ if ( freq > 0 )
+ {
+ shift = 13;
+ long f = (freq << 16) / sample_rate_;
+ while ( (f >>= 1) && --shift ) { }
+ }
+ bass_shift_ = shift;
+}
+
+void Blip_Buffer::end_frame( blip_time_t t )
+{
+ offset_ += t * factor_;
+ assert( samples_avail() <= (long) buffer_size_ ); // time outside buffer length
+}
+
+void Blip_Buffer::remove_silence( long count )
+{
+ assert( count <= samples_avail() ); // tried to remove more samples than available
+ offset_ -= (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
+}
+
+long Blip_Buffer::count_samples( blip_time_t t ) const
+{
+ unsigned long last_sample = resampled_time( t ) >> BLIP_BUFFER_ACCURACY;
+ unsigned long first_sample = offset_ >> BLIP_BUFFER_ACCURACY;
+ return (long) (last_sample - first_sample);
+}
+
+blip_time_t Blip_Buffer::count_clocks( long count ) const
+{
+ if ( !factor_ )
+ {
+ assert( 0 ); // sample rate and clock rates must be set first
+ return 0;
+ }
+
+ if ( count > buffer_size_ )
+ count = buffer_size_;
+ blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
+ return (blip_time_t) ((time - offset_ + factor_ - 1) / factor_);
+}
+
+void Blip_Buffer::remove_samples( long count )
+{
+ if ( count )
+ {
+ remove_silence( count );
+
+ // copy remaining samples to beginning and clear old samples
+ long remain = samples_avail() + blip_buffer_extra_;
+ memmove( buffer_, buffer_ + count, remain * sizeof *buffer_ );
+ memset( buffer_ + remain, 0, count * sizeof *buffer_ );
+ }
+}
+
+// Blip_Synth_
+
+Blip_Synth_Fast_::Blip_Synth_Fast_()
+{
+ buf = 0;
+ last_amp = 0;
+ delta_factor = 0;
+}
+
+void Blip_Synth_Fast_::volume_unit( double new_unit )
+{
+ delta_factor = int (new_unit * (1L << blip_sample_bits) + 0.5);
+}
+
+#if !BLIP_BUFFER_FAST
+
+Blip_Synth_::Blip_Synth_( short* p, int w ) :
+ impulses( p ),
+ width( w )
+{
+ volume_unit_ = 0.0;
+ kernel_unit = 0;
+ buf = 0;
+ last_amp = 0;
+ delta_factor = 0;
+}
+
+#undef PI
+#define PI 3.1415926535897932384626433832795029
+
+static void gen_sinc( float* out, int count, double oversample, double treble, double cutoff )
+{
+ if ( cutoff >= 0.999 )
+ cutoff = 0.999;
+
+ if ( treble < -300.0 )
+ treble = -300.0;
+ if ( treble > 5.0 )
+ treble = 5.0;
+
+ double const maxh = 4096.0;
+ double const rolloff = pow( 10.0, 1.0 / (maxh * 20.0) * treble / (1.0 - cutoff) );
+ double const pow_a_n = pow( rolloff, maxh - maxh * cutoff );
+ double const to_angle = PI / 2 / maxh / oversample;
+ for ( int i = 0; i < count; i++ )
+ {
+ double angle = ((i - count) * 2 + 1) * to_angle;
+ double angle_maxh = angle * maxh;
+ double angle_maxh_mid = angle_maxh * cutoff;
+
+ double y = maxh;
+
+ // 0 to Fs/2*cutoff, flat
+ if ( angle_maxh_mid ) // unstable at t=0
+ y *= sin( angle_maxh_mid ) / angle_maxh_mid;
+
+ // Fs/2*cutoff to Fs/2, logarithmic rolloff
+ double cosa = cos( angle );
+ double den = 1 + rolloff * (rolloff - cosa - cosa);
+
+ // Becomes unstable when rolloff is near 1.0 and t is near 0,
+ // which is the only time den becomes small
+ if ( den > 1e-13 )
+ {
+ double num =
+ (cos( angle_maxh - angle ) * rolloff - cos( angle_maxh )) * pow_a_n -
+ cos( angle_maxh_mid - angle ) * rolloff + cos( angle_maxh_mid );
+
+ y = y * cutoff + num / den;
+ }
+
+ out [i] = (float) y;
+ }
+}
+
+void blip_eq_t::generate( float* out, int count ) const
+{
+ // lower cutoff freq for narrow kernels with their wider transition band
+ // (8 points->1.49, 16 points->1.15)
+ double oversample = blip_res * 2.25 / count + 0.85;
+ double half_rate = sample_rate * 0.5;
+ if ( cutoff_freq )
+ oversample = half_rate / cutoff_freq;
+ double cutoff = rolloff_freq * oversample / half_rate;
+
+ gen_sinc( out, count, blip_res * oversample, treble, cutoff );
+
+ // apply (half of) hamming window
+ double to_fraction = PI / (count - 1);
+ for ( int i = count; i--; )
+ out [i] *= 0.54f - 0.46f * (float) cos( i * to_fraction );
+}
+
+void Blip_Synth_::adjust_impulse()
+{
+ // sum pairs for each phase and add error correction to end of first half
+ int const size = impulses_size();
+ for ( int p = blip_res; p-- >= blip_res / 2; )
+ {
+ int p2 = blip_res - 2 - p;
+ long error = kernel_unit;
+ for ( int i = 1; i < size; i += blip_res )
+ {
+ error -= impulses [i + p ];
+ error -= impulses [i + p2];
+ }
+ if ( p == p2 )
+ error /= 2; // phase = 0.5 impulse uses same half for both sides
+ impulses [size - blip_res + p] += (short) error;
+ //printf( "error: %ld\n", error );
+ }
+
+ //for ( int i = blip_res; i--; printf( "\n" ) )
+ // for ( int j = 0; j < width / 2; j++ )
+ // printf( "%5ld,", impulses [j * blip_res + i + 1] );
+}
+
+void Blip_Synth_::treble_eq( blip_eq_t const& eq )
+{
+ float fimpulse [blip_res / 2 * (blip_widest_impulse_ - 1) + blip_res * 2];
+
+ int const half_size = blip_res / 2 * (width - 1);
+ eq.generate( &fimpulse [blip_res], half_size );
+
+ int i;
+
+ // need mirror slightly past center for calculation
+ for ( i = blip_res; i--; )
+ fimpulse [blip_res + half_size + i] = fimpulse [blip_res + half_size - 1 - i];
+
+ // starts at 0
+ for ( i = 0; i < blip_res; i++ )
+ fimpulse [i] = 0.0f;
+
+ // find rescale factor
+ double total = 0.0;
+ for ( i = 0; i < half_size; i++ )
+ total += fimpulse [blip_res + i];
+
+ //double const base_unit = 44800.0 - 128 * 18; // allows treble up to +0 dB
+ //double const base_unit = 37888.0; // allows treble to +5 dB
+ double const base_unit = 32768.0; // necessary for blip_unscaled to work
+ double rescale = base_unit / 2 / total;
+ kernel_unit = (long) base_unit;
+
+ // integrate, first difference, rescale, convert to int
+ double sum = 0.0;
+ double next = 0.0;
+ int const impulses_size = this->impulses_size();
+ for ( i = 0; i < impulses_size; i++ )
+ {
+ impulses [i] = (short) floor( (next - sum) * rescale + 0.5 );
+ sum += fimpulse [i];
+ next += fimpulse [i + blip_res];
+ }
+ adjust_impulse();
+
+ // volume might require rescaling
+ double vol = volume_unit_;
+ if ( vol )
+ {
+ volume_unit_ = 0.0;
+ volume_unit( vol );
+ }
+}
+
+void Blip_Synth_::volume_unit( double new_unit )
+{
+ if ( new_unit != volume_unit_ )
+ {
+ // use default eq if it hasn't been set yet
+ if ( !kernel_unit )
+ treble_eq( -8.0 );
+
+ volume_unit_ = new_unit;
+ double factor = new_unit * (1L << blip_sample_bits) / kernel_unit;
+
+ if ( factor > 0.0 )
+ {
+ int shift = 0;
+
+ // if unit is really small, might need to attenuate kernel
+ while ( factor < 2.0 )
+ {
+ shift++;
+ factor *= 2.0;
+ }
+
+ if ( shift )
+ {
+ kernel_unit >>= shift;
+ assert( kernel_unit > 0 ); // fails if volume unit is too low
+
+ // keep values positive to avoid round-towards-zero of sign-preserving
+ // right shift for negative values
+ long offset = 0x8000 + (1 << (shift - 1));
+ long offset2 = 0x8000 >> shift;
+ for ( int i = impulses_size(); i--; )
+ impulses [i] = (short) (((impulses [i] + offset) >> shift) - offset2);
+ adjust_impulse();
+ }
+ }
+ delta_factor = (int) floor( factor + 0.5 );
+ //printf( "delta_factor: %d, kernel_unit: %d\n", delta_factor, kernel_unit );
+ }
+}
+#endif
+
+long Blip_Buffer::read_samples( blip_sample_t* BLIP_RESTRICT out, long max_samples, int stereo )
+{
+ long count = samples_avail();
+ if ( count > max_samples )
+ count = max_samples;
+
+ if ( count )
+ {
+ int const bass = BLIP_READER_BASS( *this );
+ BLIP_READER_BEGIN( reader, *this );
+
+ if ( !stereo )
+ {
+ for ( blip_long n = count; n; --n )
+ {
+ blip_long s = BLIP_READER_READ( reader );
+ if ( (blip_sample_t) s != s )
+ s = 0x7FFF - (s >> 24);
+ *out++ = (blip_sample_t) s;
+ BLIP_READER_NEXT( reader, bass );
+ }
+ }
+ else
+ {
+ for ( blip_long n = count; n; --n )
+ {
+ blip_long s = BLIP_READER_READ( reader );
+ if ( (blip_sample_t) s != s )
+ s = 0x7FFF - (s >> 24);
+ *out = (blip_sample_t) s;
+ out += 2;
+ BLIP_READER_NEXT( reader, bass );
+ }
+ }
+ BLIP_READER_END( reader, *this );
+
+ remove_samples( count );
+ }
+ return count;
+}
+
+void Blip_Buffer::mix_samples( blip_sample_t const* in, long count )
+{
+ if ( buffer_size_ == silent_buf_size )
+ {
+ assert( 0 );
+ return;
+ }
+
+ buf_t_* out = buffer_ + (offset_ >> BLIP_BUFFER_ACCURACY) + blip_widest_impulse_ / 2;
+
+ int const sample_shift = blip_sample_bits - 16;
+ int prev = 0;
+ while ( count-- )
+ {
+ blip_long s = (blip_long) *in++ << sample_shift;
+ *out += s - prev;
+ prev = s;
+ ++out;
+ }
+ *out -= prev;
+}
+