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Diffstat (limited to 'plugins/gme/game-music-emu-0.6pre/gme/blargg_config.h')
-rw-r--r--plugins/gme/game-music-emu-0.6pre/gme/blargg_config.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6pre/gme/blargg_config.h b/plugins/gme/game-music-emu-0.6pre/gme/blargg_config.h
new file mode 100644
index 00000000..b3471d4f
--- /dev/null
+++ b/plugins/gme/game-music-emu-0.6pre/gme/blargg_config.h
@@ -0,0 +1,55 @@
+// Library configuration. Modify this file as necessary.
+
+// Game_Music_Emu 0.6-pre
+#ifndef BLARGG_CONFIG_H
+#define BLARGG_CONFIG_H
+
+// Uncomment a #define line below to have effect described.
+
+// Allow static linking with this library and one of my other libraries
+// in the same program.
+//#define BLARGG_NAMESPACE blargg_gme
+
+// Use zlib for transparent decompression of gzipped files.
+//#define HAVE_ZLIB_H
+
+// Support only listed music types. Remove a line to disable that type.
+/* #define GME_TYPE_LIST \
+ gme_ay_type,\
+ gme_gbs_type,\
+ gme_gym_type,\
+ gme_hes_type,\
+ gme_kss_type,\
+ gme_nsf_type,\
+ gme_nsfe_type,\
+ gme_sap_type,\
+ gme_sgc_type,\
+ gme_spc_type,\
+ gme_vgm_type,\
+ gme_vgz_type
+*/
+
+// Enable platform-specific optimizations.
+//#define BLARGG_NONPORTABLE 1
+
+// Use faster sample rate convertor for SPC music.
+//#define GME_SPC_FAST_RESAMPLER 1
+
+// Use faster sample rate convertor for VGM and GYM music.
+//#define GME_VGM_FAST_RESAMPLER 1
+
+// Use faster, significantly lower quality sound synthesis for classic emulators.
+//#define BLIP_BUFFER_FAST 1
+
+// Reduce memory usage of gme.h by disabling gme_set_effects_config().
+//#define GME_DISABLE_EFFECTS 1
+
+// Force library to use assume big-endian processor.
+//#define BLARGG_BIG_ENDIAN 1
+
+// Use standard config.h if present
+#ifdef HAVE_CONFIG_H
+ #include "config.h"
+#endif
+
+#endif