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Diffstat (limited to 'plugins/gme/game-music-emu-0.6pre/gme/Gb_Cpu.h')
-rw-r--r--plugins/gme/game-music-emu-0.6pre/gme/Gb_Cpu.h82
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diff --git a/plugins/gme/game-music-emu-0.6pre/gme/Gb_Cpu.h b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Cpu.h
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+++ b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Cpu.h
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+// Nintendo Game Boy CPU emulator
+
+// Game_Music_Emu 0.6-pre
+#ifndef GB_CPU_H
+#define GB_CPU_H
+
+#include "blargg_common.h"
+
+class Gb_Cpu {
+public:
+ typedef int addr_t;
+ typedef BOOST::uint8_t byte;
+
+ enum { mem_size = 0x10000 };
+
+ // Clears registers and map all pages to unmapped
+ void reset( void* unmapped = NULL );
+
+ // Maps code memory (memory accessed via the program counter). Start and size
+ // must be multiple of page_size.
+ enum { page_bits = 13 };
+ enum { page_size = 1 << page_bits };
+ void map_code( addr_t start, int size, void* code );
+
+ // Accesses emulated memory as CPU does
+ byte* get_code( addr_t );
+
+ // Game Boy Z-80 registers. NOT kept updated during emulation.
+ struct core_regs_t {
+ BOOST::uint16_t bc, de, hl, fa;
+ };
+
+ struct registers_t : core_regs_t {
+ int pc; // more than 16 bits to allow overflow detection
+ BOOST::uint16_t sp;
+ };
+ registers_t r;
+
+ // Base address for RST vectors, to simplify GBS player (normally 0)
+ addr_t rst_base;
+
+ // Current time.
+ int time() const { return cpu_state->time; }
+
+ // Changes time. Must not be called during emulation.
+ // Should be negative, because emulation stops once it becomes >= 0.
+ void set_time( int t ) { cpu_state->time = t; }
+
+ // Emulator reads this many bytes past end of a page
+ enum { cpu_padding = 8 };
+
+
+// Implementation
+public:
+ Gb_Cpu() : rst_base( 0 ) { cpu_state = &cpu_state_; }
+ enum { page_count = mem_size >> page_bits };
+
+ struct cpu_state_t {
+ byte* code_map [page_count + 1];
+ int time;
+ };
+ cpu_state_t* cpu_state; // points to state_ or a local copy within run()
+ cpu_state_t cpu_state_;
+
+private:
+ void set_code_page( int, void* );
+};
+
+#define GB_CPU_PAGE( addr ) ((unsigned) (addr) >> Gb_Cpu::page_bits)
+
+#if BLARGG_NONPORTABLE
+ #define GB_CPU_OFFSET( addr ) (addr)
+#else
+ #define GB_CPU_OFFSET( addr ) ((addr) & (Gb_Cpu::page_size - 1))
+#endif
+
+inline BOOST::uint8_t* Gb_Cpu::get_code( addr_t addr )
+{
+ return cpu_state_.code_map [GB_CPU_PAGE( addr )] + GB_CPU_OFFSET( addr );
+}
+
+#endif