summaryrefslogtreecommitdiff
path: root/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp')
-rw-r--r--plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp407
1 files changed, 407 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp
new file mode 100644
index 00000000..af5954f1
--- /dev/null
+++ b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp
@@ -0,0 +1,407 @@
+// Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/
+
+#include "Gb_Apu.h"
+
+//#include "gb_apu_logger.h"
+
+/* Copyright (C) 2003-2008 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include "blargg_source.h"
+
+int const vol_reg = 0xFF24;
+int const stereo_reg = 0xFF25;
+int const status_reg = 0xFF26;
+int const wave_ram = 0xFF30;
+
+int const power_mask = 0x80;
+
+void Gb_Apu::treble_eq( blip_eq_t const& eq )
+{
+ norm_synth.treble_eq( eq );
+ fast_synth.treble_eq( eq );
+}
+
+inline int Gb_Apu::calc_output( int osc ) const
+{
+ int bits = regs [stereo_reg - io_addr] >> osc;
+ return (bits >> 3 & 2) | (bits & 1);
+}
+
+void Gb_Apu::set_output( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
+{
+ // Must be silent (all NULL), mono (left and right NULL), or stereo (none NULL)
+ require( !center || (center && !left && !right) || (center && left && right) );
+ require( (unsigned) i < osc_count ); // fails if you pass invalid osc index
+
+ if ( !center || !left || !right )
+ {
+ left = center;
+ right = center;
+ }
+
+ Gb_Osc& o = *oscs [i];
+ o.outputs [1] = right;
+ o.outputs [2] = left;
+ o.outputs [3] = center;
+ o.output = o.outputs [calc_output( i )];
+}
+
+void Gb_Apu::synth_volume( int iv )
+{
+ double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv;
+ norm_synth.volume( v );
+ fast_synth.volume( v );
+}
+
+void Gb_Apu::apply_volume()
+{
+ // TODO: Doesn't handle differing left and right volumes (panning).
+ // Not worth the complexity.
+ int data = regs [vol_reg - io_addr];
+ int left = data >> 4 & 7;
+ int right = data & 7;
+ //if ( data & 0x88 ) dprintf( "Vin: %02X\n", data & 0x88 );
+ //if ( left != right ) dprintf( "l: %d r: %d\n", left, right );
+ synth_volume( max( left, right ) + 1 );
+}
+
+void Gb_Apu::volume( double v )
+{
+ if ( volume_ != v )
+ {
+ volume_ = v;
+ apply_volume();
+ }
+}
+
+void Gb_Apu::reset_regs()
+{
+ for ( int i = 0; i < 0x20; i++ )
+ regs [i] = 0;
+
+ square1.reset();
+ square2.reset();
+ wave .reset();
+ noise .reset();
+
+ apply_volume();
+}
+
+void Gb_Apu::reset_lengths()
+{
+ square1.length_ctr = 64;
+ square2.length_ctr = 64;
+ wave .length_ctr = 256;
+ noise .length_ctr = 64;
+}
+
+void Gb_Apu::reduce_clicks( bool reduce )
+{
+ reduce_clicks_ = reduce;
+
+ // Click reduction makes DAC off generate same output as volume 0
+ int dac_off_amp = 0;
+ if ( reduce && wave.mode != mode_agb ) // AGB already eliminates clicks
+ dac_off_amp = -Gb_Osc::dac_bias;
+
+ for ( int i = 0; i < osc_count; i++ )
+ oscs [i]->dac_off_amp = dac_off_amp;
+
+ // AGB always eliminates clicks on wave channel using same method
+ if ( wave.mode == mode_agb )
+ wave.dac_off_amp = -Gb_Osc::dac_bias;
+}
+
+void Gb_Apu::reset( mode_t mode, bool agb_wave )
+{
+ // Hardware mode
+ if ( agb_wave )
+ mode = mode_agb; // using AGB wave features implies AGB hardware
+ wave.agb_mask = agb_wave ? 0xFF : 0;
+ for ( int i = 0; i < osc_count; i++ )
+ oscs [i]->mode = mode;
+ reduce_clicks( reduce_clicks_ );
+
+ // Reset state
+ frame_time = 0;
+ last_time = 0;
+ frame_phase = 0;
+
+ reset_regs();
+ reset_lengths();
+
+ // Load initial wave RAM
+ static byte const initial_wave [2] [16] = {
+ {0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C,0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA},
+ {0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF},
+ };
+ for ( int b = 2; --b >= 0; )
+ {
+ // Init both banks (does nothing if not in AGB mode)
+ // TODO: verify that this works
+ write_register( 0, 0xFF1A, b * 0x40 );
+ for ( unsigned i = 0; i < sizeof initial_wave [0]; i++ )
+ write_register( 0, i + wave_ram, initial_wave [(mode != mode_dmg)] [i] );
+ }
+}
+
+void Gb_Apu::set_tempo( double t )
+{
+ frame_period = 4194304 / 512; // 512 Hz
+ if ( t != 1.0 )
+ frame_period = t ? blip_time_t (frame_period / t) : blip_time_t(0);
+}
+
+Gb_Apu::Gb_Apu()
+{
+ wave.wave_ram = &regs [wave_ram - io_addr];
+
+ oscs [0] = &square1;
+ oscs [1] = &square2;
+ oscs [2] = &wave;
+ oscs [3] = &noise;
+
+ for ( int i = osc_count; --i >= 0; )
+ {
+ Gb_Osc& o = *oscs [i];
+ o.regs = &regs [i * 5];
+ o.output = NULL;
+ o.outputs [0] = NULL;
+ o.outputs [1] = NULL;
+ o.outputs [2] = NULL;
+ o.outputs [3] = NULL;
+ o.norm_synth = &norm_synth;
+ o.fast_synth = &fast_synth;
+ }
+
+ reduce_clicks_ = false;
+ set_tempo( 1.0 );
+ volume_ = 1.0;
+ reset();
+}
+
+void Gb_Apu::run_until_( blip_time_t end_time )
+{
+ if ( !frame_period )
+ frame_time += end_time - last_time;
+
+ while ( true )
+ {
+ // run oscillators
+ blip_time_t time = end_time;
+ if ( time > frame_time )
+ time = frame_time;
+
+ square1.run( last_time, time );
+ square2.run( last_time, time );
+ wave .run( last_time, time );
+ noise .run( last_time, time );
+ last_time = time;
+
+ if ( time == end_time )
+ break;
+
+ // run frame sequencer
+ assert( frame_period );
+ frame_time += frame_period * Gb_Osc::clk_mul;
+ switch ( frame_phase++ )
+ {
+ case 2:
+ case 6:
+ // 128 Hz
+ square1.clock_sweep();
+ case 0:
+ case 4:
+ // 256 Hz
+ square1.clock_length();
+ square2.clock_length();
+ wave .clock_length();
+ noise .clock_length();
+ break;
+
+ case 7:
+ // 64 Hz
+ frame_phase = 0;
+ square1.clock_envelope();
+ square2.clock_envelope();
+ noise .clock_envelope();
+ }
+ }
+}
+
+inline void Gb_Apu::run_until( blip_time_t time )
+{
+ require( time >= last_time ); // end_time must not be before previous time
+ if ( time > last_time )
+ run_until_( time );
+}
+
+void Gb_Apu::end_frame( blip_time_t end_time )
+{
+ #ifdef LOG_FRAME
+ LOG_FRAME( end_time );
+ #endif
+
+ if ( end_time > last_time )
+ run_until( end_time );
+
+ frame_time -= end_time;
+ assert( frame_time >= 0 );
+
+ last_time -= end_time;
+ assert( last_time >= 0 );
+}
+
+void Gb_Apu::silence_osc( Gb_Osc& o )
+{
+ int delta = -o.last_amp;
+ if ( reduce_clicks_ )
+ delta += o.dac_off_amp;
+
+ if ( delta )
+ {
+ o.last_amp = o.dac_off_amp;
+ if ( o.output )
+ {
+ o.output->set_modified();
+ fast_synth.offset( last_time, delta, o.output );
+ }
+ }
+}
+
+void Gb_Apu::apply_stereo()
+{
+ for ( int i = osc_count; --i >= 0; )
+ {
+ Gb_Osc& o = *oscs [i];
+ Blip_Buffer* out = o.outputs [calc_output( i )];
+ if ( o.output != out )
+ {
+ silence_osc( o );
+ o.output = out;
+ }
+ }
+}
+
+void Gb_Apu::write_register( blip_time_t time, int addr, int data )
+{
+ require( (unsigned) data < 0x100 );
+
+ int reg = addr - io_addr;
+ if ( (unsigned) reg >= io_size )
+ {
+ require( false );
+ return;
+ }
+
+ #ifdef LOG_WRITE
+ LOG_WRITE( time, addr, data );
+ #endif
+
+ if ( addr < status_reg && !(regs [status_reg - io_addr] & power_mask) )
+ {
+ // Power is off
+
+ // length counters can only be written in DMG mode
+ if ( wave.mode != mode_dmg || (reg != 1 && reg != 5+1 && reg != 10+1 && reg != 15+1) )
+ return;
+
+ if ( reg < 10 )
+ data &= 0x3F; // clear square duty
+ }
+
+ run_until( time );
+
+ if ( addr >= wave_ram )
+ {
+ wave.write( addr, data );
+ }
+ else
+ {
+ int old_data = regs [reg];
+ regs [reg] = data;
+
+ if ( addr < vol_reg )
+ {
+ // Oscillator
+ write_osc( reg, old_data, data );
+ }
+ else if ( addr == vol_reg && data != old_data )
+ {
+ // Master volume
+ for ( int i = osc_count; --i >= 0; )
+ silence_osc( *oscs [i] );
+
+ apply_volume();
+ }
+ else if ( addr == stereo_reg )
+ {
+ // Stereo panning
+ apply_stereo();
+ }
+ else if ( addr == status_reg && (data ^ old_data) & power_mask )
+ {
+ // Power control
+ frame_phase = 0;
+ for ( int i = osc_count; --i >= 0; )
+ silence_osc( *oscs [i] );
+
+ reset_regs();
+ if ( wave.mode != mode_dmg )
+ reset_lengths();
+
+ regs [status_reg - io_addr] = data;
+ }
+ }
+}
+
+int Gb_Apu::read_register( blip_time_t time, int addr )
+{
+ if ( addr >= status_reg )
+ run_until( time );
+
+ int reg = addr - io_addr;
+ if ( (unsigned) reg >= io_size )
+ {
+ require( false );
+ return 0;
+ }
+
+ if ( addr >= wave_ram )
+ return wave.read( addr );
+
+ // Value read back has some bits always set
+ static byte const masks [] = {
+ 0x80,0x3F,0x00,0xFF,0xBF,
+ 0xFF,0x3F,0x00,0xFF,0xBF,
+ 0x7F,0xFF,0x9F,0xFF,0xBF,
+ 0xFF,0xFF,0x00,0x00,0xBF,
+ 0x00,0x00,0x70,
+ 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
+ };
+ int mask = masks [reg];
+ if ( wave.agb_mask && (reg == 10 || reg == 12) )
+ mask = 0x1F; // extra implemented bits in wave regs on AGB
+ int data = regs [reg] | mask;
+
+ // Status register
+ if ( addr == status_reg )
+ {
+ data &= 0xF0;
+ data |= (int) square1.enabled << 0;
+ data |= (int) square2.enabled << 1;
+ data |= (int) wave .enabled << 2;
+ data |= (int) noise .enabled << 3;
+ }
+
+ return data;
+}