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Diffstat (limited to 'plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp')
-rw-r--r-- | plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp | 407 |
1 files changed, 407 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp new file mode 100644 index 00000000..af5954f1 --- /dev/null +++ b/plugins/gme/game-music-emu-0.6pre/gme/Gb_Apu.cpp @@ -0,0 +1,407 @@ +// Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/ + +#include "Gb_Apu.h" + +//#include "gb_apu_logger.h" + +/* Copyright (C) 2003-2008 Shay Green. This module is free software; you +can redistribute it and/or modify it under the terms of the GNU Lesser +General Public License as published by the Free Software Foundation; either +version 2.1 of the License, or (at your option) any later version. This +module is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more +details. You should have received a copy of the GNU Lesser General Public +License along with this module; if not, write to the Free Software Foundation, +Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ + +#include "blargg_source.h" + +int const vol_reg = 0xFF24; +int const stereo_reg = 0xFF25; +int const status_reg = 0xFF26; +int const wave_ram = 0xFF30; + +int const power_mask = 0x80; + +void Gb_Apu::treble_eq( blip_eq_t const& eq ) +{ + norm_synth.treble_eq( eq ); + fast_synth.treble_eq( eq ); +} + +inline int Gb_Apu::calc_output( int osc ) const +{ + int bits = regs [stereo_reg - io_addr] >> osc; + return (bits >> 3 & 2) | (bits & 1); +} + +void Gb_Apu::set_output( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) +{ + // Must be silent (all NULL), mono (left and right NULL), or stereo (none NULL) + require( !center || (center && !left && !right) || (center && left && right) ); + require( (unsigned) i < osc_count ); // fails if you pass invalid osc index + + if ( !center || !left || !right ) + { + left = center; + right = center; + } + + Gb_Osc& o = *oscs [i]; + o.outputs [1] = right; + o.outputs [2] = left; + o.outputs [3] = center; + o.output = o.outputs [calc_output( i )]; +} + +void Gb_Apu::synth_volume( int iv ) +{ + double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; + norm_synth.volume( v ); + fast_synth.volume( v ); +} + +void Gb_Apu::apply_volume() +{ + // TODO: Doesn't handle differing left and right volumes (panning). + // Not worth the complexity. + int data = regs [vol_reg - io_addr]; + int left = data >> 4 & 7; + int right = data & 7; + //if ( data & 0x88 ) dprintf( "Vin: %02X\n", data & 0x88 ); + //if ( left != right ) dprintf( "l: %d r: %d\n", left, right ); + synth_volume( max( left, right ) + 1 ); +} + +void Gb_Apu::volume( double v ) +{ + if ( volume_ != v ) + { + volume_ = v; + apply_volume(); + } +} + +void Gb_Apu::reset_regs() +{ + for ( int i = 0; i < 0x20; i++ ) + regs [i] = 0; + + square1.reset(); + square2.reset(); + wave .reset(); + noise .reset(); + + apply_volume(); +} + +void Gb_Apu::reset_lengths() +{ + square1.length_ctr = 64; + square2.length_ctr = 64; + wave .length_ctr = 256; + noise .length_ctr = 64; +} + +void Gb_Apu::reduce_clicks( bool reduce ) +{ + reduce_clicks_ = reduce; + + // Click reduction makes DAC off generate same output as volume 0 + int dac_off_amp = 0; + if ( reduce && wave.mode != mode_agb ) // AGB already eliminates clicks + dac_off_amp = -Gb_Osc::dac_bias; + + for ( int i = 0; i < osc_count; i++ ) + oscs [i]->dac_off_amp = dac_off_amp; + + // AGB always eliminates clicks on wave channel using same method + if ( wave.mode == mode_agb ) + wave.dac_off_amp = -Gb_Osc::dac_bias; +} + +void Gb_Apu::reset( mode_t mode, bool agb_wave ) +{ + // Hardware mode + if ( agb_wave ) + mode = mode_agb; // using AGB wave features implies AGB hardware + wave.agb_mask = agb_wave ? 0xFF : 0; + for ( int i = 0; i < osc_count; i++ ) + oscs [i]->mode = mode; + reduce_clicks( reduce_clicks_ ); + + // Reset state + frame_time = 0; + last_time = 0; + frame_phase = 0; + + reset_regs(); + reset_lengths(); + + // Load initial wave RAM + static byte const initial_wave [2] [16] = { + {0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C,0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA}, + {0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF}, + }; + for ( int b = 2; --b >= 0; ) + { + // Init both banks (does nothing if not in AGB mode) + // TODO: verify that this works + write_register( 0, 0xFF1A, b * 0x40 ); + for ( unsigned i = 0; i < sizeof initial_wave [0]; i++ ) + write_register( 0, i + wave_ram, initial_wave [(mode != mode_dmg)] [i] ); + } +} + +void Gb_Apu::set_tempo( double t ) +{ + frame_period = 4194304 / 512; // 512 Hz + if ( t != 1.0 ) + frame_period = t ? blip_time_t (frame_period / t) : blip_time_t(0); +} + +Gb_Apu::Gb_Apu() +{ + wave.wave_ram = ®s [wave_ram - io_addr]; + + oscs [0] = &square1; + oscs [1] = &square2; + oscs [2] = &wave; + oscs [3] = &noise; + + for ( int i = osc_count; --i >= 0; ) + { + Gb_Osc& o = *oscs [i]; + o.regs = ®s [i * 5]; + o.output = NULL; + o.outputs [0] = NULL; + o.outputs [1] = NULL; + o.outputs [2] = NULL; + o.outputs [3] = NULL; + o.norm_synth = &norm_synth; + o.fast_synth = &fast_synth; + } + + reduce_clicks_ = false; + set_tempo( 1.0 ); + volume_ = 1.0; + reset(); +} + +void Gb_Apu::run_until_( blip_time_t end_time ) +{ + if ( !frame_period ) + frame_time += end_time - last_time; + + while ( true ) + { + // run oscillators + blip_time_t time = end_time; + if ( time > frame_time ) + time = frame_time; + + square1.run( last_time, time ); + square2.run( last_time, time ); + wave .run( last_time, time ); + noise .run( last_time, time ); + last_time = time; + + if ( time == end_time ) + break; + + // run frame sequencer + assert( frame_period ); + frame_time += frame_period * Gb_Osc::clk_mul; + switch ( frame_phase++ ) + { + case 2: + case 6: + // 128 Hz + square1.clock_sweep(); + case 0: + case 4: + // 256 Hz + square1.clock_length(); + square2.clock_length(); + wave .clock_length(); + noise .clock_length(); + break; + + case 7: + // 64 Hz + frame_phase = 0; + square1.clock_envelope(); + square2.clock_envelope(); + noise .clock_envelope(); + } + } +} + +inline void Gb_Apu::run_until( blip_time_t time ) +{ + require( time >= last_time ); // end_time must not be before previous time + if ( time > last_time ) + run_until_( time ); +} + +void Gb_Apu::end_frame( blip_time_t end_time ) +{ + #ifdef LOG_FRAME + LOG_FRAME( end_time ); + #endif + + if ( end_time > last_time ) + run_until( end_time ); + + frame_time -= end_time; + assert( frame_time >= 0 ); + + last_time -= end_time; + assert( last_time >= 0 ); +} + +void Gb_Apu::silence_osc( Gb_Osc& o ) +{ + int delta = -o.last_amp; + if ( reduce_clicks_ ) + delta += o.dac_off_amp; + + if ( delta ) + { + o.last_amp = o.dac_off_amp; + if ( o.output ) + { + o.output->set_modified(); + fast_synth.offset( last_time, delta, o.output ); + } + } +} + +void Gb_Apu::apply_stereo() +{ + for ( int i = osc_count; --i >= 0; ) + { + Gb_Osc& o = *oscs [i]; + Blip_Buffer* out = o.outputs [calc_output( i )]; + if ( o.output != out ) + { + silence_osc( o ); + o.output = out; + } + } +} + +void Gb_Apu::write_register( blip_time_t time, int addr, int data ) +{ + require( (unsigned) data < 0x100 ); + + int reg = addr - io_addr; + if ( (unsigned) reg >= io_size ) + { + require( false ); + return; + } + + #ifdef LOG_WRITE + LOG_WRITE( time, addr, data ); + #endif + + if ( addr < status_reg && !(regs [status_reg - io_addr] & power_mask) ) + { + // Power is off + + // length counters can only be written in DMG mode + if ( wave.mode != mode_dmg || (reg != 1 && reg != 5+1 && reg != 10+1 && reg != 15+1) ) + return; + + if ( reg < 10 ) + data &= 0x3F; // clear square duty + } + + run_until( time ); + + if ( addr >= wave_ram ) + { + wave.write( addr, data ); + } + else + { + int old_data = regs [reg]; + regs [reg] = data; + + if ( addr < vol_reg ) + { + // Oscillator + write_osc( reg, old_data, data ); + } + else if ( addr == vol_reg && data != old_data ) + { + // Master volume + for ( int i = osc_count; --i >= 0; ) + silence_osc( *oscs [i] ); + + apply_volume(); + } + else if ( addr == stereo_reg ) + { + // Stereo panning + apply_stereo(); + } + else if ( addr == status_reg && (data ^ old_data) & power_mask ) + { + // Power control + frame_phase = 0; + for ( int i = osc_count; --i >= 0; ) + silence_osc( *oscs [i] ); + + reset_regs(); + if ( wave.mode != mode_dmg ) + reset_lengths(); + + regs [status_reg - io_addr] = data; + } + } +} + +int Gb_Apu::read_register( blip_time_t time, int addr ) +{ + if ( addr >= status_reg ) + run_until( time ); + + int reg = addr - io_addr; + if ( (unsigned) reg >= io_size ) + { + require( false ); + return 0; + } + + if ( addr >= wave_ram ) + return wave.read( addr ); + + // Value read back has some bits always set + static byte const masks [] = { + 0x80,0x3F,0x00,0xFF,0xBF, + 0xFF,0x3F,0x00,0xFF,0xBF, + 0x7F,0xFF,0x9F,0xFF,0xBF, + 0xFF,0xFF,0x00,0x00,0xBF, + 0x00,0x00,0x70, + 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF + }; + int mask = masks [reg]; + if ( wave.agb_mask && (reg == 10 || reg == 12) ) + mask = 0x1F; // extra implemented bits in wave regs on AGB + int data = regs [reg] | mask; + + // Status register + if ( addr == status_reg ) + { + data &= 0xF0; + data |= (int) square1.enabled << 0; + data |= (int) square2.enabled << 1; + data |= (int) wave .enabled << 2; + data |= (int) noise .enabled << 3; + } + + return data; +} |