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diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h
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+// Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro VGM music file emulator
+
+// Game_Music_Emu 0.5.5
+#ifndef VGM_EMU_H
+#define VGM_EMU_H
+
+#include "Vgm_Emu_Impl.h"
+
+// Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips.
+// Supports custom sound buffer and frequency equalization when VGM uses just the PSG.
+// FM sound chips can be run at their proper rates, or slightly higher to reduce
+// aliasing on high notes. Currently YM2413 support requires that you supply a
+// YM2413 sound chip emulator. I can provide one I've modified to work with the library.
+class Vgm_Emu : public Vgm_Emu_Impl {
+public:
+ // True if custom buffer and custom equalization are supported
+ // TODO: move into Music_Emu and rename to something like supports_custom_buffer()
+ bool is_classic_emu() const { return !uses_fm; }
+
+ // Disable running FM chips at higher than normal rate. Will result in slightly
+ // more aliasing of high notes.
+ void disable_oversampling( bool disable = true ) { disable_oversampling_ = disable; }
+
+ // VGM header format
+ enum { header_size = 0x40 };
+ struct header_t
+ {
+ char tag [4];
+ byte data_size [4];
+ byte version [4];
+ byte psg_rate [4];
+ byte ym2413_rate [4];
+ byte gd3_offset [4];
+ byte track_duration [4];
+ byte loop_offset [4];
+ byte loop_duration [4];
+ byte frame_rate [4];
+ byte noise_feedback [2];
+ byte noise_width;
+ byte unused1;
+ byte ym2612_rate [4];
+ byte ym2151_rate [4];
+ byte data_offset [4];
+ byte unused2 [8];
+ };
+
+ // Header for currently loaded file
+ header_t const& header() const { return *(header_t const*) data; }
+
+ static gme_type_t static_type() { return gme_vgm_type; }
+
+public:
+ // deprecated
+ Music_Emu::load;
+ blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
+ { return load_remaining_( &h, sizeof h, in ); }
+ byte const* gd3_data( int* size_out = 0 ) const; // use track_info()
+
+public:
+ Vgm_Emu();
+ ~Vgm_Emu();
+protected:
+ blargg_err_t track_info_( track_info_t*, int track ) const;
+ blargg_err_t load_mem_( byte const*, long );
+ blargg_err_t set_sample_rate_( long sample_rate );
+ blargg_err_t start_track_( int );
+ blargg_err_t play_( long count, sample_t* );
+ blargg_err_t run_clocks( blip_time_t&, int );
+ void set_tempo_( double );
+ void mute_voices_( int mask );
+ void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
+ void update_eq( blip_eq_t const& );
+private:
+ // removed; use disable_oversampling() and set_tempo() instead
+ Vgm_Emu( bool oversample, double tempo = 1.0 );
+ double fm_rate;
+ long psg_rate;
+ long vgm_rate;
+ bool disable_oversampling_;
+ bool uses_fm;
+ blargg_err_t setup_fm();
+};
+
+#endif