diff options
Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h')
-rw-r--r-- | plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h new file mode 100644 index 00000000..db5fea4b --- /dev/null +++ b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h @@ -0,0 +1,102 @@ +// Namco 106 sound chip emulator + +// Nes_Snd_Emu 0.1.8 +#ifndef NES_NAMCO_APU_H +#define NES_NAMCO_APU_H + +#include "blargg_common.h" +#include "Blip_Buffer.h" + +struct namco_state_t; + +class Nes_Namco_Apu { +public: + // See Nes_Apu.h for reference. + void volume( double ); + void treble_eq( const blip_eq_t& ); + void output( Blip_Buffer* ); + enum { osc_count = 8 }; + void osc_output( int index, Blip_Buffer* ); + void reset(); + void end_frame( blip_time_t ); + + // Read/write data register is at 0x4800 + enum { data_reg_addr = 0x4800 }; + void write_data( blip_time_t, int ); + int read_data(); + + // Write-only address register is at 0xF800 + enum { addr_reg_addr = 0xF800 }; + void write_addr( int ); + + // to do: implement save/restore + void save_state( namco_state_t* out ) const; + void load_state( namco_state_t const& ); + +public: + Nes_Namco_Apu(); + BLARGG_DISABLE_NOTHROW +private: + // noncopyable + Nes_Namco_Apu( const Nes_Namco_Apu& ); + Nes_Namco_Apu& operator = ( const Nes_Namco_Apu& ); + + struct Namco_Osc { + blargg_long delay; + Blip_Buffer* output; + short last_amp; + short wave_pos; + }; + + Namco_Osc oscs [osc_count]; + + blip_time_t last_time; + int addr_reg; + + enum { reg_count = 0x80 }; + BOOST::uint8_t reg [reg_count]; + Blip_Synth<blip_good_quality,15> synth; + + BOOST::uint8_t& access(); + void run_until( blip_time_t ); +}; +/* +struct namco_state_t +{ + BOOST::uint8_t regs [0x80]; + BOOST::uint8_t addr; + BOOST::uint8_t unused; + BOOST::uint8_t positions [8]; + BOOST::uint32_t delays [8]; +}; +*/ + +inline BOOST::uint8_t& Nes_Namco_Apu::access() +{ + int addr = addr_reg & 0x7F; + if ( addr_reg & 0x80 ) + addr_reg = (addr + 1) | 0x80; + return reg [addr]; +} + +inline void Nes_Namco_Apu::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } + +inline void Nes_Namco_Apu::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } + +inline void Nes_Namco_Apu::write_addr( int v ) { addr_reg = v; } + +inline int Nes_Namco_Apu::read_data() { return access(); } + +inline void Nes_Namco_Apu::osc_output( int i, Blip_Buffer* buf ) +{ + assert( (unsigned) i < osc_count ); + oscs [i].output = buf; +} + +inline void Nes_Namco_Apu::write_data( blip_time_t time, int data ) +{ + run_until( time ); + access() = data; +} + +#endif |