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Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp')
-rw-r--r--plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp232
1 files changed, 232 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp
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index 00000000..57f93b31
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+++ b/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp
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+// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
+
+#include "Multi_Buffer.h"
+
+/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include "blargg_source.h"
+
+#ifdef BLARGG_ENABLE_OPTIMIZER
+ #include BLARGG_ENABLE_OPTIMIZER
+#endif
+
+Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf )
+{
+ length_ = 0;
+ sample_rate_ = 0;
+ channels_changed_count_ = 1;
+}
+
+blargg_err_t Multi_Buffer::set_channel_count( int ) { return 0; }
+
+// Silent_Buffer
+
+Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse
+{
+ // TODO: better to use empty Blip_Buffer so caller never has to check for NULL?
+ chan.left = 0;
+ chan.center = 0;
+ chan.right = 0;
+}
+
+// Mono_Buffer
+
+Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 )
+{
+ chan.center = &buf;
+ chan.left = &buf;
+ chan.right = &buf;
+}
+
+Mono_Buffer::~Mono_Buffer() { }
+
+blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec )
+{
+ RETURN_ERR( buf.set_sample_rate( rate, msec ) );
+ return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() );
+}
+
+// Stereo_Buffer
+
+Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 )
+{
+ chan.center = &bufs [0];
+ chan.left = &bufs [1];
+ chan.right = &bufs [2];
+}
+
+Stereo_Buffer::~Stereo_Buffer() { }
+
+blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec )
+{
+ for ( int i = 0; i < buf_count; i++ )
+ RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) );
+ return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() );
+}
+
+void Stereo_Buffer::clock_rate( long rate )
+{
+ for ( int i = 0; i < buf_count; i++ )
+ bufs [i].clock_rate( rate );
+}
+
+void Stereo_Buffer::bass_freq( int bass )
+{
+ for ( unsigned i = 0; i < buf_count; i++ )
+ bufs [i].bass_freq( bass );
+}
+
+void Stereo_Buffer::clear()
+{
+ stereo_added = 0;
+ was_stereo = false;
+ for ( int i = 0; i < buf_count; i++ )
+ bufs [i].clear();
+}
+
+void Stereo_Buffer::end_frame( blip_time_t clock_count )
+{
+ stereo_added = 0;
+ for ( unsigned i = 0; i < buf_count; i++ )
+ {
+ stereo_added |= bufs [i].clear_modified() << i;
+ bufs [i].end_frame( clock_count );
+ }
+}
+
+long Stereo_Buffer::read_samples( blip_sample_t* out, long count )
+{
+ require( !(count & 1) ); // count must be even
+ count = (unsigned) count / 2;
+
+ long avail = bufs [0].samples_avail();
+ if ( count > avail )
+ count = avail;
+ if ( count )
+ {
+ int bufs_used = stereo_added | was_stereo;
+ //debug_printf( "%X\n", bufs_used );
+ if ( bufs_used <= 1 )
+ {
+ mix_mono( out, count );
+ bufs [0].remove_samples( count );
+ bufs [1].remove_silence( count );
+ bufs [2].remove_silence( count );
+ }
+ else if ( bufs_used & 1 )
+ {
+ mix_stereo( out, count );
+ bufs [0].remove_samples( count );
+ bufs [1].remove_samples( count );
+ bufs [2].remove_samples( count );
+ }
+ else
+ {
+ mix_stereo_no_center( out, count );
+ bufs [0].remove_silence( count );
+ bufs [1].remove_samples( count );
+ bufs [2].remove_samples( count );
+ }
+
+ // to do: this might miss opportunities for optimization
+ if ( !bufs [0].samples_avail() )
+ {
+ was_stereo = stereo_added;
+ stereo_added = 0;
+ }
+ }
+
+ return count * 2;
+}
+
+void Stereo_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count )
+{
+ blip_sample_t* BLIP_RESTRICT out = out_;
+ int const bass = BLIP_READER_BASS( bufs [1] );
+ BLIP_READER_BEGIN( left, bufs [1] );
+ BLIP_READER_BEGIN( right, bufs [2] );
+ BLIP_READER_BEGIN( center, bufs [0] );
+
+ for ( ; count; --count )
+ {
+ int c = BLIP_READER_READ( center );
+ blargg_long l = c + BLIP_READER_READ( left );
+ blargg_long r = c + BLIP_READER_READ( right );
+ if ( (BOOST::int16_t) l != l )
+ l = 0x7FFF - (l >> 24);
+
+ BLIP_READER_NEXT( center, bass );
+ if ( (BOOST::int16_t) r != r )
+ r = 0x7FFF - (r >> 24);
+
+ BLIP_READER_NEXT( left, bass );
+ BLIP_READER_NEXT( right, bass );
+
+ out [0] = l;
+ out [1] = r;
+ out += 2;
+ }
+
+ BLIP_READER_END( center, bufs [0] );
+ BLIP_READER_END( right, bufs [2] );
+ BLIP_READER_END( left, bufs [1] );
+}
+
+void Stereo_Buffer::mix_stereo_no_center( blip_sample_t* out_, blargg_long count )
+{
+ blip_sample_t* BLIP_RESTRICT out = out_;
+ int const bass = BLIP_READER_BASS( bufs [1] );
+ BLIP_READER_BEGIN( left, bufs [1] );
+ BLIP_READER_BEGIN( right, bufs [2] );
+
+ for ( ; count; --count )
+ {
+ blargg_long l = BLIP_READER_READ( left );
+ if ( (BOOST::int16_t) l != l )
+ l = 0x7FFF - (l >> 24);
+
+ blargg_long r = BLIP_READER_READ( right );
+ if ( (BOOST::int16_t) r != r )
+ r = 0x7FFF - (r >> 24);
+
+ BLIP_READER_NEXT( left, bass );
+ BLIP_READER_NEXT( right, bass );
+
+ out [0] = l;
+ out [1] = r;
+ out += 2;
+ }
+
+ BLIP_READER_END( right, bufs [2] );
+ BLIP_READER_END( left, bufs [1] );
+}
+
+void Stereo_Buffer::mix_mono( blip_sample_t* out_, blargg_long count )
+{
+ blip_sample_t* BLIP_RESTRICT out = out_;
+ int const bass = BLIP_READER_BASS( bufs [0] );
+ BLIP_READER_BEGIN( center, bufs [0] );
+
+ for ( ; count; --count )
+ {
+ blargg_long s = BLIP_READER_READ( center );
+ if ( (BOOST::int16_t) s != s )
+ s = 0x7FFF - (s >> 24);
+
+ BLIP_READER_NEXT( center, bass );
+ out [0] = s;
+ out [1] = s;
+ out += 2;
+ }
+
+ BLIP_READER_END( center, bufs [0] );
+}