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Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h')
-rw-r--r--plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h66
1 files changed, 0 insertions, 66 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h
deleted file mode 100644
index 1e546053..00000000
--- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h
+++ /dev/null
@@ -1,66 +0,0 @@
-// Turbo Grafx 16 (PC Engine) PSG sound chip emulator
-
-// Game_Music_Emu 0.5.5
-#ifndef HES_APU_H
-#define HES_APU_H
-
-#include "blargg_common.h"
-#include "Blip_Buffer.h"
-
-struct Hes_Osc
-{
- unsigned char wave [32];
- short volume [2];
- int last_amp [2];
- int delay;
- int period;
- unsigned char noise;
- unsigned char phase;
- unsigned char balance;
- unsigned char dac;
- blip_time_t last_time;
-
- Blip_Buffer* outputs [2];
- Blip_Buffer* chans [3];
- unsigned noise_lfsr;
- unsigned char control;
-
- enum { amp_range = 0x8000 };
- typedef Blip_Synth<blip_med_quality,1> synth_t;
-
- void run_until( synth_t& synth, blip_time_t );
-};
-
-class Hes_Apu {
-public:
- void treble_eq( blip_eq_t const& );
- void volume( double );
-
- enum { osc_count = 6 };
- void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
-
- void reset();
-
- enum { start_addr = 0x0800 };
- enum { end_addr = 0x0809 };
- void write_data( blip_time_t, int addr, int data );
-
- void end_frame( blip_time_t );
-
-public:
- Hes_Apu();
-private:
- Hes_Osc oscs [osc_count];
- int latch;
- int balance;
- Hes_Osc::synth_t synth;
-
- void balance_changed( Hes_Osc& );
- void recalc_chans();
-};
-
-inline void Hes_Apu::volume( double v ) { synth.volume( 1.8 / osc_count / Hes_Osc::amp_range * v ); }
-
-inline void Hes_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); }
-
-#endif