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Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h')
-rw-r--r--plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h
new file mode 100644
index 00000000..9d623e04
--- /dev/null
+++ b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h
@@ -0,0 +1,93 @@
+// Nintendo Game Boy CPU emulator
+// Treats every instruction as taking 4 cycles
+
+// Game_Music_Emu 0.5.5
+#ifndef GB_CPU_H
+#define GB_CPU_H
+
+#include "blargg_common.h"
+#include "blargg_endian.h"
+
+typedef unsigned gb_addr_t; // 16-bit CPU address
+
+class Gb_Cpu {
+ enum { clocks_per_instr = 4 };
+public:
+ typedef BOOST::uint8_t uint8_t;
+
+ // Clear registers and map all pages to unmapped
+ void reset( void* unmapped = 0 );
+
+ // Map code memory (memory accessed via the program counter). Start and size
+ // must be multiple of page_size.
+ enum { page_size = 0x2000 };
+ void map_code( gb_addr_t start, unsigned size, void* code );
+
+ uint8_t* get_code( gb_addr_t );
+
+ // Push a byte on the stack
+ void push_byte( int );
+
+ // Game Boy Z80 registers. *Not* kept updated during a call to run().
+ struct core_regs_t {
+ #if BLARGG_BIG_ENDIAN
+ uint8_t b, c, d, e, h, l, flags, a;
+ #else
+ uint8_t c, b, e, d, l, h, a, flags;
+ #endif
+ };
+
+ struct registers_t : core_regs_t {
+ long pc; // more than 16 bits to allow overflow detection
+ BOOST::uint16_t sp;
+ };
+ registers_t r;
+
+ // Interrupt enable flag set by EI and cleared by DI
+ //bool interrupts_enabled; // unused
+
+ // Base address for RST vectors (normally 0)
+ gb_addr_t rst_base;
+
+ // If CPU executes opcode 0xFF at this address, it treats as illegal instruction
+ enum { idle_addr = 0xF00D };
+
+ // Run CPU for at least 'count' cycles and return false, or return true if
+ // illegal instruction is encountered.
+ bool run( blargg_long count );
+
+ // Number of clock cycles remaining for most recent run() call
+ blargg_long remain() const { return state->remain * clocks_per_instr; }
+
+ // Can read this many bytes past end of a page
+ enum { cpu_padding = 8 };
+
+public:
+ Gb_Cpu() : rst_base( 0 ) { state = &state_; }
+ enum { page_shift = 13 };
+ enum { page_count = 0x10000 >> page_shift };
+private:
+ // noncopyable
+ Gb_Cpu( const Gb_Cpu& );
+ Gb_Cpu& operator = ( const Gb_Cpu& );
+
+ struct state_t {
+ uint8_t* code_map [page_count + 1];
+ blargg_long remain;
+ };
+ state_t* state; // points to state_ or a local copy within run()
+ state_t state_;
+
+ void set_code_page( int, uint8_t* );
+};
+
+inline BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr )
+{
+ return state->code_map [addr >> page_shift] + addr
+ #if !BLARGG_NONPORTABLE
+ % (unsigned) page_size
+ #endif
+ ;
+}
+
+#endif