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diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp
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+// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/
+
+#include "Gb_Apu.h"
+
+#include <string.h>
+
+/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include "blargg_source.h"
+
+unsigned const vol_reg = 0xFF24;
+unsigned const status_reg = 0xFF26;
+
+Gb_Apu::Gb_Apu()
+{
+ square1.synth = &square_synth;
+ square2.synth = &square_synth;
+ wave.synth = &other_synth;
+ noise.synth = &other_synth;
+
+ oscs [0] = &square1;
+ oscs [1] = &square2;
+ oscs [2] = &wave;
+ oscs [3] = &noise;
+
+ for ( int i = 0; i < osc_count; i++ )
+ {
+ Gb_Osc& osc = *oscs [i];
+ osc.regs = &regs [i * 5];
+ osc.output = 0;
+ osc.outputs [0] = 0;
+ osc.outputs [1] = 0;
+ osc.outputs [2] = 0;
+ osc.outputs [3] = 0;
+ }
+
+ set_tempo( 1.0 );
+ volume( 1.0 );
+ reset();
+}
+
+void Gb_Apu::treble_eq( const blip_eq_t& eq )
+{
+ square_synth.treble_eq( eq );
+ other_synth.treble_eq( eq );
+}
+
+void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
+{
+ require( (unsigned) index < osc_count );
+ require( (center && left && right) || (!center && !left && !right) );
+ Gb_Osc& osc = *oscs [index];
+ osc.outputs [1] = right;
+ osc.outputs [2] = left;
+ osc.outputs [3] = center;
+ osc.output = osc.outputs [osc.output_select];
+}
+
+void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
+{
+ for ( int i = 0; i < osc_count; i++ )
+ osc_output( i, center, left, right );
+}
+
+void Gb_Apu::update_volume()
+{
+ // TODO: doesn't handle differing left/right global volume (support would
+ // require modification to all oscillator code)
+ int data = regs [vol_reg - start_addr];
+ double vol = (max( data & 7, data >> 4 & 7 ) + 1) * volume_unit;
+ square_synth.volume( vol );
+ other_synth.volume( vol );
+}
+
+static unsigned char const powerup_regs [0x20] = {
+ 0x80,0x3F,0x00,0xFF,0xBF, // square 1
+ 0xFF,0x3F,0x00,0xFF,0xBF, // square 2
+ 0x7F,0xFF,0x9F,0xFF,0xBF, // wave
+ 0xFF,0xFF,0x00,0x00,0xBF, // noise
+ 0x00, // left/right enables
+ 0x77, // master volume
+ 0x80, // power
+ 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
+};
+
+void Gb_Apu::set_tempo( double t )
+{
+ frame_period = 4194304 / 256; // 256 Hz
+ if ( t != 1.0 )
+ frame_period = blip_time_t (frame_period / t);
+}
+
+void Gb_Apu::reset()
+{
+ next_frame_time = 0;
+ last_time = 0;
+ frame_count = 0;
+
+ square1.reset();
+ square2.reset();
+ wave.reset();
+ noise.reset();
+ noise.bits = 1;
+ wave.wave_pos = 0;
+
+ // avoid click at beginning
+ regs [vol_reg - start_addr] = 0x77;
+ update_volume();
+
+ regs [status_reg - start_addr] = 0x01; // force power
+ write_register( 0, status_reg, 0x00 );
+
+ static unsigned char const initial_wave [] = {
+ 0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C, // wave table
+ 0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA
+ };
+ memcpy( wave.wave, initial_wave, sizeof wave.wave );
+}
+
+void Gb_Apu::run_until( blip_time_t end_time )
+{
+ require( end_time >= last_time ); // end_time must not be before previous time
+ if ( end_time == last_time )
+ return;
+
+ while ( true )
+ {
+ blip_time_t time = next_frame_time;
+ if ( time > end_time )
+ time = end_time;
+
+ // run oscillators
+ for ( int i = 0; i < osc_count; ++i )
+ {
+ Gb_Osc& osc = *oscs [i];
+ if ( osc.output )
+ {
+ osc.output->set_modified(); // TODO: misses optimization opportunities?
+ int playing = false;
+ if ( osc.enabled && osc.volume &&
+ (!(osc.regs [4] & osc.len_enabled_mask) || osc.length) )
+ playing = -1;
+ switch ( i )
+ {
+ case 0: square1.run( last_time, time, playing ); break;
+ case 1: square2.run( last_time, time, playing ); break;
+ case 2: wave .run( last_time, time, playing ); break;
+ case 3: noise .run( last_time, time, playing ); break;
+ }
+ }
+ }
+ last_time = time;
+
+ if ( time == end_time )
+ break;
+
+ next_frame_time += frame_period;
+
+ // 256 Hz actions
+ square1.clock_length();
+ square2.clock_length();
+ wave.clock_length();
+ noise.clock_length();
+
+ frame_count = (frame_count + 1) & 3;
+ if ( frame_count == 0 )
+ {
+ // 64 Hz actions
+ square1.clock_envelope();
+ square2.clock_envelope();
+ noise.clock_envelope();
+ }
+
+ if ( frame_count & 1 )
+ square1.clock_sweep(); // 128 Hz action
+ }
+}
+
+void Gb_Apu::end_frame( blip_time_t end_time )
+{
+ if ( end_time > last_time )
+ run_until( end_time );
+
+ assert( next_frame_time >= end_time );
+ next_frame_time -= end_time;
+
+ assert( last_time >= end_time );
+ last_time -= end_time;
+}
+
+void Gb_Apu::write_register( blip_time_t time, unsigned addr, int data )
+{
+ require( (unsigned) data < 0x100 );
+
+ int reg = addr - start_addr;
+ if ( (unsigned) reg >= register_count )
+ return;
+
+ run_until( time );
+
+ int old_reg = regs [reg];
+ regs [reg] = data;
+
+ if ( addr < vol_reg )
+ {
+ write_osc( reg / 5, reg, data );
+ }
+ else if ( addr == vol_reg && data != old_reg ) // global volume
+ {
+ // return all oscs to 0
+ for ( int i = 0; i < osc_count; i++ )
+ {
+ Gb_Osc& osc = *oscs [i];
+ int amp = osc.last_amp;
+ osc.last_amp = 0;
+ if ( amp && osc.enabled && osc.output )
+ other_synth.offset( time, -amp, osc.output );
+ }
+
+ if ( wave.outputs [3] )
+ other_synth.offset( time, 30, wave.outputs [3] );
+
+ update_volume();
+
+ if ( wave.outputs [3] )
+ other_synth.offset( time, -30, wave.outputs [3] );
+
+ // oscs will update with new amplitude when next run
+ }
+ else if ( addr == 0xFF25 || addr == status_reg )
+ {
+ int mask = (regs [status_reg - start_addr] & 0x80) ? ~0 : 0;
+ int flags = regs [0xFF25 - start_addr] & mask;
+
+ // left/right assignments
+ for ( int i = 0; i < osc_count; i++ )
+ {
+ Gb_Osc& osc = *oscs [i];
+ osc.enabled &= mask;
+ int bits = flags >> i;
+ Blip_Buffer* old_output = osc.output;
+ osc.output_select = (bits >> 3 & 2) | (bits & 1);
+ osc.output = osc.outputs [osc.output_select];
+ if ( osc.output != old_output )
+ {
+ int amp = osc.last_amp;
+ osc.last_amp = 0;
+ if ( amp && old_output )
+ other_synth.offset( time, -amp, old_output );
+ }
+ }
+
+ if ( addr == status_reg && data != old_reg )
+ {
+ if ( !(data & 0x80) )
+ {
+ for ( unsigned i = 0; i < sizeof powerup_regs; i++ )
+ {
+ if ( i != status_reg - start_addr )
+ write_register( time, i + start_addr, powerup_regs [i] );
+ }
+ }
+ else
+ {
+ //debug_printf( "APU powered on\n" );
+ }
+ }
+ }
+ else if ( addr >= 0xFF30 )
+ {
+ int index = (addr & 0x0F) * 2;
+ wave.wave [index] = data >> 4;
+ wave.wave [index + 1] = data & 0x0F;
+ }
+}
+
+int Gb_Apu::read_register( blip_time_t time, unsigned addr )
+{
+ run_until( time );
+
+ int index = addr - start_addr;
+ require( (unsigned) index < register_count );
+ int data = regs [index];
+
+ if ( addr == status_reg )
+ {
+ data = (data & 0x80) | 0x70;
+ for ( int i = 0; i < osc_count; i++ )
+ {
+ const Gb_Osc& osc = *oscs [i];
+ if ( osc.enabled && (osc.length || !(osc.regs [4] & osc.len_enabled_mask)) )
+ data |= 1 << i;
+ }
+ }
+
+ return data;
+}