summaryrefslogtreecommitdiff
path: root/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h')
-rw-r--r--plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h171
1 files changed, 0 insertions, 171 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h b/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h
deleted file mode 100644
index aed87492..00000000
--- a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h
+++ /dev/null
@@ -1,171 +0,0 @@
-// Finite impulse response (FIR) resampler with adjustable FIR size
-
-// Game_Music_Emu 0.5.5
-#ifndef FIR_RESAMPLER_H
-#define FIR_RESAMPLER_H
-
-#include "blargg_common.h"
-#include <string.h>
-
-class Fir_Resampler_ {
-public:
-
- // Use Fir_Resampler<width> (below)
-
- // Set input/output resampling ratio and optionally low-pass rolloff and gain.
- // Returns actual ratio used (rounded to internal precision).
- double time_ratio( double factor, double rolloff = 0.999, double gain = 1.0 );
-
- // Current input/output ratio
- double ratio() const { return ratio_; }
-
-// Input
-
- typedef short sample_t;
-
- // Resize and clear input buffer
- blargg_err_t buffer_size( int );
-
- // Clear input buffer. At least two output samples will be available after
- // two input samples are written.
- void clear();
-
- // Number of input samples that can be written
- int max_write() const { return buf.end() - write_pos; }
-
- // Pointer to place to write input samples
- sample_t* buffer() { return write_pos; }
-
- // Notify resampler that 'count' input samples have been written
- void write( long count );
-
- // Number of input samples in buffer
- int written() const { return write_pos - &buf [write_offset]; }
-
- // Skip 'count' input samples. Returns number of samples actually skipped.
- int skip_input( long count );
-
-// Output
-
- // Number of extra input samples needed until 'count' output samples are available
- int input_needed( blargg_long count ) const;
-
- // Number of output samples available
- int avail() const { return avail_( write_pos - &buf [width_ * stereo] ); }
-
-public:
- ~Fir_Resampler_();
-protected:
- enum { stereo = 2 };
- enum { max_res = 32 };
- blargg_vector<sample_t> buf;
- sample_t* write_pos;
- int res;
- int imp_phase;
- int const width_;
- int const write_offset;
- blargg_ulong skip_bits;
- int step;
- int input_per_cycle;
- double ratio_;
- sample_t* impulses;
-
- Fir_Resampler_( int width, sample_t* );
- int avail_( blargg_long input_count ) const;
-};
-
-// Width is number of points in FIR. Must be even and 4 or more. More points give
-// better quality and rolloff effectiveness, and take longer to calculate.
-template<int width>
-class Fir_Resampler : public Fir_Resampler_ {
- BOOST_STATIC_ASSERT( width >= 4 && width % 2 == 0 );
- short impulses [max_res] [width];
-public:
- Fir_Resampler() : Fir_Resampler_( width, impulses [0] ) { }
-
- // Read at most 'count' samples. Returns number of samples actually read.
- typedef short sample_t;
- int read( sample_t* out, blargg_long count );
-};
-
-// End of public interface
-
-inline void Fir_Resampler_::write( long count )
-{
- write_pos += count;
- assert( write_pos <= buf.end() );
-}
-
-template<int width>
-int Fir_Resampler<width>::read( sample_t* out_begin, blargg_long count )
-{
- sample_t* out = out_begin;
- const sample_t* in = buf.begin();
- sample_t* end_pos = write_pos;
- blargg_ulong skip = skip_bits >> imp_phase;
- sample_t const* imp = impulses [imp_phase];
- int remain = res - imp_phase;
- int const step = this->step;
-
- count >>= 1;
-
- if ( end_pos - in >= width * stereo )
- {
- end_pos -= width * stereo;
- do
- {
- count--;
-
- // accumulate in extended precision
- blargg_long l = 0;
- blargg_long r = 0;
-
- const sample_t* i = in;
- if ( count < 0 )
- break;
-
- for ( int n = width / 2; n; --n )
- {
- int pt0 = imp [0];
- l += pt0 * i [0];
- r += pt0 * i [1];
- int pt1 = imp [1];
- imp += 2;
- l += pt1 * i [2];
- r += pt1 * i [3];
- i += 4;
- }
-
- remain--;
-
- l >>= 15;
- r >>= 15;
-
- in += (skip * stereo) & stereo;
- skip >>= 1;
- in += step;
-
- if ( !remain )
- {
- imp = impulses [0];
- skip = skip_bits;
- remain = res;
- }
-
- out [0] = (sample_t) l;
- out [1] = (sample_t) r;
- out += 2;
- }
- while ( in <= end_pos );
- }
-
- imp_phase = res - remain;
-
- int left = write_pos - in;
- write_pos = &buf [left];
- memmove( buf.begin(), in, left * sizeof *in );
-
- return out - out_begin;
-}
-
-#endif