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-rw-r--r--plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp199
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diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp
new file mode 100644
index 00000000..f2c905a9
--- /dev/null
+++ b/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp
@@ -0,0 +1,199 @@
+// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/
+
+#include "Fir_Resampler.h"
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include "blargg_source.h"
+
+#undef PI
+#define PI 3.1415926535897932384626433832795029
+
+static void gen_sinc( double rolloff, int width, double offset, double spacing, double scale,
+ int count, short* out )
+{
+ double const maxh = 256;
+ double const step = PI / maxh * spacing;
+ double const to_w = maxh * 2 / width;
+ double const pow_a_n = pow( rolloff, maxh );
+ scale /= maxh * 2;
+
+ double angle = (count / 2 - 1 + offset) * -step;
+ while ( count-- )
+ {
+ *out++ = 0;
+ double w = angle * to_w;
+ if ( fabs( w ) < PI )
+ {
+ double rolloff_cos_a = rolloff * cos( angle );
+ double num = 1 - rolloff_cos_a -
+ pow_a_n * cos( maxh * angle ) +
+ pow_a_n * rolloff * cos( (maxh - 1) * angle );
+ double den = 1 - rolloff_cos_a - rolloff_cos_a + rolloff * rolloff;
+ double sinc = scale * num / den - scale;
+
+ out [-1] = (short) (cos( w ) * sinc + sinc);
+ }
+ angle += step;
+ }
+}
+
+Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) :
+ width_( width ),
+ write_offset( width * stereo - stereo ),
+ impulses( impulses_ )
+{
+ write_pos = 0;
+ res = 1;
+ imp_phase = 0;
+ skip_bits = 0;
+ step = stereo;
+ ratio_ = 1.0;
+}
+
+Fir_Resampler_::~Fir_Resampler_() { }
+
+void Fir_Resampler_::clear()
+{
+ imp_phase = 0;
+ if ( buf.size() )
+ {
+ write_pos = &buf [write_offset];
+ memset( buf.begin(), 0, write_offset * sizeof buf [0] );
+ }
+}
+
+blargg_err_t Fir_Resampler_::buffer_size( int new_size )
+{
+ RETURN_ERR( buf.resize( new_size + write_offset ) );
+ clear();
+ return 0;
+}
+
+double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain )
+{
+ ratio_ = new_factor;
+
+ double fstep = 0.0;
+ {
+ double least_error = 2;
+ double pos = 0;
+ res = -1;
+ for ( int r = 1; r <= max_res; r++ )
+ {
+ pos += ratio_;
+ double nearest = floor( pos + 0.5 );
+ double error = fabs( pos - nearest );
+ if ( error < least_error )
+ {
+ res = r;
+ fstep = nearest / res;
+ least_error = error;
+ }
+ }
+ }
+
+ skip_bits = 0;
+
+ step = stereo * (int) floor( fstep );
+
+ ratio_ = fstep;
+ fstep = fmod( fstep, 1.0 );
+
+ double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_;
+ double pos = 0.0;
+ input_per_cycle = 0;
+ for ( int i = 0; i < res; i++ )
+ {
+ gen_sinc( rolloff, int (width_ * filter + 1) & ~1, pos, filter,
+ double (0x7FFF * gain * filter),
+ (int) width_, impulses + i * width_ );
+
+ pos += fstep;
+ input_per_cycle += step;
+ if ( pos >= 0.9999999 )
+ {
+ pos -= 1.0;
+ skip_bits |= 1 << i;
+ input_per_cycle++;
+ }
+ }
+
+ clear();
+
+ return ratio_;
+}
+
+int Fir_Resampler_::input_needed( blargg_long output_count ) const
+{
+ blargg_long input_count = 0;
+
+ unsigned long skip = skip_bits >> imp_phase;
+ int remain = res - imp_phase;
+ while ( (output_count -= 2) > 0 )
+ {
+ input_count += step + (skip & 1) * stereo;
+ skip >>= 1;
+ if ( !--remain )
+ {
+ skip = skip_bits;
+ remain = res;
+ }
+ output_count -= 2;
+ }
+
+ long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]);
+ if ( input_extra < 0 )
+ input_extra = 0;
+ return input_extra;
+}
+
+int Fir_Resampler_::avail_( blargg_long input_count ) const
+{
+ int cycle_count = input_count / input_per_cycle;
+ int output_count = cycle_count * res * stereo;
+ input_count -= cycle_count * input_per_cycle;
+
+ blargg_ulong skip = skip_bits >> imp_phase;
+ int remain = res - imp_phase;
+ while ( input_count >= 0 )
+ {
+ input_count -= step + (skip & 1) * stereo;
+ skip >>= 1;
+ if ( !--remain )
+ {
+ skip = skip_bits;
+ remain = res;
+ }
+ output_count += 2;
+ }
+ return output_count;
+}
+
+int Fir_Resampler_::skip_input( long count )
+{
+ int remain = write_pos - buf.begin();
+ int max_count = remain - width_ * stereo;
+ if ( count > max_count )
+ count = max_count;
+
+ remain -= count;
+ write_pos = &buf [remain];
+ memmove( buf.begin(), &buf [count], remain * sizeof buf [0] );
+
+ return count;
+}