diff options
Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/gme.cpp')
-rw-r--r-- | plugins/gme/Game_Music_Emu-0.5.2/gme/gme.cpp | 256 |
1 files changed, 0 insertions, 256 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/gme.cpp b/plugins/gme/Game_Music_Emu-0.5.2/gme/gme.cpp deleted file mode 100644 index d6cebfa8..00000000 --- a/plugins/gme/Game_Music_Emu-0.5.2/gme/gme.cpp +++ /dev/null @@ -1,256 +0,0 @@ -// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ - -#include "Music_Emu.h" - -#if !GME_DISABLE_STEREO_DEPTH -#include "Effects_Buffer.h" -#endif -#include "blargg_endian.h" -#include <string.h> -#include <ctype.h> - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifndef GME_TYPE_LIST - -// Default list of all supported game music types (copy this to blargg_config.h -// if you want to modify it) -#define GME_TYPE_LIST \ - gme_ay_type,\ - gme_gbs_type,\ - gme_gym_type,\ - gme_hes_type,\ - gme_kss_type,\ - gme_nsf_type,\ - gme_nsfe_type,\ - gme_sap_type,\ - gme_spc_type,\ - gme_vgm_type,\ - gme_vgz_type - -#endif - -static gme_type_t const gme_type_list_ [] = { GME_TYPE_LIST, 0 }; - -gme_type_t const* gme_type_list() -{ - return gme_type_list_; -} - -const char* gme_identify_header( void const* header ) -{ - switch ( get_be32( header ) ) - { - case BLARGG_4CHAR('Z','X','A','Y'): return "AY"; - case BLARGG_4CHAR('G','B','S',0x01): return "GBS"; - case BLARGG_4CHAR('G','Y','M','X'): return "GYM"; - case BLARGG_4CHAR('H','E','S','M'): return "HES"; - case BLARGG_4CHAR('K','S','C','C'): - case BLARGG_4CHAR('K','S','S','X'): return "KSS"; - case BLARGG_4CHAR('N','E','S','M'): return "NSF"; - case BLARGG_4CHAR('N','S','F','E'): return "NSFE"; - case BLARGG_4CHAR('S','A','P',0x0D): return "SAP"; - case BLARGG_4CHAR('S','N','E','S'): return "SPC"; - case BLARGG_4CHAR('V','g','m',' '): return "VGM"; - } - return ""; -} - -static void to_uppercase( const char* in, int len, char* out ) -{ - for ( int i = 0; i < len; i++ ) - { - if ( !(out [i] = toupper( in [i] )) ) - return; - } - *out = 0; // extension too long -} - -gme_type_t gme_identify_extension( const char* extension_ ) -{ - char const* end = strrchr( extension_, '.' ); - if ( end ) - extension_ = end + 1; - - char extension [6]; - to_uppercase( extension_, sizeof extension, extension ); - - for ( gme_type_t const* types = gme_type_list_; *types; types++ ) - if ( !strcmp( extension, (*types)->extension_ ) ) - return *types; - return 0; -} - -gme_err_t gme_identify_file( const char* path, gme_type_t* type_out ) -{ - *type_out = gme_identify_extension( path ); - // TODO: don't examine header if file has extension? - if ( !*type_out ) - { - char header [4]; - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - RETURN_ERR( in.read( header, sizeof header ) ); - *type_out = gme_identify_extension( gme_identify_header( header ) ); - } - return 0; -} - -gme_err_t gme_open_data( void const* data, long size, Music_Emu** out, long sample_rate ) -{ - require( (data || !size) && out ); - *out = 0; - - gme_type_t file_type = 0; - if ( size >= 4 ) - file_type = gme_identify_extension( gme_identify_header( data ) ); - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - gme_err_t err = gme_load_data( emu, data, size ); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -gme_err_t gme_open_file( const char* path, Music_Emu** out, long sample_rate ) -{ - require( path && out ); - *out = 0; - - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - - char header [4]; - int header_size = 0; - - gme_type_t file_type = gme_identify_extension( path ); - if ( !file_type ) - { - header_size = sizeof header; - RETURN_ERR( in.read( header, sizeof header ) ); - file_type = gme_identify_extension( gme_identify_header( header ) ); - } - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - // optimization: avoids seeking/re-reading header - Remaining_Reader rem( header, header_size, &in ); - gme_err_t err = emu->load( rem ); - in.close(); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -Music_Emu* gme_new_emu( gme_type_t type, long rate ) -{ - if ( type ) - { - if ( rate == gme_info_only ) - return type->new_info(); - - Music_Emu* me = type->new_emu(); - if ( me ) - { - #if !GME_DISABLE_STEREO_DEPTH - if ( type->flags_ & 1 ) - { - me->effects_buffer = BLARGG_NEW Effects_Buffer; - if ( me->effects_buffer ) - me->set_buffer( me->effects_buffer ); - } - - if ( !(type->flags_ & 1) || me->effects_buffer ) - #endif - { - if ( !me->set_sample_rate( rate ) ) - { - check( me->type() == type ); - return me; - } - } - delete me; - } - } - return 0; -} - -gme_err_t gme_load_file( Music_Emu* me, const char* path ) { return me->load_file( path ); } - -gme_err_t gme_load_data( Music_Emu* me, void const* data, long size ) -{ - Mem_File_Reader in( data, size ); - return me->load( in ); -} - -gme_err_t gme_load_custom( Music_Emu* me, gme_reader_t func, long size, void* data ) -{ - Callback_Reader in( func, size, data ); - return me->load( in ); -} - -void gme_delete( Music_Emu* me ) { delete me; } - -gme_type_t gme_type( Music_Emu const* me ) { return me->type(); } - -const char* gme_warning( Music_Emu* me ) { return me->warning(); } - -int gme_track_count( Music_Emu const* me ) { return me->track_count(); } - -const char* gme_track_info( Music_Emu const* me, track_info_t* out, int track ) -{ - return me->track_info( out, track ); -} - -void gme_set_stereo_depth( Music_Emu* me, double depth ) -{ -#if !GME_DISABLE_STEREO_DEPTH - if ( me->effects_buffer ) - STATIC_CAST(Effects_Buffer*,me->effects_buffer)->set_depth( depth ); -#endif -} - -void* gme_user_data ( Music_Emu const* me ) { return me->user_data(); } -void gme_set_user_data ( Music_Emu* me, void* new_user_data ) { me->set_user_data( new_user_data ); } -void gme_set_user_cleanup(Music_Emu* me, gme_user_cleanup_t func ) { me->set_user_cleanup( func ); } - -gme_err_t gme_start_track ( Music_Emu* me, int index ) { return me->start_track( index ); } -gme_err_t gme_play ( Music_Emu* me, long n, short* p ) { return me->play( n, p ); } -void gme_set_fade ( Music_Emu* me, long start_msec ) { me->set_fade( start_msec ); } -int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); } -long gme_tell ( Music_Emu const* me ) { return me->tell(); } -gme_err_t gme_seek ( Music_Emu* me, long msec ) { return me->seek( msec ); } -int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); } -void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); } -void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); } -void gme_mute_voice ( Music_Emu* me, int index, int mute ) { me->mute_voice( index, mute != 0 ); } -void gme_mute_voices ( Music_Emu* me, int mask ) { me->mute_voices( mask ); } -void gme_set_equalizer ( Music_Emu* me, gme_equalizer_t const* eq ) { me->set_equalizer( *eq ); } -gme_equalizer_t gme_equalizer( Music_Emu const* me ) { return me->equalizer(); } -const char** gme_voice_names ( Music_Emu const* me ) { return me->voice_names(); } |